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May
24
comment Maximum attainable points for a single player in a two player game of Carcassonne
I'll put a question on the maths site, that's a good idea. Your calculation of 114 points (6 points short) is not really right, as there are an extra 6 points to be scored by connecting around the sides of the lines (e.g. the seven-city farm can be connected to the two end cities in the row of eight).
May
23
comment Maximum attainable points for a single player in a two player game of Carcassonne
I think your answer is a valid upper bound, although I can't prove it. The question I'm interested in is "Find the maximum number of edges of a planar bipartite graph with order (7,15)".
May
23
comment Maximum attainable points for a single player in a two player game of Carcassonne
You didn't exactly prove the reduction from this question to that theory though!
May
22
comment Maximum attainable points for a single player in a two player game of Carcassonne
..which scores exactly the same number of points (sorry - I miscounted!)
May
22
comment Maximum attainable points for a single player in a two player game of Carcassonne
Your statement about the breakdown of the farms by number of cities isn't necessarily correct. Consider a case with four cities and four farms. Using your method the optimum graph would involve two farmers connected to four cities each and two connected to two cities. In fact it's possible to connect each farmer to three cities (think of a cube with cities/farmers at the vertices).
May
11
awarded  Nice Answer
May
10
asked Does the Diplowinn variant play similarly to the original Diplomacy?
May
2
revised Stranded on a tile in Forbidden Island
Rolling user1873's answer into this one (as suggested in comments)
May
1
comment Programme to help with face to face diplomacy
We actually ended up using jdip (jdip.sourceforge.net), along with vnc to relay the screen to the meeting rooms and a game timer I wrote to mimic the behaviour of ellought.demon.co.uk/diptimer.htm, but without needing to be full screen. The order resolution was great - I didn't have to work out why other player's orders had failed - I could just read out the results from the screen. Anyway - the suggestions in these answers were great, so thanks!
May
1
revised Stranded on a tile in Forbidden Island
Fixing case with helicopter card and drowning player
May
1
answered Stranded on a tile in Forbidden Island
Apr
19
accepted Programme to help with face to face diplomacy
Apr
19
comment Programme to help with face to face diplomacy
+1 Thanks, this is useful. I am also planning to use computer screens in negotiation rooms. I am playing with a group that are all new to the game (and I've only played a handful of games), so I think it will cut down the mistakes too/save us time. If we adjudicate positions manually we will either spend longer over it (e.g. arguing over bounces and convoys), or we will make more mistakes.
Apr
19
comment How can I play games with closed information with players who cheat?
Cheat is one of my least favourite games, purely because people think it's acceptable lie when challenged after they've said "4 Aces" when laying 5 cards, the top four of which were aces. The offending party always thinks they're being clever as you can't prove whether they laid 4 cards or 5 cards.
Apr
14
comment Programme to help with face to face diplomacy
+1 Thanks, the first of these looks like it's what I want. I'll have a look for more details about the second.
Apr
14
comment Programme to help with face to face diplomacy
@user1873 Sorry for not being clearer. The idea is to maintain secrecy by submitting all orders on paper, and then once all have been revealed use the software to play out the moves quickly.
Apr
14
asked Programme to help with face to face diplomacy
Apr
9
awarded  Enlightened
Apr
9
awarded  Nice Answer
Apr
2
answered In Pandemic, do certain setup and card order combinations make it impossible to win?