Hot answers tagged house-rules
Axis and Allies when played with many players (one player per nation, usually this means five) can be a long game with a lot of down time between turns. A house rule we have used when we have a player for each nation is to rearrange the turn order so that allies move together (all the Axis, then all the allies). Yes, this does affect the game, some ...
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Our group plays regularly with 9 players. We add a Hittite empire using the orange Asia tokens starting in the small 1'er space in the middle east (Jerusalem?). This empire uses the Asia AST and has a "start location" for barbarian hordes of the two large 1'er spaces of the Arabian desert.
At the start of the game after seeing the available kingdom cards, allow the junior player(s) to choose a kingdom card the senior player(s) will be disallowed from gaining by any means this game. For a harsh handicap, ban the senior player(s) from two or even more cards. This forces you into your "second strategy".
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