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13

No, it's not correct, and no, it wasn't a draw. As you know, if they were killed at the same time, it would be a draw. But they weren't killed at the same time. MTG is a turn-based game. It's impossible to cast two instants at the same time (at least under normal circumstances), and it's completely impossible for two instants to resolve at the same time. ...


10

This doesn't work as described because by the time your opponent has priority to activate the Rootwater Hunter the Tar Pitcher is already in the graveyard. This is because in order to put an ability on the stack you need to pay all of the costs associated with it before your opponent gets priority, in this case that involves sacrificing the Tar Pitcher. The ...


9

As you said, Ferocious doesn't do anything on its own; it just signals that a certain mechanic is present in the ability. It is an ability word: 207.2c An ability word appears in italics at the beginning of some abilities on cards. Ability words are similar to keywords in that they tie together cards that have similar functionality, but they have no ...


9

You could use Awakening to tap your lands twice in one turn, but not exactly in the way you expect. Starting with your untap step, play proceeds as follows: Your untap step starts, and all of your permanents untap. Your upkeep step starts, and Awakening's triggered ability goes on the stack. You gain priority. This is your first opportunity to do ...


9

If you exile a face-down creature, it will enter the exile zone face up, and if it returns to the battlefield, it will enter the battlefield face up. The first important thing to consider is that face-down is a status. Rule 110.6d says Only permanents have status. Cards not on the battlefield do not. Although an exiled card may be face down, this has no ...


8

You would have 2 green and 3 colorless. Kruphix creates a replacement effect that applies to unused mana that would empty from your mana pool. But the text on Omnath modifies to normal game rules: 101.1 Whenever a card’s text directly contradicts these rules, the card takes precedence. The card overrides only the rule that applies to that specific ...


8

No, only your own original commander counts. Generally, if the Lieutenant ability refers to your Commander, then the opponent's Commander would not count, since it's not yours, even if it has the same name. Also, a clone of your Commander would not count, because the Commander-ness of a card cannot be copied. 903.3. Each deck has a legendary creature ...


8

Rule 112.7 says The source of an ability is the object that generated it. The source of an activated ability on the stack is the object whose ability was activated. The source of a triggered ability (other than a delayed triggered ability) on the stack, or one that has triggered and is waiting to be put on the stack, is the object whose ability ...


8

The very first of Magic's Golden Rules: 101.1. Whenever a card’s text directly contradicts these rules, the card takes precedence. The card overrides only the rule that applies to that specific situation. The only exception is that a player can concede the game at any time (see rule 104.3a). So yes, they contradict, and it's fine. And this isn't really ...


7

Yes, you can attack your opponent with your Spiked Baloth, and you will win if you do so. However, your question seems to indicate that you don't understand exactly how combat works. Combat goes in step: In the Declare Attackers Step, you say what creatures are attacking which players. You can only attack players, and it doesn't matter what creatures they ...


7

You have to declare one of the Juggernauts as attackers. You cannot declare both of them as attackers. The important rules that you missed are under 508.1: 508.1c The active player checks each creature he or she controls to see whether it's affected by any restrictions (effects that say a creature can't attack, or that it can't attack unless some ...


7

From the text I would assume the following: Whenever you cast a spell, if you pay {W/B} extra, then Extort ability will trigger. That is incorrect. The triggering event is you cast a spell. Each time that event occurs, the ability triggers. On resolution, you may pay {W/B} and cause life loss. A player has 5 lands and 3 creatures with ...


7

The color of a card is determine by its mana cost and by its color indicator. As you can see from this search, no land has a mana cost, and one land has a mana indicator, so all lands are colorless except for that land, Dryad Arbor. 202.2. An object is the color or colors of the mana symbols in its mana cost, regardless of the color of its frame. ...


6

Very simply, if the defending player activates the Circle of Protection choosing the Force of Nature, they lose no life, the attacking player gains 7 life, and the blocking Llanowar Elves dies. Alternatively, the attacking player can leave the Llanowar Elves alive and gain no life. Specifically, combat proceeds like this: The Declare Attackers Step begins. ...


6

They do not reside in any special realm. They just continue to apply. CR 611.2a states A continuous effect generated by the resolution of a spell or ability lasts as long as stated by the spell or ability creating it (such as “until end of turn”). If no duration is stated, it lasts until the end of the game. What is interesting is, that these ...


6

The game shouldn't be called a draw, because you weren't killed at the same time. Magic: the Gathering uses a system of priority and a thing called stack. You can only cast spells and activate abilities when you have the priority. After you cast a spell (or activate an ability), but before it resolves, your opponent gains priority and has a chance to ...


6

By the very rule you quoted (and the one directly following it): You choose the damage assignment order of attacking creatures you control. (CR 509.2.) Your opponent chooses the damage assignment order of blocking creatures he controls. (CR 509.3.) Simple Example You: "I attack with Centaur Warrior." Opponent: "I block with Jeskai Student and Disciple ...


6

Yes, it does. The rules say: 109.2. If a spell or ability uses a description of an object that includes a card type or subtype, but doesn’t include the word “card,” “spell,” “source,” or “scheme,” it means a permanent of that card type or subtype on the battlefield. i.e., "creature" can only mean a creature permanent on the battlefield.


6

You can have any number of Enchantments attached to a given Creature, unless the cards themselves say otherwise.


6

If the ability says to exile the card face down, you exile it face down. Otherwise, you exile it face up. Banisher Priest doesn't say to exile the creature face down, so you exile it face up. Rule 406.3 says Exiled cards are, by default, kept face up and may be examined by any player at any time. Cards "exiled face down" can't be examined by any player ...


6

Flash allows the card that has flash to be played at any time you could play an instant. It does not allow you to play any other cards at any time you have an instant. So Flash doesn't mean anything once it's on the battlefield. The actual rule: 702.8a Flash is a static ability that functions in any zone from which you could play the card it’s on. ...


6

I just discovered that this exact circumstance is described in the rules. It will remain your commander. 903.3. Each deck has a legendary creature card designated as its commander. This designation is not a characteristic of the object represented by the card; rather, it is an attribute of the card itself. The card retains this designation even when ...


6

The Comprehensive Rules don't explicitly mention random targets. However, we can still use them to get an answer. The bottom line is that the creature with protection can't be chosen as the target, making the other creature automatically the target. Now, as you point out, "target creature [you] control chosen at random" could mean you must target a creature ...


5

Fog Bank would not be destroyed. This is because of the way "prevent" works. When something is prevented, that thing never happens: 615.6. If damage that would be dealt is prevented, it never happens. It sounds like from your wording that you think that to prevent damage means to remove that damage from the creature after it is dealt, but this is not ...


5

You don't need to name a card. If you need to name a card that card would say it, like with Cranial extraction for example.


5

Whenever you create an object on the battlefield, it enters untapped, unflipped, face-up and phased in (unless otherwise instructed). 110.6b Permanents enter the battlefield untapped, unflipped, face up, and phased in unless a spell or ability says otherwise. The state of the permanent last represented by the card has no bearing on the state of this ...


5

Genju of the Fields' activated ability creates multiple separate effects: Enchanted Plains is a Spirit Creature until end of turn. It's still a land. Enchanted Plains is white until end of turn. Enchanted Plains gains the ability "Whenever this creature deals damage, its controller gains that much life." until end of turn. Enchanted Plains has power 2 and ...


5

You're right that Extort costs {W/B} for each creature: each instance of Extort is a separate triggered ability. Each one triggers, and then your friend may pay for the first, for the second, and so on. He cannot pay for multiple triggers with just one mana. That said, I wouldn't call it useless. It's a repeatable ping for one mana at a time. It's life ...


5

If you counter a spell cast for its Flashback cost from the graveyard, it gets exiled. The rule that covers flashback is 702.33a, and it says Flashback appears on some instants and sorceries. It represents two static abilities: one that functions while the card is in a player's graveyard and the other that functions while the card is on the stack. ...


5

Archon of Redemption's ability is a triggered ability and will not be effected by Arrest. Arrest affects activated abilities, described by rule 602.1. 602.1. Activated abilities have a cost and an effect. They are written as “[Cost]: [Effect.] [Activation instructions (if any).]” Examples: Ancient Silverback, Elvish Mystic, Heritage Druid, Fume ...



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