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I play a number of board and card games with varying degrees of skill, but using "algorithms" to avoid the most obvious mistakes. Depending on the game, if you can beat me, you are probably not a beginner, and perhaps a pretty good player.


Jul
18
comment In “Standard” American, Is It Possible to Bid the Opposing Suit “Naturally” Over a Takeout Double?
Since they DID make eight tricks in "my" suit, they could also have passed for penalties, set me two, and scored 300 points (doubled, non-vul), which is a better result than they actually got, right?
Jul
18
comment In Diplomacy, Is the “Three Emperor's Alliance” a Good Strategy For Russia?
So "execution" is the key, right? Good point.
Jul
16
comment In Diplomacy, How Would England Identify Its First Target?
@pat: I don't know how to adjourn to chat. Did so once when prompted. But basically, I wasn't sure whether your remark about answers was directed to Peter (who answered) or me (who asked, then commented on Peter's answer).
Jul
16
comment In Axis and Allies, should the UK Build a factory in Australia?
Fair point. South Africa under some circumstances, India under others, Australia under a third group.But England moves after Germany and before Japan. So England can see what Germany did the first turn, but not Japan. Or do you defer the decision to the second turn?
Jul
15
comment In Diplomacy, How Would England Identify Its First Target?
@Pat: I didn't ANSNWER the question that way. I asked it. As an answerer, I might consult the articles, might even cite my favorite one, but would summarize it, along with my own interpretation.
Jul
15
comment In Diplomacy, How Would England Identify Its First Target?
@pat: There are individual articles about how to play EACH of the three strategies. But my question was how do you CHOOSE among them, given articles on all three.
Jul
12
comment In Broadside, what is your strategy for placing the shore guns and mines during setup?
@adam: One interesting strategy is to mix up the pieces and place them at random so that even YOU don't know where they are. The theory is that a random placement of pieces will win, because the British has the tougher time. (I remember losing one game because the British player was able to read my "body language.")
Jul
12
comment In Diplomacy, How Would England Identify Its First Target?
So Belgium "the cockpit of Europe," is the flashpoint, and either France or Germany (or both) will seek your alliance to capture it, or at least keep it out of the hands of the other. You also made an important point about talking to all six, if the Med is in England's (near) future.
Jul
8
comment Can a king capture an opposing queen?
@tttppp:That's just the convention. The game ends when the king is "hopelessly" lost, not when he is taken.
Jul
1
comment What Makes Buildings Valuable In Puerto Rico?
@littlebobbytables: I did not say "all," or even "most." But I think "many" (n absolute number) win that way, and perhaps "more" win the other way.
Jul
1
comment What Makes Buildings Valuable In Puerto Rico?
@littlebobbytables: Source? Your own comment about the jeweler and villa, etc., which inspired this piece. I think what happened there were compounding, or "cross product" effects where the total value ((1+J)*(1+v))-1= J+v+ jv, where J is the value of the jeweler, v the value of the villa, and jv is the "cross product" effect. While either alone don't seem unreasonable, you may need a "house rule to suppress the Jv term.
Jun
30
comment In Axis and Allies, should the UK Build a factory in Australia?
streets: That's an interesting answer. A more interesting one is "why?" (If you do answer, edit your original, rather than start a new answer.
Jun
29
comment Is A Good time Make a “Penalty” Double When Your Defensive Tricks Exceed Your “Allowance”?
In that case, maybe the time to double is when the opponents have a misfit, or for some reason can't seem to "stop" bidding.
Jun
29
comment Is A Good time Make a “Penalty” Double When Your Defensive Tricks Exceed Your “Allowance”?
My sense is that if the opponents are bidding sensibly, they figure to either make their contract or only go down one. That's not enough of a margin to double on, unless your distribution, etc. suggests that they will go down (at least) TWO. With, say KQJT of their suit, you have three FORCED tricks, but with Jxxxx (even though it's longer), you're taking your chances.
Jun
29
comment In Monopoly, Does It Make Sense NOT to Buy a “Second” Property in a Color Group?
@warren: The "official" rules say that a property will be auctioned--unless a "house rule" says otherwise. Sometimes a "house rule" will establish a minimum, or other parameters for an auction, rather than ruling it out altogether.
Jun
24
comment Monopoly: Strategy in trading --how do I compute the expected value of a trade?
@dave: One opponent had the dark purples (and four houses on each). The other had two out of three oranges (and would get later the third). I had the most money and was desperate to get ANY monopoly, because I had none. They (brother and sister) laughed at me. Until I won.
Jun
24
comment Are Bishops more valuable than Knights?
@drm65: I USED to be good at chess. Some 35 years ago when I was the captain of my high school team. But haven't played much since then, am rusty. What is NOT rusty is my memory of concepts.
Jun
24
comment Are Bishops more valuable than Knights?
@drm65: Removing a knight pawn (in front of an enemy king) is HUGE. It is sometimes worth a piece by itself: N (or B) x g7, k recaptures. Or Rx f6, g7 x R.
Jun
23
comment How many units do you use to attack a dead zone in Axis and Allies?
@scott: That's why you might want to add "+1" inf; i.e. 2, in this case. If you put an extra inf in a "dead zone," you're basically risking the 3 IPCs at stake in the territory.
Jun
23
comment Which property group colour gives the best ROI , undeveloped or fully developed, in Monopoly?
@drm65: Not a bad idea.