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You have to roll a 6 for your movement in order to be able to regenerate instead of moving. If you have Riding horse then you roll 2 dice for movement. If one of the two is a 6 you can regenerate instead as long as you control the Troll.


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I assume that by "4th edition" you mean "revised 4th edition" as it's the most recent version and differs substantially from its non-revised predecessor. Talisman was always a very random game with many effects depending on the die roll. To somewhat counteract this, revised 4th edition introduced the Fate stat. Spending a Fate point allows you to reroll 1 ...



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