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This depends on the variation you're playing. A lot of variations allow capturing backwards with regular pieces (called men). The English variation is probably the most common that doesn't allow backwards capturing. By the international rules, capturing backwards is allowed (and mandatory if it results in the largest capture group). There's an extensive ...
It depends on if you are playing with mandatory capture rules or not. If you are playing with mandatory capture and they make a move instead of capturing a piece then you should tell them because they would be required to make the capture instead of another move. If you are not playing with mandatory capture then it doesn't matter but you can still tell them ...
(Warning: Clicking on the rulebook link below will download a Word document.) From the American Checkers Federation's official rulebook (emphasis mine): 1.16 When a man reaches the farthest row forward (known as the “king-row” or “crown-head”) it becomes a king, and this completes the turn of play. The man can be crowned by either player ( ) by placing ...
That is an optional rule called the Huffing Rule. Capturing pieces is compulsory. It is both players responsibility to make sure that is enforced.
No, the game does not become unplayable. Years ago, I regularly played without the forced capture rule, and found the experience enjoyable. There is also have the Huffing Rule variant, where the capture is not forced, but by not taking the capture you lose that piece after your turn.
I've seen some checker sets that have different faces on the two sides with one side typically being a crown. I remember one silly game where this came up we just made sure all the crown sides were down on all the pieces then flipped the checker to mark a king. We only did this when there weren't enough captured pieces to make a king.
We grew up playing that the only time a non-king piece could go backwards is if the play was a multi-piece knockout and the the first opponet piece jumped was not a backward jump. So, if it was a three jump knockout, the first jump had to be forward but the 2nd or 3rd could be backwards
Introduction When it comes to checkers, four basic families of checkers are recognized. The fifth one combines two families. Examples of the families and movement and capturing are included Turkish (Turkish, Greek, etc) [Orthogonal and sideways] [No backcapturing] International (Interational, Brazillian, Russian, Pool, etc.) [Diagonal] [Backcapturing] ...
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