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Feb
10
comment How do I find players willing to participate in test-playing my games?
No, it really isn't essential to be there even for alpha test. (I've done some alpha testing. You'll get to a suitable beta faster with blind alpha.)
Feb
6
comment Do physical implementations of single player board games have any advantages over their electronic counterparts?
I didn't bother reading yours. For something so simple, the wall of text is a turn off.
Feb
4
comment Information gain from discarded tiles in Mahjong
Every mah jongg book I've read, and every game I've seen played, has separate player discard lines.
Feb
4
comment How does the cost of designer board games compare to other forms of entertainment?
I don't rent movies, and I don't often buy music other than for work.
Feb
3
comment Is “meaningful decisions per hour” a good measure for how fun a game might be?
@ErikP. Making the same decisions every time is not interesting, so yes, variability is somewhat subsumed.
Feb
2
comment Is “meaningful decisions per hour” a good measure for how fun a game might be?
It's an excellent question, even if the answer is "Usually Not" because of the subjectivity involved.
Jan
26
comment Android Versions of Designer Board Games
You're unlikely to find a site with a better correlation between them. Truth is, the 'Geek works best when you subscribe to particular lists that interest you (and subscribe to nothing else), and use the new items feature. It then red-highlights new items in a geeklist for you. Parsing new stuff then is simple (unless you're red-blue colorblind).
Jan
21
comment What does it mean to be furiten?
It's not just in Riichi...
Jan
21
comment Optimal Leading Card in Cribbage
Actually, see one, play one is not so good for 6-9, as they have complements that are not evidenced. For 6,7,8,9 showing, playing the complement in reduced chance of a 15, but... no reduction in odds for the mate. And leading a 5 is a desperation move.
Jan
21
comment Optimal Leading Card in Cribbage
@izzy pretty slim, but I've seen some ugly hands happen. to have a hand of a pair in yours and a single in theirs is actually not that low. I'm to tired to do the branching probabilities, and don't know the shortcut math, but it's better than 1/5525, as that's the odds of 3 5's happening in the first 3 cards dealt...
Jan
21
comment Optimal Leading Card in Cribbage
4's and 3's are my usual lead, if I have them. Then 8's and 9's.
Jan
21
comment Is it better to try to reveal a Traitor early, or wait until later in the game?
Most traitor players tend to be "ineffective" in play, rather than outright saboteurs. We always shuffle with an extra loyal card, so we don't even know if we have a traitor in play. And the traitor can only accuse each player once... if he's accused everyone but himself and you, go ahead and ding him, because he's in a hurry to grab swords...
Jan
12
comment What aspects of a game are not protected under copyright?
Actually, fonts are copyrighted... it's just that they tend to be presumed licensed to the user. I've got several, in fact, that I can't use in commercial works without a separate (expensive) license.... And a specific combination of fonts constitutes a part of "look & feel"... which is trademarkable.
Jan
7
comment In the game “En Garde!” - How do optional routines work?
@TimLymington in a postal game, they might. It's a not uncommon house rule, from what I've seen. In fact, I've seen more houseruling for En Garde than for almost any single other game...
Dec
25
comment Where can I find examples of Game Mechanics?
For boardgames, not so much. For RPG design, there's RPGGeek.com and The Forge (indie-rpgs.com). And I never said it was pretty... just useful. (Tho' I have gotten used to it over the years.)
Dec
21
comment How to make Settlers of Catan less cut-throat?
@TTTPPP Yes, I meant 3rd... typo from being tired. I've never played in a group where 1:1 was the majority... but then, most of the people I've played with were also pretty cutthroat. 6th graders are the most cutthroat. But grabbing that port is VITAL to most strategies unless playing with unreasonably cooperative players. Not playing to win is cheating in the other guy's benefit
Dec
21
comment How to make Settlers of Catan less cut-throat?
@tttppp Only if you lack a port. And if you lack a port for longer than it takes to get a second settlement, you probably have bigger issues than trading.
Dec
20
comment How to make Settlers of Catan less cut-throat?
@Pureferret They will also cut the brutality. More correctly, the cutthroaters will wind up with very little trade and nerf themselves. Both speed and less visibly brutal play are outcomes of these...
Dec
19
comment Who's first in a battle in Sid Meier's Civilization: The Board Game (from 2010)?
Question needs clarification - there are several board games named "Civilization"... "Civilization", "Advanced Civilization", and "Sid Meiers' Civilization: the Boardgame". I presume it's SMC:TB, as the referenced mechanics don't match, but there are a number of other games that people might reference as just "Civilization"... search on BGG
Dec
13
comment Does a builder count as a follower when scoring?
Before that, even... I bought T&B before the big box was released, and the builder and pig didn't count towards victory on a given feature.