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Jan
27
comment Is there a “consensus” definition of what constitutes a “strong” or “weak” deck?
@Jefromi: Mine was a random, "example" guess of a definition, your first branch.
Jan
27
comment Is there a “consensus” definition of what constitutes a “strong” or “weak” deck?
@Jefromi: Issues raised on other posts.
Jan
27
comment Is there a “consensus” definition of what constitutes a “strong” or “weak” deck?
I have made the question clearer, and hopefully more objective, by asking for the meaning of the terms on a comparative basis, and was wondering if it can be re-opened in its current form.
Jan
17
comment Is there a “consensus” definition of what constitutes a “strong” or “weak” deck?
Welcome to the site!
Jan
14
comment Can you force property onto players in Monopoly
@ColinD: The other people can't build or do anything with the trades until the debtor's turn ends, and the debtor's turn can't end until the debt is either paid off, or the debtor pays the creditor what s/he had at the beginning. (The latter implies unwinding the trades.) That's what the rules say, and that's the source.
Jan
14
comment Can you force property onto players in Monopoly
@ColinD: Trades "stand" unless one of the traders is in/threatened with bankruptcy. If the debtor owes 1000 and can only raise 950, the "status quo ante" has to be restored, meaning all the trades that s/he did on that one (bankrupt) turn, are cancelled. (All previous trades stand). Then the debtor has to hand over the property and leave the game. As a practical matter, all the trades should be put into a separate "pile" so they can be undone.
Dec
19
comment Can Russia make a truce with Japan (without USA/UK knowing)?
Related: boardgames.stackexchange.com/questions/3615/…
Dec
8
comment Dan levels: difference between amateur and professional?
@EOL: The 6-8 dan amateurs are often capable of surprising a pro at one-, two- and three-stone games (because they are stronger at ONE aspect of the game than a weak pro). A five or six dan amateur is strong enough to teach, and Japan has a bunch of "teaching pros" at about that strength. But only the pros can compete in pro tournaments, that is, the Go equivalent of "Grand Slam" events in tennis.
Nov
24
comment Is there a reasonable suit preference signal on this lead?
In the actual example, West led "fourth best" from AKTxx, declarer took the Q of diamonds, cashed five club tricks, then AK of hearts, and finally A of spades (East had the k), making nine tricks. The whole point is that you don't want South making the Q, so West should lead a high honor, then let East come to him with a finesse. E doesn't want a spade lead to South's AQ, so he (probably) plays a 7, asking for a heart lead. If he comes in with the K of spades, he leads a diamond through South for the finesse. If E has 4 diamonds, and S 3, and N 2, West only has AKTx and the finesse is vital.
Nov
24
comment Is there a reasonable suit preference signal on this lead?
@CashCow: I'd lead the Ace. And if the T is in the dummy, East's play is no longer a suit preference signal, so I'd lead the king and hope to "steamroll" if East discourages, or lead low to the J (or Q) if East encourages. The reason it's a suit preference signal in the question is because all the opposing values are in the South hand, so think "finesse."
Nov
24
comment Is there a reasonable suit preference signal on this lead?
@CashCow: If West leads K from AK9xx, its obvious that he leads the K next to drop the T. Then forces out the queen with the third round. (And leading K from AK9xx, treating the 9 as an honor, is "bending the rules).
Nov
19
comment Is there a reasonable suit preference signal on this lead?
One of my preconditions for the suit preference signal was that West had three honors, meaning that he plans to "steamroll." If E has Q72 and South Jxx, playing the queen for a spade lead still works. East takes the ace of spades and South's jack is trapped. My convention "sort of" encourages E to discard his Q, unless dummy has Jxx. But in that case, South would see that also, and (probably) know what to do.
Nov
11
comment Why would you not move pawn two spaces during first move in chess?
@gbianchi: This question is "on topic" here. It could go to chess SE, but I'd just as soon see chess SE "merged" with BCG. Leaving the question here would be a step in that direction.
Oct
27
comment Is there a viable “Japan First” strategy for the Allies in Axis and Allies?
Not a bad answer, but one of the premises of the question was that the Japan player was better than the German player. If the German player is good enough to "suicide" his fighters vs. shuck-shuck, you have a very good Japanese player.
Oct
27
comment In Axis and Allies, Can Infantry Building Lead to a “Stalemate” in the Early Going?
Welcome to the site. An upvote for a good answer.
Oct
26
comment Do you need more to “pre-empt” with a major, than a minor suit?
I just realized a couple things and am checking to make sure I got them right: 1) "That 3-level pre-empts in a major may typically be made on stronger hands than in a minor is because the top=end of minor preempts tend to open a Gambling 3NT instead." So even if true, "effect has no relation to cause." 2) If we have a nine card (or better) major suit fit, the "flattest" fit you'll have is 8-7-7-(4), but as a practical matter, you are likely to have TWO "eight card" (or better) fits. And if so, two chances out of three you'll have an eight card major. Thanks for your help.
Oct
11
comment In bridge, do people go through cycles of under- and -over bidding?
@PieterGeerkens: But "expert" standards change from era to era, and twenty years from now, at least some of what we do today would be considered mistakes given the knowledge of the (later) time. So a related question might be, what did experts do before the promulgation of the "law of total tricks" that might have been acceptable at the time, but might be considered mistakes today?
Oct
10
comment Running an introductory bridge lesson
@SimonRose: I think my answer was misunderstood. I do NOT a allow "competitive" bidding on the first lesson; no overcalls, balancing, takeout doubles, or pre-empts, and no conventions. Basically, the first team to bid gets to bid to their maximum, then we play; hopefully the next time, someone else gets to bid. But I want people to get a "taste" of bidding the first session.
Sep
26
comment Do you need more to “pre-empt” with a major, than a minor suit?
So the point is to find a major with minimum length (and strength) as opposed to the best suit? Interesting.
Sep
24
comment About the latest Axis and Allies 1941
@dpendery: I have expanded my answer to include "issues" I have with "factories," bombers, and AA guns.