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The latest core Settlers of Catan (link to PDF) rules state: If you have 10 or more victory points during your turn the game ends and you are the winner! If you reach 10 points when it is not your turn, the game continues until any player (including you) has 10 points on his turn. And the Traders and Barbarians (link to PDF) scenarios state: The ...


6

You cannot buy commodities using fish. http://download.catan.com/en/download/?combination-Fishermen_Cities-and-Knights.pdf If you discard 3 fish, you may draw one card from the hand of one of your opponents (Resource or Commodity Card). If you discard 4 fish, you may take resource card but not a commodity. The following applies also for the ...


5

Changes to the base game The biggest change in the base game is that the name has switched from "Settlers of Catan" to just "Catan". They've also updated the art (citation). Changes to seafarers Many of the scenario maps are different. It seems they used the maps from the 2008 German printing of seafarers when making 5th edition. The big change is that ...


4

I would say no, you cannot. The rules explicitly state what you can do after each roll: Immediately after each of the two dice rolls, the two real players obtain resources and/or move the robber (a “7” result). Since there is no mention of building or trading, I would say you could only build and trade after finishing all rolling. That would make the ...


3

http://www.catan.com/service/combinations/fishermen-catan-rivers-catan says "If you pay 6 fish, you can build a bridge". Meanwhile, the rules for the Rivers of Catan scenario specifically state that you cannot use the "Road Building" development card to build a bridge, and that would seem to extend to any combination of expansions/scenarios that replaces ...


3

According to the World of Catan Wiki: Edit: According to this base game photo and this expansion photo from BoardGameGeek: Base game (Total 30 tokens): 29 Fish tokens: 11 1-Fish 10 2-Fish 8 3-Fish 1 "Old Shoe" token Expansion (Total 14 tokens): 14 Fish tokens: 4 1-Fish 5 2-Fish 5 3-Fish


2

In terms of Settlers expansion combinations, the catan official website really is a one-stop-shop. They have a combination listing for Seafarers and Fishermen, here. It says a few things about fishing and ships, but not about the pirate blocking fishing spots. Based on that alone, I'd say the pirate does not block fishing. If that doesn't do it for you, ...


1

One clarification of the rules regards moving ships. In the 4th edition Seafarers Rulebook, there was a poor translation which made some people think that you could not ever move the ship that is closest to a homeport (i.e. you could never divorce a settlement and its first ship). The 4th edition rules stated: "You may only move the ship that is at the end ...


1

Let's see... 5 settlements 5VP 4 cities =8 VP Longest Road = 2VP Metropolis = +2VP (above the city it's on) (3 of them). 2 1VP progress cards 6 Defender of Catan VP's as well. There is a progress card that allows removal of an opponent's knight. Time it for just before the barbarians, and make him pull one, then you get your VP for Defender of Catan. ...



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