New answers tagged settlers-of-catan
1
Buy a dev card when you want a knight. Getting something else is usually good too, notably except an early vp. It is good to dev when you're ahead because the robber will be played on you, or anytime you are very vulnerable to the robber. And when pursuing army.
Also, a time not to dev is when it will prevent you from getting a critical settlement or city. ...
0
For the reasons you mentioned, you should place the robber on the player to your right, ALL OTHER THINGS BEING EQUAL.
Usually they aren't. But your "rule" is a good "tiebreaker." Meanaing that it is one of SEVERAL considerations (you've named most of the others).
3
Deals can be "unbalanced" as long as they are "within the rules." That is, either party can offer to trade RESOURCES at 2 to 1 or 3 to 1 in "domestic trade."
What you cannot do is to involve a "non-resource" consideration such as action. I can't offer two resources for one resource and an "action" (e.g. refrain from putting the robber on me) even if the ...
4
You receive your resource.
In the German version the aqueduct description specifically states that it does not work if the seven is rolled. In all other cases it works as usual. You can find this clarification In the largest German FAQ for Catan, but I did not find an English source.
This does however only apply if you did not get any resources and ...
8
From the original Catan rules:
Important: If the production number for the hex containing the robber
is rolled, the owners of adjacent settlements and cities do not
receive resources. The robber prevents it.
I think it's clear from that that a player doesn't receive production in the scenario that you outline, even if production in some sense ...
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