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17

The differences between the original version of Pandemic and the 2013 version are essentially cosmetic. The only significant change is to the Role cards. The 2013 games features 2 new roles, Contingency Planner and Quarantine Specialist, that aren't in the original version. It also has the revised Operations Expert from the original On The Brink expansion. ...


11

You don't restock your hand of cards, you restock the four money cards on the board which are available to take, the same way you restock the tiles available to buy. That looks consistent with the English and German rules; I would assume the Dutch is the mistake, that they meant until each supply has four cards/tiles. I would say the English and German ...


10

Here are most of the major changes (including expansions). (Since a lot of Eon Cosmic fans also played the Mayfair 2nd ed, I've mentioned a it where relevant.) Main gameplay The basic game mechanics are unchanged. Hand size is now 8. Flares are Eon-style, not Mayfair-style (once played they return to the hand, and are only lost when a new hand is ...


7

Took some time to compare the rules, but man there's more than I thought. Some are more subtle, others are complete game changers. Here's a complete list (unless I missed any): Poor House US: costs 5 gold to build. EU: costs 0 gold to build. Removing characters US: First put down the face-down card, then the face-up cards. If needed, replace the king ...


6

I don't have my two sets in front of me to give a direct card-by-card comparison (I can do that later if desired), but here's roughly the differences between the two sets. The original edition of CotDP has 'Barred from X' cards, where X is a neighborhood. An Investigator gets one of those, they can't go into the relevant neighborhood until the terror level ...


3

I believe the board art is also different and that's worth mentioning because if you buy the In the lab expansion you will end up with distinct board styles even purchasing the new cards.


2

After quite a bit of searching (and an e-mail to Andy Looney, creator of Chrononauts), I was able to piece together the following: Chrononauts First Printing While this was the initial release, it did feature a number of art changes from the beta version, notably the beta card back was replaced with the one used in all subsequent editions. Chrononauts ...


2

I found almost all the answers on boardgamegeek.com. That page is very handy for this purpose. The Werewolves of Millers Hollow The Werewolves of Millers Hollow - Original Game The Village - Expansion which also contains Original Game. New Moon - Requires Original Game (or The Village) Characters - Requires Original Game (or The Village) Special edition - ...


2

Save Dr Lucky is similar in some ways, but does play differently. In order to increase the chance of success as the game progresses, the board shrinks one deck at time as the Titanic sinks, which means forces the players closer together. This can be annoying when you are holding on to room cards for a lower deck that has just sunk. It is definitely worth ...


2

I was about to answer this, but Tynan's answer is so much better. Several sites have histories of the games and their changes. I only list it here for completeness sake, in case you were wondering about particular changes in card wording, artwork, and alien races available. http://cosmicencounter.daveola.com/Versions/ http://cosmicencounter.wikia.com/


1

The new edition was released during Essen 2015. Information on it was readily available since summer 2015, although the game was still at a prototype state. In brief, the new version revolves around 3 major overhauls: Complete graphic redesign. While the older game did work, the cards and the player boards were rather dull. All cards in the new version ...


1

Game designer Nicholas Vlaada and the rest of his team wrote a detailed list of all the changes, along with his rationale, which has been reprinted on Board Game Geek. In short, it's a lot of rebalancing and changes to the way that certain actions work, but it is largely the same game as before.


1

Assuming everything else in the rules is the same as the English translation (i.e. you adding cards to your hand ends your turn), it would make no sense to also "restock your hand to four cards from the supply". So, in agreement with others, I think the Dutch must have a mistranslation.


1

Here is a pretty detailed and somewhat graphical rundown of the differences among editions, including comprehensive lists of which version has which aliens, organized both by edition and by alien name. Cosmodex Appendix C on Boardgame Geek



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