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13

Nobody discards it. It gets sacrificed. Sacrificing doesn't involve discarding. Discarding specifically refers to an instruction to move a card from your hand to your own graveyard: 701.7a To discard a card, move it from its owner's hand to that player's graveyard. Sacrificing on the other hand is an instruction to move a card from the battlefield to ...


12

Isn't there a difference between Artifact and Artifact creature? An artifact creature card on the battlefield is an artifact. It's also a creature, but that's not relevant here. As long as it's an artifact, Ensoul can enchant and affect it. He always puts this card on an Artifact creature with a gazillion power/toughness, to make it a gazillion +5 ...


12

First, let me tell you about your obligations with regards to providing information. There are three categories of information: free, derived and private. Free information is information to which all players are entitled access without contamination or omissions made by their opponents. If a player is ever unable or unwilling to provide free ...


12

I'm not familiar with this deck in particular, but it looks like this is a good example of a miser's copy (a singleton, usually with the connotation that it has a unique effect within your deck but you have no way to tutor for it). Some things to note about that card: It is really good in some situations It is really bad in others In the situations where ...


9

In situations like this, it's probably best to just respond more specifically, and see if they ask anything else. They are likely asking about available mana, so you could say "I have no untapped lands" or "I can't tap anything for mana." Then you can let them probe further if that's not what they meant.


9

No, Heroic cards specifically state "whenever you cast a spell that targets [this card]". Abilities are not spells. Here is the definition of a spell: 111.1. A spell is a card on the stack. As the first step of being cast (see rule 601, “Casting Spells”), the card becomes a spell and is moved to the top of the stack from the zone it was in, which is ...


9

No. A "spell" is something that is in the process of being cast, while it is on the stack. A card in your hand, or on the battlefield, or anywhere but the stack, is not a "spell", so Cancel cannot target it.


8

In both cases, the end result is that they cannot be blocked. When Juggernaut says "can't be blocked by Walls", it means "can't be blocked by creatures that are Walls" and when Prowler's Helm says "can't be blocked except by Walls", it means "If a blocker is declared for this creature, that blocker has to be a Wall". So the end result is that the opponent ...


8

Do I determine the cost of the spell before or after I generate the mana? Either! You can generate mana at any time during your main step, before starting to cast a spell. However, you can also generate it during the spell-casting process: 601.2e The player determines the total cost of the spell. Usually this is just the mana cost. Some spells have ...


7

As Gendolkari says - A creature on the battlefield is no longer a spell. Once your Opponent's Ajani Pridemate makes it onto the battlefield, there is nothing Cancel can do to stop it's reign of attacking and blocking terror. Here are the step by step actions that were taken, including the only time your Cancel can hope to stem the tide of destruction ...


7

Yes it can. Every instance if lifegain grants another +1/+1 counter. So if you play 10 Swamps, you have 10 instances of lifegain, which grants 10 +1/+1 counters. If you have a creature with lifelink which deals damage, you gain life, so Ajani's Pridemate gets a +1/+1 counter. There is no limit to the amount of +1/+1 counters it can get.


7

You can always tap any lands at any time that you have priority (any time you could do pretty much anything in the game); it doesn't matter if you have anything to spend that mana on. Note that you can either tap lands for mana as part of the process of casting a spell (or activating an ability), or you can do it as a separate action. But in either case, ...


7

Land is not mana itself, but it produces mana. When you tap it, you add mana to the mana pool. There is nothing wrong with adding too much mana to your mana pool (see the article below), but unused mana is wasted. So, your friend is correct and your lands should stay tapped, as you used them to generate mana to your mana pool. The fact that you didn't use ...


7

Yes, it has summoning sickness like every other creature. If you want to attack with your Leviathan the turn it enters the battlefield you'll also need to give it haste.


6

The DCI Infraction Procedure Guide, describes very specifically how the judge should rule various infractions, and section 2.1 covers missed triggers. It describes both when a trigger is considered to be missed and what the penalty should be. In your case, Legion Loyalist's Battalion ability changes the game state in non-visible ways by giving abilities to ...


6

Simple Answer You can save Sacred Mesa by creating a Pegasus in response to Sacred Mesa's triggered ability. Detailed Answer Strictly speaking, you can't create a Pegasus between your untap step and your upkeep step because you don't have an opportunity to do so. The beginning of your turn has the following sequence of events: Your untap step: You ...


6

There are a number of such cards. Recently, Omniscience gave you permission to cast any spell (instant, sorcery, creature, whatever) from your hand without paying its cost. There are even entire mechanics based on it, such as Cascade, or the cycle of Hideaway lands. Epic Experiment is the instant/sorcery version of Genesis Wave, and Mind's Desire is its ...


6

The rulings on Mimic Vat say: Any enters-the-battlefield abilities of the exiled card will trigger when the token is put onto the battlefield. Any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities of the exiled card will also work. This means that you will get one token copy of a Kalonian ...


6

Yes, they'll work together. The definition of hexproof is: 702.11b "Hexproof" on a permanent means "This permanent can’t be the target of spells or abilities your opponents control." The Archetypes' abilities don't target, and they're not controlled by your opponent, so hexproof definitely does not prevent them from applying.


5

You can save Mesa, but not in the way you specified. You can't activate the ability before the triggered ability triggers, but you can save Mesa by creating a Pegasus in response to the Mesa's triggered ability. Mesa's triggered ability triggers as the Upkeep Step starts. Mesa's triggered ability is placed on the stack. In response, you activate Mesa's ...


5

Extra mana Following are specific sections from the comprehensive rulebook that address your primary question (emphasis added). 106.4. When an effect produces mana, that mana goes into a player’s mana pool. From there, it can be used to pay costs immediately, or it can stay in the player’s mana pool. Each player’s mana pool empties at the end of each ...


4

Yes, you can use that ability once a turn (usually), but not the turn it entered the battlefield. The ability you describe is an activated ability, where the cost is tapping the creature and the effect is adding one mana to your mana pool. You can only pay the cost (by tapping) when a creature is untapped, so you can't use the ability multiple times in a ...


4

Vanguard of Brimaz and Phalanx Leader trigger on the spell being cast. There's only one spell being cast, so their abilities trigger simultaneously. The next time a player would get priority, you get to place the triggered abilities on the stack in the order you desire. (If the abilities of more than one player triggered simultaneously, each player starting ...


4

No, the turned face up ability does not trigger when the card is in the exile zone. Rule 112.6 says Abilities of an instant or sorcery spell usually function only while that object is on the stack. Abilities of all other objects usually function only while that object is on the battlefield. This ability does not match any of the exceptions, so it does ...


4

Combat damage is all dealt simultaneously. They'll each deal damage equal to their power (i.e. X will deal 4 damage), then if one or both of them die, well, they die, but the damage is already dealt. The one exception is if the creature blocking Paragon of Gathering Mists has first strike (or double strike). Then it'll deal its damage first during the first ...


4

In Magic things stay where they are unless instructed to move/remove them. This why effects that grant temporary effects are worded with "until end of turn". 611.2a A continuous effect generated by the resolution of a spell or ability lasts as long as stated by the spell or ability creating it (such as “until end of turn”). If no duration is stated, it ...


4

It becomes a creature, because the rules make a special exception for bestow. Even though you've cast your creature with bestow as an aura spell, when it resolves, it can end up as an aura or a creature. From the bestow section of The Mechanics of Theros: If the target creature leaves the battlefield after you cast a card with bestow as an Aura but ...


4

Player #3 will gain 100 life. The fact that #8 is no longer in the game has no effect on Exquisite Blood's triggered ability. All of its effect was put on the stack when #8 lost 100 life. It does not require #8 to be in play when it resolves, because it does not check for any current information about that player. Even if it did, rule 800.4g would take ...


4

When checking whether a decklist is legal in a particular format, you should follow these steps: Check that every card in your deck has a black or white border, rounded corners, and a normal card back, and that they are sleeved if you can tell any of them apart from the back. Check that your deck follows the deck construction rules for your particular ...


4

Both Corpsejack Menaces will double the counters, so if you would get 4 counters, you will now get 16 instead. (First doubled to 8, then doubled to 16). So in this case, the Hydra will enter with 16 counters, then when you attack, 16 more would get placed on it, which is doubled twice, so 64 more get placed on it, meaning that it is 80/80 when it attacks. ...



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