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20

A player at 0 life loses the game permanently. Everything they own (including e.g. permanents that are under someone else's control) vanishes from the game; neither the player nor their stuff is a legal target anymore. From the Comprehensive Rules: 104.3b If a player’s life total is 0 or less, he or she loses the game the next time a player would ...


18

You'll wind up with your Awoken Horror plus two zombies. Awoken Horror will not bounce your zombies, because the whole transformation/bouncing process will happen while Gisa's Bidding is still on the stack. Here's the process, assuming players do nothing but keep passing priority after you cast Gisa's Bidding: You cast Gisa's Bidding. It goes on the ...


14

You can always assign more than lethal damage to a creature. In your example, you can assign five damage to the 2/3 and not touch the 2/2. 510.1c A blocked creature assigns combat damage to the creatures it’s blocking. If it isn’t currently blocking any creatures (if, for example, they were destroyed or removed from combat), it assigns no combat damage. ...


13

Assuming that the enchantment is not printed as a creature, Hallowed Moonlight will not exile it. The Ask a Magic Judge tumblr already has a post covering this exact situation. To explain the reasoning, it says (emphasis added) When we determine whether or not to apply a certain replacement effect, like Hallowed Moonlight’s, to an object that would ...


11

You can play a land for the turn during either main phase, before or after casting spells. There's no hard and fast rule about what time is best to play your land. If someone told you there was, they probably don't have a thorough understanding of the game. But if someone told you that in a specific situation you should've played differently, they might've ...


11

Yes, Shroud on a card only works if the card is on the battlefield. In order to not be able to counter it the spell would have to have "~ cannot be countered [by spells or abilities]". 702.18a Shroud is a static ability. “Shroud” means “This permanent or player can’t be the target of spells or abilities.” 110.1. A permanent is a card or token on the ...


9

As one might guess it seems the states with the largest number of Magic players are also the ones with the largest populations. I am assuming that the number of players in a state is directly correlated with the number of judges in that state. To get the number of judges in each state I used the WotC Judge Center tools to find all of the Level 1+ judges in ...


7

Yes, per 510.1c, quoted below in its entirety with emphasis added. 510.1c A blocked creature assigns its combat damage to the creatures blocking it. If no creatures are currently blocking it (if, for example, they were destroyed or removed from combat), it assigns no combat damage. If exactly one creature is blocking it, it assigns all its ...


6

Yes. You can assign as much damage as you want to a single blocker. The only restriction is that you cannot assign damage to a second blocker until you have assigned lethal damage to the first. 510.1. First, the active player announces how each attacking creature assigns its combat damage, then the defending player announces how each blocking creature ...


4

The enchantment creatures you flickered will enter the battlefield as enchantment creatures in both cases. The static ability of Starfield of Nyx creates a continuous, type-changing effect. As such, it works as soon as the permanent it changes enters the battlefield. As long as the condition is fulfilled, enchantments including themselves enter the ...


3

Determining how continuous effects interact is done using a system of layers (see also: How do Layers work?) Copy Control Text Type Color Add/Remove Power In this case, Torrent and Scion both create continuous effects that affect the P/T and abilities. Layers gives us the order in which to apply them, even if the effects were created in a different ...


2

It's not necessarily the stack that you need to figure out, it's triggered abilities and abilities resolving. Here's what happens. Opponent casts Wrath. Wrath resolves, placing your creatures in the graveyard. Reveillark's ability triggers. Since it and the other creatures are already in the graveyard, they are legal targets (well, not the Reveillark ...


1

There are a lot of casual formats to the game, so it would be entirely possible for you to create one that allows players to come back. However, in all of the official formats (and all of the unofficial one's I've seen) any player who 'loses' the game takes no further part in it, and being reduced to zero or less life causes a player to 'lose' the game.



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