Tag Info

Hot answers tagged

14

Generally, quite a few older deck names aren't really meaningful — they're a weird in-joke or just a random word someone pulled out of nowhere — and that tradition has been carried forward to the modern day in Legacy/Vintage as well. This is how you get the likes of Fruity Pebbles, Cephalid Breakfast, Team America (which is BUG, not ...


13

Ajani Goldmane's -1 ability will give counters to all your creatures and also give them vigilance until end of turn: −1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. Ajani Steadfast's -2 ability will also give counters to all your creatures −2: Put a +1/+1 counter on each creature you control ...


11

Yes, you can. Hero's Blade's ability triggers "Whenever a legendary creature enters the battlefield under your control," which means that the order of events goes like this: Your opponent casts Yisan Yisan finishes resolving and enters the battlefield. This causes the Hero's Blade's ability to go on the stack. At this point, Yisan is on the battlefield You ...


10

Your combo will not work for two reasons. Cloudstone Curio never triggers. Cloudstone Curio triggers when a nonartifact permanent enters the battlefield. Pierce Strider is an artifact, and so it will not cause Cloudstone Curio to trigger. You must choose another permanent. Cloudstone Curio says you may return another permanent. "Another" in this case ...


9

The Shaman has what is called a Static Ability. These kinds of abilities are active as long as their source is on the battlefield. So it will be active from the moment the Shaman enters the battlefield until the moment it leaves. As for what it effects, "Other Minotaurs" means exactly that, any Minotaur other than the one with the ability gets the +1/+1 and ...


9

You can do this calculation using the multivariate hypergeometric distribution. The setup is as follows: The deck of 60 cards consists of: 4 cards of type A, 4 cards of type B, 4 cards of type C, 4 cards of type D, and 44 cards of type E (other). Your criteria are that a hand of 7 cards contains at least 1 card of type A, at least 1 card of type B, at least ...


8

You can use the advanced features of the Gatherer to search for the phrase "put a +1/+1 counter on each", in quotes, in the rules text. http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&text=+[%22Put%20a%20%2b1/%2b1%20counter%20on%20each%20creature%20you%20control%22] This finds every single card that puts a +1/+1 counter on ...


8

Logically speaking, it would never make sense for the expected value of an opened pack to be higher than the value of an unopened pack. If that was ever the case, people would just buy unopened packs, open them, and sell them for a net profit. Unopened packs have the potential to have a high value, and that potential reward comes with an associated ...


8

There is an artifact that slowly turns all lands into Islands: Quicksilver Fountain. There are also a few auras that turn the enchanted land into an Island (or any type, including Island): Convincing Mirage, Lingering Mirage, Nylea's Presence, Phantasmal Terrain, Sea's Claim, and Spreading Seas. There is also a sorcery that turns a land into an Island, ...


7

It will trigger once. 601.2c The player announces his or her choice of an appropriate player, object, or zone for each target the spell requires. A spell may require some targets only if an alternative or additional cost (such as a buyback or kicker cost), or a particular mode, was chosen for it; otherwise, the spell is cast as though it did not require ...


7

An effect does what it instructs you to do unless there's a rule that has you do something, and there isn't one here. If you destroy an enchantment, the enchantment is destroyed and your mountain is no longer a creature. Nothing states that the mountain would be destroyed as well.


6

Yes, the Rite of Replication would fail if you destroy the creature it's targeting. It plays out like this: Your opponent casts Rite of Replication targeting their creature. You cast Flesh to Dust in response to Rite of Replication. Your Flesh to Dust resolves, and their creature dies. Your opponent's Rite of Replication tries to resolve, but since the ...


6

The creature with Prowess has to be on the battlefield to trigger it. Prowess is a triggered ability that only works while the card it's printed on is on the battlefield, i.e. as long as it's a permanent. Therefore, if you return Lotus-Eye Mystics with Rally the Ancestors, the Mystics will not get the Prowess trigger from that. You will, however, get the ...


6

Yes, you can put the +1/+1 counter on any creature that is tapped, including a creature that tapped to attack. The situation plays out like this: You declare which of your creatures are attacking, including Anafenza and another creatures. You tap those creatures. Anafenza's triggered ability goes on the stack, and you choose the target. At this point, you ...


5

First Scenario When the Satyr Grovedancer enters the battlefield, the Grovedancer's ability goes on the stack unconditionally and the Cloudfin Raptor's ability goes on the stack because it has lower power than the Grovedancer, and these abilities go on the stack in any order you choose. The order is important, though: If you put the Raptor's ability on top ...


5

All combat damage happens simultaneously, and creatures who have taken lethal damage will die almost immediately after damage is assigned (before the next time any player could do anything else; when state-based actions are checked). This means that the warrior creatures will still do the 1 extra damage during the combat which causes Chief of the Edge to ...


5

"Whenever one or more creature cards (...)" only triggers once when multiple cards are moved into the graveyard at the same time, like when you delve or when Sidisi enters the battlefield. If it was meant to trigger for each individual card, it would say: "Whenever a creature card (...)". See one of Sidisi, Brood Tyrant's rulings: 9/20/2014: Any ...


5

Only once. The actual trigger condition is "whenever you cast a spell...". And there was only 1 instance of "cast a spell" happening. IF the ability said "whenever a spell targets Sage of Hours..." then it would happen 3 times. See the Gatherer ruling on Sage of Hours: Heroic abilities will trigger only once per spell, even if that spell targets the ...


5

There are 2 reasons it doesn't work. One, even though it is a creatures, it is also an artifact, so it fails the nonartifact clause. Second, Curio also says "another permanent", meaning you can't bounce the permanent that just entered the battlefield.


5

Why was Lich created? I think this is the real subtext of your question: why does Lich exists? I think to understand Lich, you've got to put it in context: it's a flavor-first design from Alpha. Lich is, first and foremost, supposed to feel like lichdom in fantasy stories, particularly Dungeons & Dragons: undeath, power and immortality at a grave ...


5

When you create a copy of something you copy pretty much everything about it including its name [706.2.]. And Pack Hunt only needs a creature to target, it doesn't care if the creature is a token or a real card all it care about is that it is a creature. So Pack Hunt will happily find more of whatever creature you happened to copy. If the created token ...


4

I think what's tripping you up is that there are two conditional statements involved — one is the trigger and the other is a condition that limits when the ability can work. Raid — When Mardu Hordechief enters the battlefield, if you attacked with a creature this turn, put a 1/1 white Warrior creature token onto the battlefield. The Raid ability is ...


4

Activated abilities always follow the general pattern "cost: effect". The only way to get the effect is to pay all the costs, and you only get the effect from the one card that activated the ability. Paying the costs for one creature's ability does not affect any other activated abilities of the same or other creatures. From the Comprehensive Rules: ...


4

I am guessing that your friend's misconception is that the enchantment somehow "merges" with the mountain, since they now mentally identify it as a 7/7 creature, but this is an error. There is a card affected and a card doing the effect, and they are always separate in this case. The loss of the enchantment stops the mountain from being a 7/7, but that was ...


4

Your opponent would still gain control of Humble Defector. I assume that by "after it is activated", you mean before the ability has resolved. After you activate Humble Defector's ability the second time, then there will be two instances of its ability on the stack, both targeting an opponent of yours. When the second activation resolves, you draw two ...


3

After a creature dies, but before triggered abilities are placed on the stack, State Based Actions are performed. The SBAs will cause both Rancor and Gift of Immortality to go the graveyard because they are not attached to anything [CR 704.5n]. Then, it's time to place on the stack the abilities that have triggered. Gift of Immortality's ability and ...


3

You're asking "when does the Chief die" but honestly, you need to tell us that, as ironic as that sounds. If there is "nothing fancy" and there's just his attackers and your blockers, then all his attackers will all get the +1/+0 bonus. If you kill the Chief with First Strike damage, or if you kill him with an instant or an ability on your Declare Blockers ...


3

All instances of the word "you" on an ability refer the controller of the source of that ability. 109.5. The words “you” and “your” on an object refer to the object’s controller, its would-be controller (if a player is attempting to play, cast, or activate it), or its owner (if it has no controller). For a static ability, this is the current controller ...


3

Yes, power/toughness modifications, including counters, apply on top of the base power/toughness exactly as you described in the question. Turn to Frog originally just said "becomes a 1/1", but along with many other cards, got the "base power and toughness" wording to help clarify this. There's actually a specific order for applying those modifications as ...


3

No, the Winged Sliver does not have flying but grants itself that ability along with all other sliver creatures. The first ruling on the Soulflayer page says that it does not happen. Creature cards that have abilities that grant the listed keyword abilities to themselves won’t count. For example, exiling a Battle Brawler (a creature with “As long as you ...



Only top voted, non community-wiki answers of a minimum length are eligible