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Simply change the goal. The game is too long? Then the goal is to reach 7 points. The game is too short? Then the goal is to reach 12 points. You can basically do that with any "number of points to win" game, it's so simple no one ever thinks about that!


We have found that slowness has a varying impact. Slow is ok when it's not boring (unless dinner is burning while you're "nearly finished!" for an hour), but slow is awful when it's boring. The worst possible slow part is the very beginning, with endless fussing about which direction to build in, and the worst is those very first few moves. We therefore have ...


No, you may not trade 4:1 with the bank during the special building phase. As per the 5-6 player rule book: Also note that players are not allowed to do any trading with other players—nor are they allowed to use Maritime Trade—during this phase The 4:1 trade is defined under Maritime Trade in the base game rulebook: b) Maritime Trade You can ...


I'm not certain there is a definitive answer to this based on the rule book quoted above. The clause highlighted in the previous answer specifically prohibits "trading with other players," and does not specifically prohibit trading with the bank, as in a 4:1 trade. Had the game manufacturers intended to prohibit "all trading" then they would not have been ...

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