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The Army List entry would be referring to the "Tau Empire Wargear List" on pg 95. This lists 5 sections: Ranged Weapons, Signature Systems, Drones, Support Systems and Vehicle battle Systems. So they could take up to 3 items from the Ranged Weapons and/or Support Systems lists on this page.


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A lot of this comes down to how you build the armies. Many armies can do "long ranged hard hitting units with little focus on melee", but not all armies are good at it. Most Space Marines (Space Wolves and Dark Angels) and Necron armies will be doing a lot at 24", since most of their army has that range. They can both be quite potent at this range. They are ...


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Aside from Tau, not much can beat Eldar for shooting. That said, you can do the ranged game with both Chaos Space Marines (be prepared to lose a lot, especially against Tau) and Tyranids pretty well, especially if you build models with that in mind. Doing Taudar (aka Tau & Eldar allies) is another option. It's not as busted as it was in 6th edition, but ...


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The shooting sequence: Nominate Unit to shoot Choose a target Select a weapon Roll to hit Roll to wound Allocate wounds and remove casualties Select another weapon If you read the full text of Jink it says that the target MAY Jink before Markerlight usage is declared, but they don't have to declare until right before dice are rolled. This suggests ...


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Well, first off, lets establish the sequence of shooting in 7th edition. According to the rulebook the Shooting Sequence is: Nominate Unit to shoot Choose a target Select a weapon Roll to hit Roll to wound Allocate wounds and remove casualties select another weapon As you say, Jink states that it is used "when a unit with any models with the Jink ...



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