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Feb
7
comment Backgammon with negative value dice
@KSK I have no problem with questions about variants or house rules; I've asked some myself. I was just pointing out the obvious effect of reducing the average roll to zero. Maybe you could edit your question to explain why you think this might be an interesting backgammon variant? You could then ask about concerns people would have with it (although I think the length of game will be the main one).
Feb
6
comment Backgammon with negative value dice
I ran a quick simulation of getting one piece 24 spaces and in 10 runs I saw it usually take between about 100-200 rolls (the lowest was 26).
Feb
6
comment Backgammon with negative value dice
"This can change the entire strategy of the game" - surely this makes the game last much much longer? Try playing it on your own without an opponent and count the number of rolls needed to get your pieces home.
Oct
20
comment What specific strategies have the highest win:loss ratio in Uno?
The second to last rule is only meant to play those cards if they're actually valid. Looking through I've been a bit vague on how to proceed if none of the cards in an if block are valid. I think in those cases the execution should try the next else block. More complicated than I gave it credit for though!
Oct
20
comment What specific strategies have the highest win:loss ratio in Uno?
Having thought about it a bit I realised that the language isn't the main barrier to coding an ai player, it's the interface that I'd need to know. Anyway, I'm happy for you to do it, I just thought my pseudo code might be easier for me to interpret!
Oct
20
comment What specific strategies have the highest win:loss ratio in Uno?
@user1873 I intended that to be the code for when I have some cards that don't go, and a wild card that I want to save. If I have multiple wild cards I should play them in either the block labelled"I'm about to be trounced" or the block labelled "try to save a black card for the end". Let me know if you want me to check your code (or if you're using a documented rules engine I might be able to code it for you?)
Oct
15
comment How to teach strategic thinking to non-gamer players?
You're right that, when you upgrade a settlement to a city, you get the settlement token back, and can then 're-build' it for an additional VP.
Oct
13
comment What specific strategies have the highest win:loss ratio in Uno?
Good to hear that random call/play is terrible though. I didn't think there was much skill in Uno!
Oct
13
comment What specific strategies have the highest win:loss ratio in Uno?
"Helping to attack myself": For example, if in a four player game the person across the table from me is doing well, then I might avoid playing a skip-a-turn card, in the hope that the next player can play an attack card of some sort. In an ABAB situation then playing a skip-a-turn card is good because my 'partner' can hopefully win.
Oct
13
comment What specific strategies have the highest win:loss ratio in Uno?
One thing I do is try to peg back the leader, which can involve being nice to my immediate neighbours. in the ABAB seating arrangement this means I'd be helping to attack myself! I suggest playing three or four strategies against each other and varying the seating order and start player. I'll have a go at putting together an answer later - I'm interested to see whether it actually gives much of an advantage over play random!
Sep
28
comment Is there a Diplomacy variant that does not contain stalemate lines?
Thank you for this. I think it's the closest to a complete answer that can be hoped for-it certainly contains a lot of information I didn't find out when I investigated this myself!
Sep
11
comment Is there a Diplomacy variant that does not contain stalemate lines?
Thanks for sharing this - I had no idea that some Diplomacy variants were that complex!
Sep
9
comment When Governor and Alchemy cards are in same game, how does gaining a card for trashed card work?
+1 Simplifying things using complex numbers!
Aug
24
comment What are examples of Go played on non-flat surfaces, like on a sphere?
It's probably worth pointing out that you can't actually make a Klein bottle-it's a shape that needs four dimensional space. But in theory you would get a Klein bottle!
Aug
24
comment What are examples of Go played on non-flat surfaces, like on a sphere?
@Dane That's right. However if you add a twist before joining the first pair of edges then you get a Klein bottle. Have a look at the wikipedia link to see the other surfaces you can make.
Aug
22
comment Small World: Strategies for using dwarves in a 2-player game
+1 Great answer! Particularly glad you point out that all races/powers are not equal - that's a large part of the game :-)
Aug
18
comment What are examples of Go played on non-flat surfaces, like on a sphere?
The typical way to get these topologies using a square surface is by joining edges up: en.m.wikipedia.org/wiki/Surface#Construction_from_polygons I don't have enough experience of go to tell you if that would work.
Jul
17
comment Is Ultimate Tic Tac Toe solved?
(I've just seen that you've actually already fielded this point in the comments on your blog :-)
Jul
17
comment Is Ultimate Tic Tac Toe solved?
It looks like you've missed the clarification in the rules: "What if my opponent sends me to a board that’s already been won? In that case, congratulations – you get to go anywhere you like, on any of the other boards. (This means you should avoid sending your opponent to an already-won board!)"
Jul
12
comment Why is queen placement on the first turn disallowed?
But if you disagree that these would make the answer better then don't worry about it-several people have already found your answer useful as it is, and maybe I'm just being slow! :-)