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5

Mixing Fluxx sets is fun, but it will: probably make the games take longer since you have half as much chance of getting a relevant keeper. The more sets you add the lower the chances of getting the card you want will be. With 3 decks your chances are 1/3. With 4 decks your chances are 1/4. And so on. [Thanks to @SocioMatt for encouraging this ...


3

As much as I love Munchkin and Fluxx, the game mechanics are so different that combining them would just cause a headache. How would keepers interact with Kicking down the door? Do goals change the requirement to reach level 10? It would be so confusing and weird to play that I would suggest staying away from combining these card games. However, there were ...


1

I cannot recall encountering this situation. I reckon that ties are not common, and that there is not a clear rule. How it is handled would depend on the scoring system in use. For example, the description in Hoyle lists three settlement methods: "Cumulative scoring" and "Howell Settlement" avoid the issue, whereas in the "Sweepstake" method, if two players ...


1

An older thread, so I hope somebody is still reading! I've wondered exactly the same thing. Again, we haven't played it a huge amount, and in fact only once using the harbour expansion (using the 5-5-2 variant that seems popular). Whilst the expansion made the game better, rolling two dice seems counter-productive. You just can't cover the range of rolls ...


1

The 3rd edition is coming soon... The new fuel strip will make the game much faster with very intuitive and straightforward fuel calculations, the main game stopper. And what about Colonization and Exomigration/Exploration/Simulation (incl. Bernals start on the ground) on top? And a multiplayer Interstellar afterwards? This game is like a mini campaign. The ...


1

An easy way to speed up the game is to play cards directly from your hand instead of waiting for it to pop up in the run list. This speeds up the game allowing players to play bunnies and weapons more often. When I play with this rule games last about 1-2 hours at most.



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