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location New York, New York
age 57
visits member for 3 years, 8 months
seen 13 hours ago

I play a number of board and card games with varying degrees of skill, but using "algorithms" to avoid the most obvious mistakes. Depending on the game, if you can beat me, you are probably not a beginner, and perhaps a pretty good player.


14h
comment How to make custom Cards Against Humanity Cards?
I substituted "disturb" for "molest," which is a bad word in English.
2d
comment Can the Russia no first turn attack rule be realistically extended for more turns?
@ScottMitchell: Yes. That's a viable strategy for Russia, to provoke an Axis attack. A variation is that the wire is tripped if the Russian unit is eliminated (last), meaning that the Axis can "strafe," but not capture. As a practical matter, the restriction might be removed after say, the fifth round.
Jan
27
comment How should I modify Risk to play with 7 persons
@AndrewVandever: Interesting link. I followed up by asking what ratios and parameters were common in more "playable" games. They could be used as a "benchmark" for your version.So perhaps this addition makes the question "less" off topic?
Jan
27
comment How should I modify Risk to play with 7 persons
I agree with the two commenters just above, and voted to reopen. I've also edited the question a bit.
Jan
27
comment Is there a “consensus” definition of what constitutes a “strong” or “weak” deck?
@Rainbolt: I got "caught" on my weakest topic on the site, not realizing that normally neutral English words like strong and weak could be opinion-based regarding MTG; it was meant as a definition question. Your point about the other site has merit. I did not know of that one, only this one.
Jan
27
comment In Axis and Allies, how do you choose which player plays which country?
The question is NOT "how should you choose which player plays which country," which is subjective. It is "how DO you choose..." Some people have dealt with this in their own games, and I am primarily interested in what they DID. That calls for an "experienced" fact-based answer.
Jan
27
comment What is a winning strategy for Italy with Diplomacy
@PieterGeerkens: I think I saw this comment on another one of my posts, and my recollection was that of congratulating you for a brilliant result (under the circumstances).
Jan
27
comment Is there a “consensus” definition of what constitutes a “strong” or “weak” deck?
@Rainbolt: I edited the title to ask if there was a "consensus" definition as to what constitutes a strong or weak deck. It is now a "yes-no" question that can be answered objectively.
Jan
27
comment Is there a “consensus” definition of what constitutes a “strong” or “weak” deck?
@Rainbolt: In plain English, strong means something like "more," and weak means something like "less." In that context, the difference is totally objective. I was confused by the terms as used in other MTG posts, and the gist of the question is why don't the two terms "map" as conveniently in MTG as they do in plain English. So how do they "map?" And an answer like Alex P's comment, "Strong" and "weak" is context-sensitive language rather than pure jargon" is an acceptable answer. But I'd like to be able to ask a question to find that out.
Jan
27
comment Is there a “consensus” definition of what constitutes a “strong” or “weak” deck?
@Jefromi: Mine was a random, "example" guess of a definition, your first branch.
Jan
27
comment Is there a “consensus” definition of what constitutes a “strong” or “weak” deck?
@Jefromi: Issues raised on other posts.
Jan
27
comment Is there a “consensus” definition of what constitutes a “strong” or “weak” deck?
I have made the question clearer, and hopefully more objective, by asking for the meaning of the terms on a comparative basis, and was wondering if it can be re-opened in its current form.
Jan
17
comment Is there a “consensus” definition of what constitutes a “strong” or “weak” deck?
Welcome to the site!
Jan
14
comment Can you force property onto players in Monopoly
@ColinD: The other people can't build or do anything with the trades until the debtor's turn ends, and the debtor's turn can't end until the debt is either paid off, or the debtor pays the creditor what s/he had at the beginning. (The latter implies unwinding the trades.) That's what the rules say, and that's the source.
Jan
14
comment Can you force property onto players in Monopoly
@ColinD: Trades "stand" unless one of the traders is in/threatened with bankruptcy. If the debtor owes 1000 and can only raise 950, the "status quo ante" has to be restored, meaning all the trades that s/he did on that one (bankrupt) turn, are cancelled. (All previous trades stand). Then the debtor has to hand over the property and leave the game. As a practical matter, all the trades should be put into a separate "pile" so they can be undone.
Dec
19
comment Can Russia make a truce with Japan (without USA/UK knowing)?
Related: boardgames.stackexchange.com/questions/3615/…
Dec
8
comment Dan levels: difference between amateur and professional?
@EOL: The 6-8 dan amateurs are often capable of surprising a pro at one-, two- and three-stone games (because they are stronger at ONE aspect of the game than a weak pro). A five or six dan amateur is strong enough to teach, and Japan has a bunch of "teaching pros" at about that strength. But only the pros can compete in pro tournaments, that is, the Go equivalent of "Grand Slam" events in tennis.
Nov
24
comment Is there a reasonable suit preference signal on this lead?
In the actual example, West led "fourth best" from AKTxx, declarer took the Q of diamonds, cashed five club tricks, then AK of hearts, and finally A of spades (East had the k), making nine tricks. The whole point is that you don't want South making the Q, so West should lead a high honor, then let East come to him with a finesse. E doesn't want a spade lead to South's AQ, so he (probably) plays a 7, asking for a heart lead. If he comes in with the K of spades, he leads a diamond through South for the finesse. If E has 4 diamonds, and S 3, and N 2, West only has AKTx and the finesse is vital.
Nov
24
comment Is there a reasonable suit preference signal on this lead?
@CashCow: I'd lead the Ace. And if the T is in the dummy, East's play is no longer a suit preference signal, so I'd lead the king and hope to "steamroll" if East discourages, or lead low to the J (or Q) if East encourages. The reason it's a suit preference signal in the question is because all the opposing values are in the South hand, so think "finesse."
Nov
24
comment Is there a reasonable suit preference signal on this lead?
@CashCow: If West leads K from AK9xx, its obvious that he leads the K next to drop the T. Then forces out the queen with the third round. (And leading K from AK9xx, treating the 9 as an honor, is "bending the rules).