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2

In addition to Mycosynth Lattice, there is at least one other way that I know of. When you cast a spell with the Convoke keyword, you can pay a colored mana cost by tapping a creature of that color. In order to pay a cost that isn't in your colors this way, you would need a somewhat elaborate setup. First, you would need to control a creature of the other ...


2

In addition to the other suggestions here like getting feedback from your fellow players as you play, you can do a couple free-for-all games. In my play group that is mostly what we do and it's pretty easy to see who has the best board position at any given time (we all usually start conspiring to hurt that player's board, he is getting constantly attacked, ...


4

If there's one thing you can learn from Mark Rosewater's "Making Magic" articles (check out the section on "Empires"), it's that the best way to find out if a deck is unfair and/or miserable is to play it. This may seem like something you could shortcut, but card evaluation is really hard, and cards or decks that seem oppressive at first glance may turn out ...


3

I think group moderation is the way to go. Build the deck you want to play. If there are cards that look particularly brutal, maybe ask your group about them ahead of time. Otherwise, just play, and if something happens that ruins the fun for everyone, then adjust as needed. If you want to keep games from feeling "samey" every time, you could ban cards ...


-2

Hmmm the problem I see with this is that in my experience a player makes a commander deck he enjoys, he doesn't change it according to the group or the group makes a deck which can match his, this would take a lot of fun out of the proces of owning your own commander deck of 100 cards. That being said, there are buyable premade commander decks. In my ...


9

Assuming nobody has any poison counters before Bruna attacks, Bruna's controller will lose the game assuming that her power is at least 10, but less than 20 when she deals damage, and it will be a draw if her power is 20 or greater, if her power is less than 10 her controller will have poison counters equal to her power. This occurs because Shining Shoal ...


0

Shining Shoal will redirect up to 10 damage from Bruna this turn (we'll assume the redirect target is the attacking player). The damage isn't prevented, but is redirected. Because of Shining Shoal, the 5 damage from Bruna is not dealt to the defending player, so the defending player does not receive poison counters from infect. However, even if Shining ...


0

Shining Shoal will redirect up to 10 damage. If Bruna deals 5, then 5 will be redirected. If 10 is dealt then 10 is redirected. If 15 is dealt then 10 is redirected and 5 is not, etc... All damage dealt by Bruna will be done to players as poison counters. So if this is enough to kill the attacking player then they will lose. If not then the game ...


0

In this case, assuming that Bruna has 10 power, and that the damage is redirected to its controller, the player controlling Bruna loses due to having 10 poison counters. Infect damage is still damage, and can be prevented or redirected like any other damage. The only difference is how it affects the thing it deals damage to. The rules for infect say ...



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