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10

The official website does have the rules, and the maximum limit for any card is 4, unless the format restricts the card further. 1.1 Constructed - In a Constructed event, players arrive at the tournament with a 60-card deck. The cards used to build the deck come from each player's personal collection. Decks may not contain more than 4 copies of a single ...


9

I play regularly with my kids. The energy card count depends heavily on the pokemon you use. I have gone as low a 8 in a deck where all the pokemon had effective attacks at 1 energy and a retreat cost of 0 or 1. I have gone as high as 28 or 30 when the deck was based on pokemon that discarded energy to attack and/or took 3 or 4 energy to have an effective ...


8

There are a good collection of Pokemon TCG tournament rules and resources here - you may find some of it useful. Looking at the rules for tournament formats, I see that there is a format called "Modified" that restricts players to using more recent sets - but there is also an "Unlimited" format where any cards ever printed are fair game. So, in theory, ...


8

I want to give a more general answer that applies to all trading card games. Find a local store that specializes in selling the cards and, even better, hosts tournaments. The people running the shop: Know exactly what you need. Will teach you how to play.* Will occasionally give new players free starter packs or cards (mine does). Make far more money off ...


7

Collectible Card Games (CCG) wax and wane in popularity.... For example, both Pokemon an Yu-Gi-Oh! cards were extremely popular over a decade ago. There are still sales of these cards and older cards sell well, but both games have shrunk considerably. The exception: Magic: The Gathering which has had pretty solid sales, organized play, and card values ...


7

The short answer is four cards of each name, for a sensible deck. This is similar to the equivalent rule for Magic: The Gathering. Quoting from the unofficial rulebook: 100.2 A deck for Constructed Play can include a total of only four copies of any card with the same name. Basic Energy cards are an exception to this rule. Decks can include any number ...


7

Whilst I don't play them anymore, CCG sets have many reasons to block older cards Play balance forced upgrade altered rules incompatibility creates loopholes maintaining opponent parity While play balance is the big one, opponent parity and loopholes are related, it's also not one the Pokémon players complain about. Some old cards are over the top, and ...


6

Here's a SQL database for cards from Base Set => Double Crisis: https://github.com/Guernouille/pokeplayer/tree/master/database http://pokeplayer.com/cardex/search


6

How do I build a Pokémon TCG deck? Deck building 101 What's the starting point from building a deck? Before deciding on this you must have clear what actually makes a deck win games. Consistency I cannot stress this point enough. A consistent deck is one where every single card work towards a well focused strategy. Let's make some examples on this to ...


6

The Pokemon Company did a great job with creating Starter Kits; you get two 30-card decks which are already arranged in an order to help explain how the game works and all the nuances of the rules you'll possibly need to know to start playing. It's as simple as opening it up, each of you taking a deck, and simply reading the rules and following along with ...


5

In my circle we have played that game numerous times. Some things that worked for us to adjust the 'strategy' of the game are: EXP and LVL: if you have a lot of D6 lying around ( I buy them 18 at a time from our local dollar store) you can use them to track level on your pokemon. Then each time a pokemon wins more battles than they currently are in level ...


5

I would go for Munchkin. My 8-year-old nephew LOVES it (I like it too), it has a lot of replay value, and while there are a ton of expansions, they're cheap, cheap, cheap compared to the booster packs you'd be buying for Magic. That said, there is zero collectible element to Munchkin. Fantasy Flight Games also has a bunch of what they call "Living Card ...


5

According to the Pokemon.com FAQ My cards were ruined, can you replace them? Company policy dictates that we only replace products damaged through manufacturer error. In addition, we do not keep inventory of individual cards here, and are unable to offer 'card for card' replacements. We recommend that you try to return your purchase to the retailer ...


5

In Japan, most Basic Energies ever printed don't have any set number, because they were unnumbered. This is in contrast to English cards, where all Basic Energies were numbered up to Call of Legends expansion. Since Black & White expansion, most Basic Energy cards are also unnumbered, with the exception of cards found in booster packs as they have a ...


4

TL;DR - Simple way Use official Pokémon TCG Card Database where you can find cards that evolves from a card you have. Explanation and hard way Pokémon TCG uses the same evolution system as video games and anime, i.e. every Pokémon has determined number of possible evolutions. However, most of them has only one or zero evolutions. Bulbapedia List of ...


4

Yes. The rules only require that the player have one Pokemon in the active position. Pokemon on the bench are optional. If the opponents active Pokemon is knocked out, and they have no pokemon on the bench to replace it, the attacking player wins. Pyroar has an ability, Intimidating Mane, which reads "Prevent all damage done to this Pokémon by ...


4

According to Bulbapedia: A 1st Edition version of this card was included in the 2-Player Starter Set. While an Unlimited Edition version of the Base Set print of this card was never officially released, a Non Holofoil version of this card lacking the 1st Edition stamp was included in the Trainer Deck A, distributed to prototype Pokémon Leagues before the ...


4

There is no limit. Each turn you can only attach one energy to one of your Pokémon (either a benched or active Pokémon), and there is no rule limiting the total energy. The downside of lots of energy on one Pokémon is that if your Mewtwo gets knocked out, all attached energy is put into the discard pile.


3

The 3 legendary birds have been made by ILKCMP : http://ilkcmp.deviantart.com/art/GB-Promo-3-Articuno-285045912 http://ilkcmp.deviantart.com/art/GB-Promo-10-Zapdos-280707984 http://ilkcmp.deviantart.com/art/GB-Promo-2-Moltres-285045429


3

Adrenalash --> 50 damage During your next turn, each of this Pokemon's attacks does 50 more damage (before applying Weakness and Resistance) So it means exactly what is written. Every time you use this move, your next turn has an additional +50 boost for any move. The boost will continue every next turn as long as you keep using Adrenalash. For ...


3

It's not the set theirselves, it's the "era". BW: Dragons Exalted and BW: Emerging Powers are from the same era and share the same mechanics (although starting from BW: Next Destinies Pokémon EX were introduced, and from BW: Plasma Storm we got Team Plasma cards with certain advantages when combined with other cards that give them effects). However, the ...


3

I made up some of my own rules to play with my friends, they wanted to game the be more cuthroat, but I had to keep the game somewhat simple without adding more pieces. You can try it out, I haven't been able to try it out too much though. Pokemon Master Trainer Caleb's Rules At the beginning of the game all trainers are randomly given a starter Pokemon....


3

Can't vouch for its completeness, but http://www.pokemon.com/us/pokemon-trading-card-game/database/ seems to be a similar resource to the Magic TCG's "Gatherer". Certainly when I made a request for cards with the name "Pikachu" I got 27 card results, so it seems like it could keep a deckbuilder busy for quite a while...


3

The newer cards will beat out the older cards very easily. If you want to play as an antagonist themed deck, then there have been Team Aqua, Magma, and Plasma sets recently. These sets will be able to keep up, plus you get the bonus of them being tournament legal (depending on the format).


3

It does not appear that this is a "Ghost Stamp Pikachu". I checked online and found several for sale that are slabbed and rated, but the "First Edition" marker looks quite different than yours, with parts of it missing: Note that all of these genuine "Ghost Stamp Pikachu" cards are also Yellow Cheek Pikachu cards, so you are on the right track with it ...


2

30 pokemon (includes evolutions) 12 trainer cards 18 energy Try to focus on two types of pokemon good type sets are water-fire, fire-psychic, and water fighting. You can also have a few normal type pokemon and still be efficient.


2

This Python project on GitHub contains a lot of up-to-date Pokémon information (including evolutions and moves etc) from the video games, which may be useful to you in some way.


2

That is the definition of a starter kit, a kit used to start you playing the game. So yes get a starter kit. Get two. This way you have a decent card base and can play with him. Also be aware that every good CCG these days has a good community behind it. Furthermore the Pokemon CCG has a great website with rules downloads and other errata.


2

It depends whether it is casual or tournament play, and if tournament, if it is lower or higher ranked one and if the players are young or teen/adult. In casual play, both players have to agree on the resolution of the game state, i.e. ignore the mistake try to rewind the game state to the point before the mistake the opposing player draws a Prize card (...


2

In Pokémon, there are some core rules. Two of them are relevant here: "Do as much as you can" -> you can heal less than given amount of damage "Every card played must have some effect" -> you can't heal zero damage



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