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I thought that it came from the movie Unforgiven, where the barely literate sheriff reads aloud "The Duke of Doom" as The Duck of Doom*. it may not have been "of Doom" as my memory is faulty but he definitely pronounced Duke as Duck.


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You obviously need to get more cards for one, but one solution I have used is to make it so that players have a limited number of lives. the limit is arbitrary, so long as there is a set number. For example: say I am in a game of 12 players and we all get 3 lives. After a while people will start dying and there will be (a lot of) looting going on. After you ...


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In addition to getting more cards for the deck, have more people go at the same time. This concept works for games of 8, 9, 10, and 12 players. Games of 7 and 11 present a prime problem. Plan. Have two or three players kick open the door at the same time. Each takes a card off the top of the Door pile, but keeps it face down in front of them. Then, they ...


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There's not much you can do about the time. It's Munchkin. it's a 30 minute game that extends to two hours with the regular number of players. More players means more piling on. Munchkin takes so long because you win not by defeating enemies but by out lasting the counter blows from your other players. More people mean you have to be even stronger to break ...


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First advice: get more cards. Fortunately, there are many expansions of Munchkin. I find it easier to combine 2 or more decks when playing with more than 4 players. Also, the "Cheat with both hands" expansion addresses the fact, that many sets have different added rules and classes/races are not compatible. In large playgroup, inadvertently factions ...



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