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21844
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location New York, New York
age 57
visits member for 3 years, 2 months
seen 4 mins ago

I play a number of board and card games with varying degrees of skill, but using "algorithms" to avoid the most obvious mistakes. Depending on the game, if you can beat me, you are probably not a beginner, and perhaps a pretty good player.


Feb
2
comment Has anyone experienced “too many players” in a game of monopoly?
@dsas: Based on your experiences, four players is manageable, maybe five, but 6 and 7 are going to suffer.
Feb
1
comment Has anyone experienced “too many players” in a game of monopoly?
Which basically depends on the first dice roll, prior to the game.
Jan
31
comment Has anyone experienced “too many players” in a game of monopoly?
@GendoIkari: Based on what experiences you've had with the game? The question asked you to relate your relevant experiences.
Jan
28
comment In bridge, should East consider “overtaking” his partner's lead if able?
I thought that kind of play was a bit unusual (order of magnitude 1 in 10) but I didn't realize that it was "rare" (more like 1 in 100).
Jan
26
comment What are good reasons to lead dummy's first bid suit?
Finding: You and I seemed to agree that it could be good for West to lead a singleton, (possibly a doubleton), for a potential ruff, while avoiding such leads with three of a suit. My mapping algorithms suggests that this could be a good lead if "anyone" (even partner or declarer) probably has a singleton, while a likely 4-3-3-3 distribution is bad for this kind of lead.
Jan
26
comment In bridge, should East consider “overtaking” his partner's lead if able?
I opined that East should CONSIDER overtaking partner's lead, not that he should automatically do so. The "other information" he has is part of that consideration.
Jan
25
comment In bridge, should East consider “overtaking” his partner's lead if able?
@PieterGeerkens: One of the problems I am trying to deal with in bridge is one of what I call "redundant honors." That is being unwilling to sacrifice an honor by "unblocking," or save an entry by overtaking, or ditching a potential throw in honor for good, strategic reasons. I'm not sure about the average player, but I lose more tricks and games by wrongly "conserving" than by sacrificing honors.
Jan
20
comment Bidding response to convenient minor bid
Thank you for your reply. Greatly appreciated. My misunderstanding.
Jan
20
comment Bidding response to convenient minor bid
I've heard of things like "Bergen raises," where opener bids one of a five card major, and responder raises to four, with five trumps and zero points (law of total tricks). Is that also prohibited, or is it allowed because it is "non-forcing." Is there a ACBL link that shows what is permitted, and what is not?
Jan
15
comment In Axis and Allies, is the Axis “economic victory” condition a valid one?
Interesting. At the beginning, the Axis have larger armies to compensate for lesser industrial capacity. In this version, the Americans have a larger army, "ready to land," (plus the advantage of the last move), to compensate for the lower industrial capacity. Butting barring such temporary advantages, superior "industrial capacity" usually wins in the long run.
Jan
12
comment Bridge: Matchpoints vs IMPs: Different game?
I made the question more objective by asking for "experience" with actual rankings, and wonder if it can be reopened in its current form.
Jan
2
comment In bridge, how would you bid the “worst” 14 point hand?
With 12-13 HCP I would probably "punt" by passing. The meaning of the question was, what do you do when you have a rare hand that falls into the "cracks" between your various conventions? My "convention card" would read, "15-17 point NTs, five card majors, four card diamonds, three card clubs." But I reserve the right to deviate with a hand like the above (for the question, I deliberately constructed one that is on the edge in every way.) But thanks for a good answer.
Jan
2
comment Did a bridge column make errors in discussing a hand?
@Aryabhata: I am by no means an "extraordinary" player, but East's defense is indicated to me by my algorithms. In my group, I am considered "intermediate," (based on results), but with the highest potential, since our bridge teacher considers my algorithms "beyond her." My goal is to develop algorithms or heuristics to make currently "extraordinary" plays accessible to average players.
Jan
2
comment What are good reasons to lead dummy's first bid suit?
I am trying to do original research. E.g. identifying hands in clusters, trying to find which are squeeze prone, which others lend themselves to a long suit game, etc. I've "backtested" this work on a small sample of hands from books, and need to enlarge the sample sizes in e.g. Monte Carlo simulations. As a mathematician, you probably understand what I'm trying to do.
Dec
31
comment How do people build a Magic deck once they have a general starting point?
Welcome to the site. An upvote for a good answer.
Dec
31
comment What are good reasons to lead dummy's first bid suit?
Forgot about the singleton in dummy's suit, and the ruffing possibility. Good point. As for "breaking up a squeeze on the opening lead," I'm trying to design algorithms to recognize when this is likely to happen. See my reply to my commenter.
Dec
31
comment What are good reasons to lead dummy's first bid suit?
@user6477: No, it's the other way. I'm trying to find out if this isn't a good lead that should be made more often. My theory is that if dummy has 6-8 hcps, (probably one entry in the bid suit, one side entry), you should try to attack those (scarce) entries.
Dec
30
comment How do people build a Magic deck once they have a general starting point?
@Jefromi: "The process of building, once you have a direction to go in." I presume that's more objective.
Dec
30
comment How do people build a Magic deck once they have a general starting point?
I have tried to make the question objective by asking how people actually build magic decks, instead of how they "decide."
Dec
29
comment In bridge, how would you bid the “worst” 14 point hand?
OK, a "random" T (e.g. KT of clubs) doesn't do so much but T behind QJ in spades is worth quite a lot, right? I also consider QJTx worth about four points.