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Building a Poker Playing Agent based on Game Logs using Supervised Learning I found this paper on creating a Hold'em AI that refers to two external log files on page 100 of that paper. One no longer exists. The other, from hhsmithy, costs a couple bucks. They offer logs from various sources, including Poker Stars, Full Tilt Poker and Party Poker. They also ...


No, just the total number of placements is far too huge to "solve", and that doesn't even start to take into account movements occurring between placements.

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