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Your game is a CCG. What you do with the cards - the actual mechanics of the game - is irrelevant here. A game's "type" is metadata. It's defined, roughly speaking, by the central piece of "equipment" needed to play it: a board, a table, minis, role playing, dice, an AV system, or, in your case, cards. Subtype, if any, usually describes the central ...


Just my opinion, and not meant to be perfect, so take it for what you will... table top I think of this as a game playable around a table. The table is typically 'kitchen table' or 'dining room table' sized. Players are typically, though not always seated during play. Any moving about the table is incidental to the game. For example, there's a table top ...

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