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Mar
26
comment Settlers Of Catan 5-6 Expansion
I tried to make the question clearer by asking if the 5-6 player version was "playable" for four people.
Mar
19
comment In Diplomacy, will I be “cornered” as Turkey if I don't use the “juggernaut” opening?
Wow! Good exposition for Turkey. Never realized that the country had it so good.
Feb
22
comment How does one evaluate a hand responding to a “strong” two clubs?
Accepted for your improved answer, and for helping me to improve the question.
Feb
21
comment How does one evaluate a hand responding to a “strong” two clubs?
@PieterGeerkens: I have rephrased the question to the best of my ability regarding "captaincy."
Feb
21
comment How does one evaluate a hand responding to a “strong” two clubs?
I'm sorry if I confused you by "implying" that under the "key card system, the opener is usually the captain. That was not my intent. To that extent, the analogy with Blackwood does not completely hold.
Feb
21
comment How does one evaluate a hand responding to a “strong” two clubs?
In your answer below, you said that I (the responder) would become "captain" after the opener's second bid. This means that after opener rebids, e.g. "two spades," it's my prerogative to decide whether or not spades are trump. Why can't I use a "key card system to make that decision."
Feb
12
comment What does it mean to “interrupt movement”
@np8: Spies operate on land.
Feb
8
comment Can This Hand be made?
@PieterGeerkens: Coming from you, highly appreciated. I'm doing my best to "get there."
Feb
7
comment How to take advantage of Japanese Anti-American strategy
Related:boardgames.stackexchange.com/questions/3657/…
Feb
6
comment How to take advantage of Japanese Anti-American strategy
I think I know you from another site.You might study the real World War II for tips. (America didn't invade the eastern hemisphere until it had won the battle of Midway,) Or see my answer below.
Jan
31
comment How to make custom Cards Against Humanity Cards?
@IlmariKaronen: In the United States, it is not illegal to "disturb" (e.g. to wake or annoy) children, but it is illegal to "molest" them (as the term is generally understood).
Jan
30
comment How to make custom Cards Against Humanity Cards?
I substituted "disturb" for "molest," which is a bad word in English.
Jan
28
comment Can the Russia no first turn attack rule be realistically extended for more turns?
@ScottMitchell: Yes. That's a viable strategy for Russia, to provoke an Axis attack. A variation is that the wire is tripped if the Russian unit is eliminated (last), meaning that the Axis can "strafe," but not capture. As a practical matter, the restriction might be removed after say, the fifth round.
Jan
27
comment How should I modify Risk to play with 7 persons
@AndrewVandever: Interesting link. I followed up by asking what ratios and parameters were common in more "playable" games. They could be used as a "benchmark" for your version.So perhaps this addition makes the question "less" off topic?
Jan
27
comment How should I modify Risk to play with 7 persons
I agree with the two commenters just above, and voted to reopen. I've also edited the question a bit.
Jan
27
comment Is there a “consensus” definition of what constitutes a “strong” or “weak” deck?
@Rainbolt: I got "caught" on my weakest topic on the site, not realizing that normally neutral English words like strong and weak could be opinion-based regarding MTG; it was meant as a definition question. Your point about the other site has merit. I did not know of that one, only this one.
Jan
27
comment In Axis and Allies, how do you choose which player plays which country?
The question is NOT "how should you choose which player plays which country," which is subjective. It is "how DO you choose..." Some people have dealt with this in their own games, and I am primarily interested in what they DID. That calls for an "experienced" fact-based answer.
Jan
27
comment What is a winning strategy for Italy with Diplomacy
@PieterGeerkens: I think I saw this comment on another one of my posts, and my recollection was that of congratulating you for a brilliant result (under the circumstances).
Jan
27
comment Is there a “consensus” definition of what constitutes a “strong” or “weak” deck?
@Rainbolt: I edited the title to ask if there was a "consensus" definition as to what constitutes a strong or weak deck. It is now a "yes-no" question that can be answered objectively.
Jan
27
comment Is there a “consensus” definition of what constitutes a “strong” or “weak” deck?
@Rainbolt: In plain English, strong means something like "more," and weak means something like "less." In that context, the difference is totally objective. I was confused by the terms as used in other MTG posts, and the gist of the question is why don't the two terms "map" as conveniently in MTG as they do in plain English. So how do they "map?" And an answer like Alex P's comment, "Strong" and "weak" is context-sensitive language rather than pure jargon" is an acceptable answer. But I'd like to be able to ask a question to find that out.