| bio | website | code.google.com/p/donkirkby |
|---|---|---|
| location | Vancouver, Canada | |
| age | 43 | |
| visits | member for | 2 years, 7 months |
| seen | Dec 21 '12 at 20:45 | |
| stats | profile views | 47 |
I'm just this guy, you know?
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Dec 21 |
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What does it mean to be furiten? Thanks for the thorough answer, and welcome to the site. |
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Jul 26 |
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Are there any specific strategies in Jenga? Did you mean psychological warfare, or are you suggesting we distract our Jenga rivals by not bathing and other unsavory practices? |
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Apr 8 |
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Source for significant historical events Thanks, that's a good start. I'm still hoping for something bigger. |
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Apr 8 |
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Source for significant historical events I agree, they're great for inspiration, and I've used them to play Blind Dates. Unfortunately, they would be more labour intensive than I was hoping for if I'm just going to web publish this. |
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Jan 18 |
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Good travel games for two players, especially for playing on trains? This game really makes you think hard. However, I've found that I can't play it more than twice in a row without getting a headache. |
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Dec 10 |
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What are good games to play during a one-hour lunch break? I find Fluxx irritating to play because it's so chaotic. |
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Nov 5 |
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What components does “everybody” have? I added in the items from my answer and marked this as the accepted answer. Thanks. |
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Nov 3 |
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Any defense against the forum cards in Roma? We thought Mercator seemed to be the best option, but combining it with Haruspex, Consiliarius, and Scaenicus makes it more effective. Thanks for the advice. |
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Oct 31 |
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Games that have no element of luck. It's a great game, but resist the urge to play a second game of it right away. You may suffer brain damage. |
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Oct 31 |
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Games that have no element of luck. Try replacing the * with %2A in the URL. |
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Oct 31 |
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Games that have no element of luck. Just to clarify, this is a dexterity game. |
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Oct 30 |
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What components does “everybody” have? Thanks for the feedback, @Richard and @Jadasc. I've incorporated it in my answer. |
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Oct 29 |
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How to eliminate advantages gained from the seating position of inferior players? The problem with that is that the worst player sits next to the best player. |
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Oct 27 |
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How do you configure the people playing Werewolves to not give each other away? We put our hands over our ears and hum. |
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Oct 27 |
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Hello World game for many game systems @Brian, I knew this was pushing the bounds of this platform, but I thought I would experiment. Thanks for playing along. |
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Oct 27 |
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Hello World game for many game systems Now that you've received a couple of votes, it will let you use as many links as you like. Welcome to Stack Exchange. |
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Oct 26 |
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Hello World game for many game systems @Brian, I think non-trivial would be more interesting. In programming, the code for Hello World is trivial, but you use it to test that you can successfully compile and run something. I can't see what the equivalent benefit would be of a trivial port to several game systems. I've added a note in the question describing what I think the benefit of this exercise would be. |
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Oct 26 |
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Hello World game for many game systems @Todd, I added a section that describes porting a game. |
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Oct 26 |
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Hello World game for many game systems I consider Zendo to be a port of Eleusis, and as I said in my answer, Eleusis seems too different from most games to be helpful for this exercise. Just my opinion, of course. I still appreciate the suggestion. |
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Oct 22 |
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Diplomacy “lite”? @Brian, Gamut of Games is well worth tracking down. There are lots of used copies around. I even have a spare copy if you're interested in a book swap. |