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I would agree that the Rogue is the weakest class, although I don't have hard data to back that up. The reasoning is simple: she needs the same treasure count as the cleric, but is weaker in combat. Their special power to pass secret doors is a very poor compensation, not least because it's unreliable, and is easily copied with a secret door card. The ...


When I play Carcassone with new players, I either give them a two meeple advantage, usually by having the experienced players (which is often just me) play without two of my meeples. This helps take away the big advantage experienced players have in knowing how farms work because they can't farm as aggressively (or else they will have no meeples left for ...

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