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Chess.com has a tactical trainer which I've found very good. It's available through their iPhone app as well as their website, although with a free subscription you're limited to 3 puzzles per day. http://www.chess.com/tactics/ Each puzzle and player has an Elo rating, and if you solve the puzzle then both the puzzle's and your own rating are adjusted, and ...


In blitz, you can take the opposing king (whereas in normal chess, it's illegal to move such that you're in check). Not all blitz is this way: online chess typically just retains the rule that leaving yourself in check is illegal, and this is fine since the computer enforces the rule. In real life blitz, because of the fast pace, the usual convention is ...


Continuing to play is good in that you get plenty of practice, but one thing I have found in other games is that is far more effective coupled with recording your games and then running them back through some form of automated analysis. This will: point out your errors, obviously, so you don't repeat them, over time, give a clear picture of where your ...


Doing a quick search for "chess" and "immobilizer" led me to Baroque Chess.


Fabian's answer makes it quite clear that this is not in the rules. For your followup, whether or not this is advantageous, the answer is the ever frustrating "it depends" Most novice games are decided merely by who makes the biggest blunder first. In that regard this doesn't really do much. In fact, by exposing your line quicker, you might be doing ...


This was never legal. Rule 1.1. of the FIDE rules clearly states that the moves have to alternate. This was probably more of a house rule. Of course you can advance a pawn two spaces on it's first move (Rule 3.7b).

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