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21

The text file found on the page you linked to with Commander info has a better description of the rules that clears this up. The important parts: A card can't be included in your deck if any mana symbol in its mana cost or rules text is a color not in your commander's color identity. A card also can't be included in your deck if it has a ...


19

There are a variety of general answers for indestructible permanents: Exile effects, which are your real bread-and-butter for all kinds of removal. Toughness-reducing effects against creatures. Sacrifice effects. "Tuck" (move to library) effects. Bouncing permanents (temporary). Stealing permanents: the indestructible thing isn't a problem if you control ...


18

It doesn't matter. Since you can change decks between games, you can change to a deck that's identical except for the choice of Commander. Everyone talks about the Commander as if it's a property of the deck, including the Comprehensive Rules and the EDH site. CR: In the Commander variant, each deck is led by a legendary creature designated as that ...


17

Commander used to have special rules about color identity and mana generation. As of January 18, 2016, these rules have been removed. Tapping lands for mana works just like regular Magic. Note that the restriction on mana production and color identity in deckbuilding still applies. So your red/blue deck still can't include a Crumbling Necropolis. You can, ...


15

Because of the slower pace of play in EDH/Commander, it isn't as drastically important to hit 5-6 land drops in 5-6 turns. In addition, the number of "mana rocks" (mana-generating artifacts) and dual lands/mana filtering/land fetch cards are usually higher. Considering that, the 40% lands rule is still fairly close to normal (lightened obviously for the ...


14

No, they cannot change who they are attacking. Once a creature has been declared as an attacker you cannot change who (or what) it is attacking. Say instead of attacking Player B directly you attack their Planeswalker, but before damage gets dealt they Boomerang the Planeswalker back to their hand. You would not be able to redirect your creatures attack to ...


13

In Commander, it's typical for decks of all colors to run "mana rocks" -- artifacts that generate mana. Some of the popular ones are: Sol Ring, Mind Stone, Thran Dynamo, Darksteel Ingot, Worn Powerstone, Dreamstone Hedron, Mana Vault, Mana Crypt. Some of these help with mana-fixing, others just produce colorless mana; the former is often helpful in a ...


13

Wishes are non-functional in Commander, unless your group specifically allows sideboards. The comp rules define the basics of the format but mostly point you to mtgcommander.net for the up-to-date official definition. Per mtgcommander.net, Abilities which refer to other cards owned outside the game (Wishes, Spawnsire, Research, Ring of Ma'ruf) do not ...


13

You got it wrong, but this interaction is tricky. Sliver Overlord can be put in the command zone, but the ability of Conjurer's Closet will return it to the battlefield anyway. We follow the instructions in the triggered ability: 1) "exile target creature you control": instead of putting it in the exile zone, we put it in the command zone. We don't first ...


13

In the Commander/EDH format, when a player's Commander/General would be either sent to Exile or to the Graveyard, that player may choose to instead send the Commander to the Command zone, as a replacement effect. When a replacement effect takes place, the original event never happened. When a player returns their Commander to the Command zone instead of ...


13

The original rules for Elder Dragon Legend Wars had the following as part of the rules: players choose (or select at random) an Elder Dragon Legend as their army's leader. The dragon must be supported by creatures and spells corresponding to each of the Dragon's three specific casting colours. Players designate and announce three of their creatures as ...


12

No. The Commander rules state (CR903.3) state: "[Being a commander] is not a characteristic of the object represented by the card; rather, it is an attribute of the card itself. The card retains this designation even when it changes zones." and drives the point home with the last example: "A permanent that's copying a commander (such as a Body Double, for ...


12

Fetchlands + duals is a formula used by almost all the top decks in every format that allows them. The main advantage is monumental consistency. Verdant Catacombs, for instance, can fetch any of the following original dual lands: Badlands (Swamp / Mountain) Bayou (Swamp / Forest) Savannah (Forest / Plains) Scrubland (Plains / Swamp) Taiga (Mountain / ...


12

No. City of Brass adds one mana of any color, and colorless is not a color. 105.4. If a player is asked to choose a color, he or she must choose one of the five colors. “Multicolored” is not a color. Neither is “colorless.” In the past, if you attempted to add mana to your pool that did not share a color with your commander's color identity, that mana ...


11

Yes, both sides of DFC count towards its color identity. 903.4c The back face of a double-faced card (see rule 711) is included when determining a card's color identity. Example: Civilized Scholar is the front face of a double-faced card with mana cost {2}{U}. Homicidal Brute is the back face of that double-faced card and has a red color ...


11

Torpor Orb should work. You could make the deck have a minor focus on creatures that normally are a pain to get out, like Leveler...


11

Here's an official ruling from Sheldon Mennery, who is the authoritative source for Commander rulings: [O] Elbrus is not playable as a General, and its color identity is Black.


11

Your combo will not work for two reasons. Cloudstone Curio never triggers. Cloudstone Curio triggers when a nonartifact permanent enters the battlefield. Pierce Strider is an artifact, and so it will not cause Cloudstone Curio to trigger. You must choose another permanent. Cloudstone Curio says you may return another permanent. "Another" in this case ...


11

Even with Leyline of the Void in play, Scion of the Ur-Dragon's ability still works. The relevant part of the ability is Search your library for a Dragon permanent card and put it into your graveyard. If you do... This is actually a cost, as defined in rule 117.12: Some spells, activated abilities, and triggered abilities read, “[Do something]. If ...


10

The Comprehensive Rules cover Commander rules (903) in about a page. It only lists one additional rule for winning/losing the game. Yes, 10 poison counters kills you in Commander. No, poison damage doesn't count double, Commanders that deal poison damage, deal damage as any other poison creature would deal damage. 903.13. The Commander variant includes ...


10

There are tons of options: Attrition or Blood Rites, while requiring to pay mana, would kill your opponents creatures (or the opponent himself in the case of the rites). If you need something that doesn't require mana to activate you could try Bloodthrone Vampire, Carrion Feeder or Devouring Swarm. Hell's Caretaker can be an interesting choice, because it ...


10

You were correct in the assumption that the tracking of casting cost is not a counter, but a separate attribute of the game. The official EDH rules state: While a Commander is in the command zone, it may be cast. As an additional cost to cast a Commander from the command zone, its owner must pay {2} for each time it was previously cast from the command ...


10

I found the answer to this in the rules: 903.3. Each deck has a legendary creature card designated as its commander. This designation is not a characteristic of the object represented by the card; rather, it is an attribute of the card itself. The card retains this designation even when it changes zones. Example: A commander that's been turned ...


10

Elbrus, the Binding Blade is not a Legendary Creature, so it cannot be your Commander. It doesn't matter that it could become a creature. In fact, I'd be surprise if there is a card that couldn't become a creature. 711.2a In every zone other than the battlefield, and also on the battlefield with its front face up, a double-faced card has only the ...


10

Assuming nobody has any poison counters before Bruna attacks, Bruna's controller will lose the game assuming that her power is at least 10, but less than 20 when she deals damage, and it will be a draw if her power is 20 or greater, if her power is less than 10 her controller will have poison counters equal to her power. This occurs because Shining Shoal ...


9

Yes, it is unfortunately impossible to add mana of a color outside your deck's color identity to your mana pool. Tradtionally this will be mean you cannot pay the cost of this - however, as @AlexP and @Stephen highlight, replacement effects may mean you can activate the ability without adding that color mana to your mana pool. The comprehensive rules ...


9

The Commander can still go to the command zone, or exile, its' owner's choice. 903.12. If a commander would be put into the exile zone from anywhere, its owner may put it into the command zone instead. When Oblivion Ring leaves the battlefield, it triggers an ability that attempts to "return the exiled card to the battlefield under its owner's ...


9

Yes, you can, for the same reason you can in other formats. The first Golden Rule: 101.1. Whenever a card’s text directly contradicts these rules, the card takes precedence. The card overrides only the rule that applies to that specific situation. The only exception is that a player can concede the game at any time (see rule 104.3a). They'd have to ...


9

No, 'commander-ness' is an intrinsic property of the card that nothing can take away. 903.3. Each deck has a legendary creature card designated as its commander. This designation is not a characteristic of the object represented by the card; rather, it is an attribute of the card itself. The card retains this designation even when it changes zones. ...


9

The correct interpretation is the second option. You have satisfied the condition, and Llanowar Elves ends up in its owner's graveyard. This is because rule 117.12 says Some spells, activated abilities, and triggered abilities read, "[Do something]. If [a player] [does or doesn't], [effect]." or "[A player] may [do something]. If [that player] [does or ...



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