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13

Not a trick. En passant is a rule of pawns in chess just as the rule for 2 square starting advance is. In fact its introduction to the rules came directly from the 2 square advance's introduction. From Wikipedia: En passant (from French: in passing) is a move in the board game of chess. It is a special pawn capture which can occur immediately after ...


4

Here's a very practical application: to keep your mind and will intact when you are suffering great hardship and deprivation. From the BBC article Natan Sharansky - How chess kept one man sane: A human rights activist campaigning for the rights of Jews to emigrate to Israel, Sharansky was sentenced in 1977 on a fabricated charge of spying for the ...


3

Here is a reconstructed version of the game. It was originally a Sicilian. The final variation chosen is one of many that leads to mate: 1. e4 c5 2. Nf3 Nc6 3. d4 cxd4 4. Nxd4 g6 5. Be3 Bg7 6. c4 Nf6 7. Nc3 Ng4 8. Qxg4 Nxd4 9. Qd1 Ne6 10. Qd2 d6 11. Be2 Bd7 12. O-O O-O 13. Rad1 Bc6 14. Nd5 Re8 15. f4 Nc7 16. f5 Na6 17. Bg4 Nc5 18. fxg6 hxg6 19. Qf2 Rf8 20. ...


2

The fastest way for Black to mate is 1. f3 e5 2. g4 Qh4# 1.f4 is also possible so there are two versions of this. There are more versions for a fast mate by White: 1. e4 g5 2. d4 f5 3. Qh5# Coupled with this f, g pawn advances there is also another neat version which takes the same amount of moves for White to mate: 1. e4 e5 2. Qh5 Ke7 3. Qxe5# ...


1

The Chess Master series is arguably capable of doing this. It creates personalities that are defined by their personal valuation of the various pieces. Starting with the standard, rough approximations that are typically used (Queen = 8 points, Rook = 5 points, Bishop = 3 points, etc...), each AI personality has these numbers adjusted, often subtly (down to ...


1

At that age they will have a bit of trouble just figuring out how pieces move. It will take a few games for them to remember it. In games with kids that are too young to quickly grasp how pieces move I simply make sure that on nearly every move I have a piece available for them to take (for free), and the problem I pose to them is which piece they can take ...



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