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10

The original rules for Elder Dragon Legend Wars had the following as part of the rules: players choose (or select at random) an Elder Dragon Legend as their army's leader. The dragon must be supported by creatures and spells corresponding to each of the Dragon's three specific casting colours. Players designate and announce three of their creatures as ...


9

The most likely outcome is that one player loses when he has no more cards to draw: 104.3c If a player is required to draw more cards than are left in his or her library, he or she draws the remaining cards, and then loses the game the next time a player would receive priority. Other possible outcome is a draw during a tournament game with time limit, ...


7

Mana cost is a characteristic of an object (202.1). Color is a characteristic of an object (202.2). Thran Lens modifies the color of permanents. Devotion depends on mana cost of permanents (700.5). Devotion does not depend on color (because there is no rule that says it does). Therefore, an object's color may change, but that would not affect its ...


7

Since it is a legal play under some outcomes of the process of casting it, it is a legal play. If your opponent chooses the mode where you draw cards, it will become an illegal spell and the game will be reverted to the state it was in before you began casting it. The precedent for this comes from a card specific ruling on Selvala, Explorer Returned: ...


6

You do have a chance to cast Collateral Damage. Vexing Devil's ability is a triggered ability, so the ability goes on the stack when the creature enters the battlefield, and you can respond to it before it resolves. You can tell that it's a triggered ability by rule 603.1: Triggered abilities have a trigger condition and an effect. They are written as ...


6

No, Dragon Tempest's ability does not see the devoured Dragons when the Dragon token enters the battlefield. As you can see in the reminder text on Dragon Broodmother, the Devour ability says As the token enters the battlefield, you may sacrifice any number of creatures. It enters the battlefield with twice that many +1/+1 counters on it. This means ...


6

Players who drop during limited events own the cards that they correctly have in their possession at that time. This includes any unopened or partially drafted boosters. Like the rule says, if you drop, you keep any unopened or partially drafted boosters. Even if you pack two mythic rares. If the rule is not convincing enough, here is a Level 2 judge's ...


5

Twincast copies Lightning Bolt, dealing 3 damage to whatever target you choose, then the original Lightning Bolt resolves as usual - a total of 6 damage. The first sentence of your question pretty much explains why. To be specific (and correct the detail about priority): You cast Lightning Bolt, putting it onto the stack. You gain priority before your ...


5

All the Thran Lens does is make permanents colorless, it doesn't change their casting costs at all. Devotion counts the number of colored mana symbols in a permanents casting cost, it doesn't care what color the permanent is. Your Heliod will animate just fine even is everything on the battlefield is colorless assuming there are enough white mana symbols ...


5

It happens during the resolution of the ability. Here is what happens in detail. You cast Vexing Devil. Vexing Devil resolves. His ability triggers. You and your opponent have the opportunity to cast instants and activate abilities. This is your absolute last chance to cast Collateral Damage before the trigger resolves. The trigger resolves. Your opponent ...


5

Yes. Cackling Counterpart and Battlegrowth are in Bant colors and combo with Enduring Scalelord. Can you teach me how to search for cards myself? Introducing the Gatherer's advanced search feature. We know that Enduring Scalelord goes infinite with itself. Let's try to find a clone in Bant colors. Here is what I started with: Color: Does NOT contain ...


5

There are 5 Blue counterspells that can be cast for alternate costs: Daze Disrupting Shoal Foil Force of Will Thwart I found these with the following search on http://magiccards.info: o:"rather than pay ~'s mana cost" o:counter c:u This searches for spells with alternative costs (first clause) with "counter" in the text (second clause) that are ...


4

This loop definitely includes conditional actions, because when you have 999,999 Wireflies, when activate the ability and it resolves, you make the following choice: If the ability created a Wirefly, you stop Otherwise, you flip again Rule 101.2 says When a rule or effect allows or directs something to happen, and another effect states that it can't ...


3

I would guess that the commander specific damage would be to make combat-oriented commanders like Akroma, Angel of Wrath competitive with commanders with powerful abilities like Arcum Dagsson or Krenko, Mob Boss. By having it be commander specific, it prevents this from tipping the balance too far in favor of the combat oriented commanders in a multiplayer ...


3

You can't respond to "being tapped"; you can only respond to spells being cast and abilities being activated or triggered. And that's what you have here. Your opponent activated Dromoka Dunecaster's ability, after which you both get a chance to cast instants and activate abilities in response (i.e. before it resolves). You are free to activate Humble ...


3

Thran Lens or other color-changing effects have no effect on Devotion. 700.5. A player’s devotion to [color] is equal to the number of mana symbols of that color among the mana costs of permanents that player controls. The mana symbols in a card's mana cost determine the card's color, but not the other way around. 105.3. Effects may change an ...


3

A spell or ability stays on the stack starting from when you started casting or activating it until it fails to resolve, it has finished resolving, or it instructs you to move it to a different zone. Rule 601 covers the step for casting a spell, and the very first step (601.2a) says The player announces that he or she is casting the spell. That card (or ...


3

No you don't tap the creature; even tapped creatures can fight. If you had an instant fight card you could use it during combat as a combat trick. Summoning sickness only effects combat, and tap abilities; fight cards can certainly target a creature with summoning sickness. The relevant rules from the comprehensive rule book: 701.10. Fight 701.10a ...


3

Vexing Devil's ability is a triggered ability that happens when it enters the battlefield, and goes on the stack like any other enters the battlefield trigger. No choices are made at all until the ability starts to resolve, at this point you can choose to take 4 damage and the Devil will get sacrificed or not take the damage and it sticks around. If your ...


2

The two player formats I know of are: Solomon draft Winston draft Winchester draft Wizards has some information about these 'casual' formats. Common Setup Each of these draft formats uses a similar setup: 3 packs per player (6 total) Open all the packs, without looking at them, and remove any basic lands then shuffle all the cards together. You ...


2

I believe the answer depends on a few things. First is how technical the judge wants to be with the rules. As you cited above: ... It can’t include conditional actions, where the outcome of a game event determines the next action a player takes. ... The coin flip is a conditional action. You win, you get a Wirefly. You lose, you don't. That also ...


1

Most of the time - yes, you keep what you drafted (any unopened boosters included). However, some stores may have a different approach to distribution of rares and such - they might be distributed randomly, or winners get to choose first from the pool etc. From a related question: Make sure you know the policy on rares - will rares be re-drafted at the ...


1

Of course, if it is your turn, Humble Defector’s ability can be activated any time, including in response to a spell or ability. Dromoka Dunecaster's ability is put on stack, you have the opportunity to respond and use Humble Defector’s ability, tapping it to pay the cost.


1

You should be able to cast it. When you declare that you want to cast it, you don't yet know whether it will be possible to pay, but it could be possible, depending on your opponent's choice. If your opponent chooses that you draw 3 cards, you won't be able to continue casting it. But if your opponent chooses the destruction mode, then you will be able to ...


1

Fighting doesn't require tapping, and it doesn't care if one of the creatures has summoning sickness. While fighting has some similarities to combat (namely 2 creatures deal damage to each other equal to their power) it is not actually combat, so things that are required for combat (like tapping to attack and not having summoning sickness) are not required ...



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