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6

On the rulings for hyena umbra: If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it's enchanting at the same time, totem armor's effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the ...


4

For both Fracturing Gust and End Hostilities, only Hyena Umbra will get destroyed. Both Destroy all Enchantments. and Destroy all creatures and all permanents attached to creatures. are effectively Destroy Boon Satyr and Hyena Umbra. There's only one instruction to destroy, so everything is destroyed simultaneously. The Umbra's ...


3

Ok, expanding on the line of reasoning from Ikegami in that other question, the events produced by Planar Cleansing: Destroy all nonland permanents are effectively Destroy Runeclaw Bear and destroy Hyena Umbra Totem armor can replace the first event: (Remove all damage from Runeclaw Bear and destroy Hyena Umbra) and destroy Hyena Umbra. ...


1

No, there is no rule against playing so that the game as a whole progresses slowly, as long as you take all of your actions in a timely manner. The official tournament rules describe slow play (in section 5.5) as Players must take their turns in a timely fashion regardless of the complexity of the play situation and adhere to time limits specified for ...



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