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38

Arkham Horror is almost completely cooperative. It is the players against a Great Old One(GOO) of Cthulhu mythos. Players need to work together to arm themselves and find clues that will enable them to seal gates that open from other realms. There is a large number of expansions, but the basic game is very enjoyable. Generally, the expansions make the ...


28

I'm a big fan of Carcassonne -- the game is better with more people, but you can certainly play it with two people, and since it's a tile-laying game, the board will always be different. In my opinion, the game bogs down with expansions, but the core set (with or without the River Expansion), is a lot of fun.


28

Magic - The Gathering This simple looking card game transformed the industry quickly leading to huge tournaments culminating in a World Championship. It has been going strong for over 15 years and shows no sign of stopping. Strategies mutate and change with every release, but the good players are able to adapt and continue to remain strong. Tournaments: ...


26

My wife and I played and loved Shadows Over Camelot for years before Pandemic existed. There are many cooperative games around now, and some are on my radar: Space Alert looks cool and I love a couple of the designer's other games Defenders of the Realm looks like it takes the lessons learned in co-op gaming and goes back to my beloved fantasy theme, too ...


25

Ticket to Ride or Carcassonne are the two games that we generally use. We have been so successful with Ticket to Ride Europe that not only have friends bought the game but they have taught it to friends of friends who have also gone and bought the game.


24

Dominion The base set for Dominion is really simple to teach. I find that non-gamers are able to grok the rules a bit easier than gamers. The mechanics are simple although I think people can get hung up on the discarding your entire hand at the end of your turn. It's pretty easy to see the strategic options, not very easy to get it working in your favor. ...


22

The Lord of the Rings is a cooperative board game that I like. The one thing to watch out for (as with many other cooperative games) is that a few enthusiasts take over the whole running of the game, and others just passively do as they are told. It has an extension that converts it to a one-against-many game, Lord of the Rings: Sauron. So don't get that ...


21

The two biggest expansions for Catan are Seafarers of Catan and Catan: Cities and Knights. I previously asked the question, "How is gameplay improved in the Cities & Knights Expansion?" recently before buying it myself. I would check out the answers there for some other opinions on that expansion. There is also a third expansion, Catan: Traders & ...


20

Scrabble The game mechanics are very simple, but the game is far from simple. Unlike a game like Magic the Gathering, Scrabble achieves it's depth of near infinite possibilities with a simple board and a 100 wooden tiles. Each play on the board has an immediate effect on what future possible actions players can take. Scrabble has it's own dictionary, ...


18

There are many games with a "traitor" or "uninformed majority" type mechanics. In some of them, such as Mafia and Are You The Traitor?, that is the main point of the game; you are trying to discover each person's role, with not much else on top of that. In others, it's a more incidental feature, usually involving the win conditions for each player or team, ...


18

I would suggest Agricola. A deep, strategic game, which excels as a two player contest. There is plenty of interaction in blocking your opponents moves, plus the card sets ensure no two games are exactly the same. Should make for some good cut and thrust gaming fun!


18

It depends on exactly what type of social interaction you're looking for. There is a very broad category of games known as "party games" which loosely meets your definition. Party games tend to favor social interaction over luck and strategy (in many cases, no equipment at all), tend to require less per-player equipment, and tend to be flexible in the number ...


17

Besides a few mentioned above I like Dominion as a two player game as well as Ascension (so far).


17

Diplomacy This has all of these things - a distinctive culture, played in tournaments, ranking systems, extensive opening and endgame analysis with named opening patterns. There is also a still-extant play-by-mail culture, PBEM through the Judges and a string of on-line play sites It was first published in 1958, so it's now 50 years old. There are a ...


17

Settlers of Catan For adults, I would suggest Settlers of Catan, since it's a much better game to me and a lot more fun to play. If your willing to play a full game of Monopoly, then Catan is a prefect fit since it's actually shorter. There's also a much more nuanced trade mechanic, and a board to stack our your share of. I see it as a great chance to ...


17

BoardGameGeek's advanced search can be used to find a large list of co-op games. You can then sort or filter this list in several helpful ways. This form is a little bit daunting, but powerful. From the "Board Game Mechanic" list, select "Co-operative play". You will probably also want to check the "Filter Expansions" box and, if you are interested in widely ...


16

Spades. I think Spades is the easiest starting point, because is (1) easy and (2) the point is winning tricks, making it more consistent with the logic of other games. IMHO, spades shares more in common with the other games. Hearts has the reverse logic -- you are generally trying to LOSE tricks, not win them. If you start with spades, you spend your ...


15

I generally think of Axis and Allies as being like advanced Risk. Also there are all of the different Risk clones, 2210, LoTR, Star Wars, Godstorm and others which introduce slight variants in maps and rules. Of those I'd recommend 2210, but if you can handle the complexity, which isn't bad in the grand scheme, Axis and Allies is the way to go.


13

Once again I can't recommend Dominion enough. The base set supports 2-4 players and really plays the same for all of those, and if you also get Dominion: Intrigue (or a second copy of Dominion, or just some extra copies of a few of the victory cards) you can play with anywhere from 2-6 players. 4 players is probably the "sweet spot" that the game was ...


13

Check out http://boardgamegeek.com/ and play with the advanced search feature. You'll find everything you need. It probably will be a better source of knowledge than your local game store, as BGG is not limited to what it has on the shelves and does not try to sell you something. (btw, the game you played was most probably K2) The link to boardgamegeek ...


12

In Betrayal at House on the Hill, someone becomes a traitor part of the way through the game. The traitor gets a secret agenda, but the group of remaining players gets a related counter agenda. Each side is unaware of what the other side is trying to accomplish.


12

Diplomacy is a similar game in that its aim is to conquer other players land. However it removes the dice and the element of chance, replacing it with face to face negotiation (making it a much better game IMHO). You can play it online for a quick taster. There are also lots of other web based learning resources.


12

Dominion Shuffle for Android I'd have to go back and use iDominion some more to compare the two, but this is the best option I've found for Android users. Turn various expansions on and off. Require or prohibit a certain card. You can set minimums and maximums for any number of things Examples: Require at least one card each of costs 2 through 5; require ...


12

Monopoly by the rules I'd suggest playing Monopoly with no house rules to keep the game competitive and short. No bonus given for landing on Free Parking No restriction on when properties can be bought, e.g. not until one trip around the board. No building houses or hotels if the bank has none to sell. They're meant to be a limited resource. Auction ...


12

I generally enjoy trick-taking games as they involve a bit more strategy than "pick a card that's the same color". Examples include Hearts, Spades, Pinochle, Oh Hell, etc. The interesting elements to me are keeping track of what cards have been played, what order to play your cards in to achieve your goal, and trying to figure out your opponents' ...


11

My wife and I really enjoy Lost Cities. It's a pretty simple card game, but there is a fair amount of depth to it, and only takes around 30 minutes to finish 3 rounds.


11

I play a lot of cooperative games. The two that we currently play are: Castle Ravenloft - Based on the old D&D theme. Fun and simpler to play. Red November - Gnomish Submarine that continually gets less seaworthy. Also some great quick card games: The Isle of Dr. Necreaux, Space Hulk (as mentioned above) All games are co-op and "all win or all ...


11

I would recommend you check out Shadows Over Camelot it was the first game I played with a traitor mechanic. It's a cooperative boardgame with (obviously) an Arthurian theme, and if I remember correctly, a traitor is possible in each game, not mandatory. So you get "Is there a traitor?" questions instead of just "Which one is the traitor?"


11

San Juan is a really fun game that works well with two players (although it plays up to 4). Puerto Rico is a very popular and highly acclaimed board game; San Juan is its card-driven little brother. In short, you are responsible for developing the city of San Juan by growing crops and building buildings. There are many viable strategies, so the game ...


11

I cannot think of a better game to match what you describe than Diplomacy. It requires seven players, and it is lengthy. You can speed it up by having all the negotiation happen at the table in front of everyone, but that changes the nature of the game. However, there are plenty of places on the internet where you can play "by email" for free (for example, ...



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