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17

Mostly no, but it depends. First, here's a relevant quote from the tournament rules (section 2.7): Generally, decklists are not public information and are not shared with other players during a tournament. At constructed-format, Professional REL tournaments (Pro Tour, World Magic Cup, Magic: The Gathering World Championship, and Grand Prix), ...


14

You untap your artifacts during player two's untap step, player three's untap step, and player four's untap step. This isn't anything that's in the comprehensive rules or anything, it's just the meaning of the words on the card. "Each other player" could be explained as "each player who is not you" or to be really clear "every single player who is not you". ...


14

You are correct, these cards are not in booster packs. For the past few years, Wizards has put out 30 card sample decks to introduce new players into the game. This year they decided to put into these packs a number of reprinted cards not actually present in M15: see here for decklists. Like the article mentions, the Deck Builder's Toolkit for M15 also has ...


13

Once the second Pledge enters the battlefield, the first one again starts granting protection from white to the Gnomes, which causes the second aura to fall off. This happens as a state-based action just after the second Pledge resolves.


13

the community here seems fairly certain that Morph is not an ability. Morph is an ability. 702.36a Morph is a static ability that functions in any zone from which you could play the card it’s on [...] But the face-down permanent doesn't have it. 707.2. Face-down spells and face-down permanents have no characteristics other than those listed by ...


10

No, it does not keep the +1/+1 counters. Specifically, rule 121.2 says Counters on an object are not retained if that object moves from one zone to another. The counters are not "removed"; they simply cease to exist. See rule 400.7. and rule 400.1 says A zone is a place where objects can be during a game. There are normally seven zones: library, ...


9

"Other creatures you control" means "Creatures you control which are not this object." Chief of the Edge further restricts things by only affecting Warriors. If the ability did not affect creatures with the same name, it would read something like "Creatures you control not named "Chief of the Edge"..."


9

From that same page (emphasis mine): Creatures turned face down by Ixidron are 2/2 creatures with no text, no name, no subtypes, no expansion symbol, and no mana cost. "Creature type" is a shorthand for a creature-specific subtype (205.3m in the Comprehensive Rules). Face-down creatures have no creature type, so Coat of Arms does not affect them.


9

601.5. A player can’t begin to cast a spell that’s prohibited from being cast. So you are exactly right


9

No, Sarkhan's ability does not trigger enters-the-battlefield abilities because he is already on the battlefield. He changes type and gains abilities but he is still the same object. An enters-the-battlefield trigger is what is called a zone-change trigger. Rule 603.6a describes these triggers: Enters-the-battlefield abilities trigger when a permanent ...


9

You have 2 options: (1) Propose a shortcut where you pass priority on the triggers, allowing Saprolings to be made. If your opponent agrees, you can specify the number of iterations, and then use something like naturalize to destroy one of the enchantments, ending the loop. (2) You can let the loop proceed indefinitely, resulting in a draw. This is ...


8

Let's walk through this. Our starting state is: Gnome is enchanted by Colorless Pledge. The following events occur: You cast a second Pledge, targeting Gnome Pledge resolves and attaches to Gnome The state of the board is now: Gnome is enchanted by Colorless Pledge and White Pledge. Gnome has Protection from White (except Colorless Pledge) and ...


8

{1}. You will only get one colorless mana added to your mana pool when you tap Radiant Fountain. Lands do NOT have an automatic built-in ability, only lands with one of the basic land subtypes do. Radiant Fountain does not have one of these subtypes (Mountain, Forest, Plains, Island, or Swamp). Even if it did have one of these subtypes, you would still not ...


8

Your opponent never had control of Herald of Torment. When he took your creature, he only took the creature; he did not take control of any auras (or equipment) attached to it. So in this case, he would have control of a creature that has an aura that you control on it. This means that the creature would have +3/+3 and flying like usual; and YOU would lose 1 ...


7

The lands that that deck only has one of are generally nice to have if you can get it, but not clearly better than the alternatives. The deck is entirely white, so Cavern of Souls' second ability is only useful to generate white mana, and that mana can only be used to cast creature spells of a predetermined type (probably Human, given the makeup of the ...


7

What happens to a spell after it's been cast is not affected by where it was cast from. It's the usual rule about cards being by default "reset" whenever they move from a zone to another. Unless the spell itself (e.g. Pull from the Deep, White Sun's Zenith...) or another card (such as Rest in Peace) says it doesn't go to the graveyard, that is where it ...


7

A spell is cast and will trigger any 'on cast' triggers when all of the steps of casting the spell are complete and it is on the stack 601.2h. Once the steps described in 601.2a-g are completed, the spell becomes cast. Any abilities that trigger when a spell is cast or put onto the stack trigger at this time. At that point it only matter what the spell ...


7

I can cover what is legal and what is common, and you can hopefully determine what is "convenient". The MTG Tournament Rules dictate that you clearly represent your board state. This means: You must be able to represent the tapped state of your token You must be able to differentiate types of tokens Tokens must not be in the same sleeves as the deck you ...


7

In general, -1/-1 counters do not count as damage. However, in the case where an ability (such as Wither or Infect) says that damage is dealt in the form of -1/-1 counters, it does count as damage. When a creature with one of those abilities deals damage to another creature, it still counts as dealing damage to the other creature, but instead of marking ...


6

Actually, I would argue that Anthony's opponent should not know where the revealed card ends up. When you manipulate cards in a hidden zone, what happens is not free or derived information. See rule 400.2 (emphasis mine) 400.2. Public zones are zones in which all players can see the cards' faces, except for those cards that some rule or effect ...


6

The question you reference has an incorrect premise. Morph is an ability, but the face-down creature does not have it because it is face down. Rule 702.36d says If you have priority, you may turn a face-down permanent you control face up. This is a special action; it doesn‘t use the stack (see rule 115). To do this, show all players what the permanent‘s ...


6

There are no rules that require players to share with each other what cards are in their decks. Even in tournaments, where players are required to register a list of every card in their deck with tournament officials, that information is generally not shared with other players. In my own experience with casual play, we knew what decks everyone was using by ...


6

There's just one point to check at, once the spell is fully cast: 601.2h Once the steps described in 601.2a–g are completed, the spell becomes cast. Any abilities that trigger when a spell is cast or put onto the stack trigger at this time. In those words, the triggers happen when a spell becomes cast. They don't look at the whole process, just that ...


6

Yes. When a card refers to any creature's power or toughness, it always means the creature's current power or toughness, not what is printed on the card. This includes any +1/+1, -1/-1 or other counters that modify power and toughness; any equipment or enchantments attached to the creature that modify power and/or toughness, and any effects from cards such ...


6

No, you cannot use the coloured mana from Sliver Hive to cast Hive Stirrings. Sliver hive says Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell. But Hive Stirrings is not a Sliver spell, it is only a Sorcery. This means you cannot use the coloured mana from Sliver hive to pay for the spell. You can use the ...


6

Cipher triggers whenever the encoded creature deals combat damage to a player. An unblocked creature with double strike will deal combat damage to the player twice; once in the "first strike" combat damage step, and again in the regular combat damage step. As a result, if an encoded creature with double strike is not blocked, you will be able to cast the ...


6

Your understanding of how the stack works is correct: your path will resolve and exile the fireslinger before its ability resolves. What you're missing is rule 112.7a, which says that the fireslinger's activated ability exists independently of the fireslinger. Once you put it on the stack, the 1 damage is its own object and exists even if the fireslinger ...


5

Mana fixers can virtually never be counted as full lands because you need mana to cast them. Let's take the case of the banners specifically. If you swap out a land for a banner, the main difference is the banner: Costs 3 mana to cast Can be sacrificed for a card draw (1) makes them a higher mana screw risk than a land (how happy are you if you mulligan ...


5

Yes, you can immediately activate the new ability by tapping the land. The enchantment gives the land a new ability, and that ability can be activated just like any of the land's other abilities. Of course, you can only do this if the land is untapped, like any other ability with a tap symbol in the cost. The one exception is if the land is a creature and ...


5

All combat damage is dealt at the same time, so yes, it would have been a draw. Deflecting Palm is a replacement effect (instead of your opponent, you take damage the moment combat damage is dealt). This happens at the same time for all combat damage. So, the Polukranos damage hits you the same time the Arbor Colossus damage would have hit your opponent. ...



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