New answers tagged game-design
It's very simple. All board games are know to have rules attached to them. Many games are complex, and the only way to sift through complex rules are to read through these rules and play-test. If something is inconclusive, most people I know, including myself, search online. If there is no plan for a different version, it would behoove you to create a forum, ...
Also, use the Principle of Least Astonishment. If you use common elements, make them behave in the common way. If people (think) they know what to do, they'll do it. If they don't know, they might look it up. So if you use elements that are (relatively) unique, make them look unique, so players won't assume they'll know what to do with them. Examples: ...
I realize this is an older post but I found it to be a good resource and had a resource I thought was useful so I thought I'd add a little to it. Similar to the Thrift store answer, in the states we have Dollar Tree stores, where everything is one dollar. I've seen chess/checkers/dominoes/etc. all of which have a number of pawns or tokens for use. I ...
Spielmaterial.de has lots and lots of generic components. The web shop is outdated and clunky, so you´ll spend some time finding what you need, but there is a lot to be found. They're based in Germany but ship to the Netherlands, so probably to the UK as well.
Top 50 recent answers are included