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31

Preface: I've been drafting this for a few days now. I focused on the cards that were banned, because those were the most broken. I'm sure there were dozens of other combos not included here, and this is by no means giving the fullest extent of how the cards could be used to maximize their broken-ness. The first step is to take a look at what cards were ...


12

The Fluxx Wiki has lists of the composition of the various decks linked off this page. Here's my attempts at answering your specific questions: Cards in v2 not in v3: Doughnuts The Eye The Pyramid Taxes Coffee & Doughnuts Death & Taxes The Great Seal The Mind's Eye Money (No Taxes) Pilfer the Trash Trash Hand Limit Trash Keeper Limit Brain Bonus ...


9

I agree with Lo'oris' argument that most older well known games are still widespread mostly because they already are everywhere. How many people go out and buy chess boards compared to the number of people who simply have them around from previous generations? I think there are some additional aspects: Simplicity In my experience games need a good balance ...


8

While not a direct answer, check out the recent "Hobby Games, the 100 best" book. It has games from the last 100 years and there is a lot of history contained within its page. Each entry is written by a game designer as well. I enjoyed the book very much, learned a ton.


8

There is a good detail on Scrabble Bingo's on the Wikipedia page here. Bingo is a game where each player is issued a card with numbers. A caller calls out numbers drawn at random and the player will cross of numbers on their card. The first person to have all of their numbers crossed off will shout out Bingo! So there is a parallel between this game where ...


8

Having spent a little while looking into this, the only clear thing is that there is no firm evidence for any distant historical first date for Tic Tac Toe. Although many people claim the Romans played this game, in the form of Terni Lapilli, and point to the large number of historical boards that exist, scratched into walls, this seems unlikely, not least ...


7

History of these ancient boardgames is a bit murky due to their really old age. The wikipedia article on Hnefatafl is a good starting point, but you can already see from that how vague the information is. Hnefatafl being played since around 400 is certainly older than Chess. In fact, it can be considered a predecessor of Chess. A not so easy relation is ...


7

On an 19x19 board there is no computer that evens top level players (9p) as of November 2011. It seems that the strongest programs for the moment use Monte Carlo methods and from time to time matches with pro's are organised, though usually with handicap. The level reached by programs for the last couple of years seems to indicate that they need at least 7 ...


7

According to the Candy Land 50th Anniversary Edition Rules: 1985: “The Legend of the Lost Candy Castle” story and characters introduced to game. I presume, Since Lord Licorice is the antagonist of that story, that he was introduced then. 'They'll never find the hidden King or his Castle,' Lord Licorice says sourly... 'for I have hidden them from ...


7

Monopoly and Risk were better than many others when they came out, so they were successful and became very widespread: now their "appeal" is only based on either nostalgia, or "getting used to them", or "not knowing the better alternatives", because overall they are very very poor games (especially Monopoly). In general boardgames have a better ...


7

A definitive answer would require someone who has a collection of all the printing of UNO since the beginning in 1971 to present day. The only one likely to have such an museum quality collection is the estate of the inventor of the game, Merle Robbins, an Ohio barber. He spent $8,000 to have 5,000 copies made. He sold the rights to the game to International ...


6

Something I find that helps tremendously in replayability is variable start-up. This is critical to games like Settlers of Catan and Dominion. Every time you start things are going to be very different and require a different strategy. Compare this to something like monopoly, which is going to start exactly the same and have the exact same strategies almost ...


6

As xiaohouzi (little monkey?) said, "bingo" comes from the game of Bingo. According to the Oxford English Dictionary, the word "bingo" comes from the word "bing" for a pile of something. In this case, presumably, it would be a pile of coins that you win for getting the right pattern on your card. The word "bing" is an old-fashioned word but still in use in ...


6

In the seafarers expansion, you cannot move or build a ship to or from a hex containing the pirate. This could be where the house-rule applying to the robber too came from, by blocking land-based building rather than sea-based building.


6

There have been several times in MtG history that the game was broken for a while. Black Summer, with the proliferation of Necropotence decks, Affinity decks that abused cheap artifacts and artifact lands, and Combo Winter that resulted in the largest number of bannings. Mark Rosewater discusses why cards get banned and restricted. While not all the cards ...


5

Wikipedia has an entry on the History of Chess. It states that the differences between what is now modern chess began in Europe in the 15th century. Besides the name changes for the pieces, the rules differed. The section covering The Indo-Arabic game appears to reference, Murray H.J.R. 1913. The history of chess. Oxford. reprint ISBN 0-936317-01-9 In ...


5

I'm going to use a bit of lateral thinking to answer this question - since our site is Board Games: Stack Exchange but we spend about half our time here talking about card games, hopefully a trading card game is a valid answer. The biggest ever "board/card game flop" that I can think of is Netrunner. Given that Magic the Gathering had recently been such a ...


4

I would guess it was Multiple Discovery. The rules have not changed significantly from 4th Edition from the original. The only noteworthy changes in 4th Edtion are that harbor placement is fixed, the Robber is allowed to move to the desert tile, and the merging of Trading/Building phases. This Robber blocking building isn't listed as any official variant, ...


4

Others have already mentioned the general history of the three games, but I can add a bit about hnefatafl itself. The game seems to have similarities to an earlier Roman game, ludus latrunculorum, which was descended from an ancient Greek game, petteia. Both of these older games shared hnefatafl's straight-line move and its capture method of surrounding ...


4

In Edo period go, the system worked like this: Even: Taiga-sen (Alternating Black and White) One Dan difference: San-Ai-Sen (Black two out of three games) Two Dan difference: Josen (Always Black) Three Dan difference: Sen-Ni-Sen (Black two games, two stones on game) Four Dan difference: Sen-Ni (Alternating Black and two stones) Five Dan difference: (Always ...


4

According to Wikipedia: Puppet Stayman, initially developed by Neil Silverman and refined by Kit Woolsey and Steve Robinson in 1977-78 If you can locate copies of the April 1977 and April 1978 editions of The Bridge World magazine that might have more details on the history of the system. As to why it's called puppet stayman, this page has an answer ...


3

Taking the black stones always implied a handicap, even before the invention of komi. It has been known for centuries that black had an advantage. I think the real question is how even games worked before komi. To my knowledge, there was no way to get actually even games. The main workaround I could think of would be repeated color switching. You may be be ...


3

According to the official rules, your house rule (which I also used to play) IS currently official: Once a player replaces a joker, they must use it in the same turn as part of a set. Although it specifically contradicts your other house rule about manipulating sets containing a Joker: Sets containing jokers can be split and manipulated like ...


3

I do not know about the others, but I can tell a little about the history of Go, one of the oldest board games in existence. There are various sources on Go history, but especially the early stages are widely different in each. The source used here is generally well accepted among Go players. It is certain that Go was invented in China (called weiqi there). ...


3

The best source I've found so far is the Wikipedia timelines.


3

I think A History of Board Games Other Than Chess is one of the definitive books in this category. The Library Thing page I linked to also has several related books to check out.


3

I would look at The Timetables of History. Even though they are on low-tech dead trees, the cross-concern linking of people and events is awesome. I have used these books for RPG purposes and general entertainment reading for decades. I find that the Timetables provide better information (and inspiration!) than the Wikipedia timelines because of the way ...


2

It's Amero-centric, but you could use the cards from Chrononauts as a good starting place. That link lists everything that happened in real life, but not any of the alternate timeline cards.


2

I think this simply comes down to the game mechanics. What makes a great game great, is that depending on the strategy employed by the person you are playing against, it can significantly change the outcome of the game. Not one strategy is going to last you through winning at all times, but requires you to shift and change your strategy based on the ...



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