5,827 reputation
32244
bio website continuation.org
location Massachusetts
age 32
visits member for 4 years, 1 month
seen 22 hours ago

At 10, I cut my teeth writing text adventure games in Scheme. In high school, I wrote Mandelbrot set programs on a $10 Commodore 64 from a yard sale, an HP 48 calculator, and a Java 1.0 applet. I've entered 68k machine code by hand into RAM on on a computer I built on a breadboard, and I've implemented an object oriented layer in Scheme for scripting interactive educational multimedia.

See my resume on Stack Overflow careers for information on my professional background.

All code samples I post on Stack Overflow (other than those excerpted from other projects for explanatory purposes, which should be credited as so) are licensed under the WTFPLv2, or the Creative Commons Attribution-ShareAlike license that all contributions on Stack Overflow are required to be licensed under, at your choice.


Nov
6
awarded  Nice Question
Nov
5
answered Catan : Multiple extension combination
Nov
4
revised What variables should a Zendo game contain if it's being played with new players?
edited tags
Nov
3
answered Carcassonne — problem telling the difference between the Big Meeple and regular Meeples
Nov
3
awarded  Nice Answer
Nov
3
comment Interesting non-zero-sum games
This isn't what I'm referring to. Regardless of what the total scores are, in Settlers there's a single winner, or you might look at it as 1st, 2nd, 3rd, and 4th places; either way, the outcome of the game is fixed regardless of what the actual scores are. I'm looking for a game in which the possible outcomes of the game might depend on something in-game; such as a shared win being worth two wins, instead of half a win each, or a situation in which everyone loses and actually loses points rather than getting 0. As I said, this question may only make sense in the context of a given metagame.
Nov
3
comment Good sites for trading unwanted board/card games and expansions?
@LittleBobbyTables It looks like many people here are those folks who can't stand to look at BoardGameGeek. I used to use it a lot more often, but stopped hanging out there regularly after they did a redesign that made it even more cluttered (and added more ads), as well as a few other issues. Glad to see it's not just me.
Nov
2
comment Interesting non-zero-sum games
Where in that thread does it say the tournament score is based on your score within the game, and not just your placement relative to the other players?
Nov
2
revised Interesting non-zero-sum games
clarify that I'm not interested in hypothetical situations
Nov
2
comment Interesting non-zero-sum games
Are there actually Carcassonne or Scrabble tournaments in which your place in the tournament depends on your score within a game, and not just your score relative to the other players? If there are, that would count; you would be able to make a decision in which you lost the individual game, but wound up with a higher score and thus did better in the tournament. If so, do you have any references for such tournaments?
Nov
2
revised Interesting non-zero-sum games
typo
Nov
2
asked Interesting non-zero-sum games
Nov
2
comment What games are suitable for a large number of people with only a pack of playing cards?
@Lo'oris That's why I recommend playing it in a tournament format if not for money. That way winning or losing the tournament is at least at stake (or coming in second or third). Yes, some people might not take it as seriously as others, but that's true regardless of what game you play; if you have players who don't hope to win or care about winning, that can throw off any multiplayer game.
Nov
2
comment Diplomacy “lite”?
This definitely qualifies as in the Diplomacy family. The rules are a bit more complicated, but it plays more quickly and requires fewer players. Open negotiations do remove some of the intrigue in Diplomacy, but I think they leave enough for it to count, and help speed the game up (having to sneak off to do secret negotiations taking up a large amount of the time in Diplomacy).
Nov
2
answered What games are suitable for a large number of people with only a pack of playing cards?
Nov
2
comment What games are suitable for a large number of people with only a pack of playing cards?
What we called it in college can't be repeated in polite company, though the name I know it by most commonly is "Oh Hell." The rules on Pagat pagat.com/exact/ohhell.html describe in the variants section our scoring method (if I remember correctly, it's been a while), with each player earning 10 points per trick bid if they make their bid, or losing 10 times the difference between their bid and their tricks if they're over or under.
Nov
2
comment With both Seafarers and Cities & Knights expansions, how many victory points should I play to?
@ICodeForCoffee Yeah, you mentioned the rule books, but I wanted to be thorough about looking for any official sources for the answer, and documenting their failure to provide an answer, before referring to BGG. I also thought it was worth checking the online rules, in case they were newer than what you had and had been updated with the answer.
Nov
2
awarded  Good Answer
Nov
2
comment Resolving Diplomatic actions in a RISK-style board game
@Stephen Yes, that's what I'm suggesting. It is a bit Catan-ish. I wouldn't make the explicitly only valuable to one player, but instead something that players may or may not need depending on the circumstances. "I need to build more ships to cross this ocean, so I need steel, while you need more artillery for a land attack, so you need gunpowder."
Nov
2
answered Resolving Diplomatic actions in a RISK-style board game