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Formally known as "glowcoder".

Seasonally known as "corsiKlause Ho Ho Ho".


Feb
13
comment Casting instant spells/using abilities on opponent's turn
As a matter of tactics, if the planeswalker's ability has already been activated, generally it would be better for the opponent to destroy the planeswalker at the end of the turn than in response. After all, you never know what other threat may come along that would make a better target for Hero's Downfall, right? I'm sure there's some edge case where it's better (killing it to lower devotion comes to mind, but you can still defer until that point so it still is bad to use it in response) but generally I'd not do it in response.
Feb
13
comment What is your average VP score rolling 2 versus 4 dice after an initial 3322xx roll?
Why do you say "we can't get VPs from 1s"? 3 1s is worth 1 point, 4 1s is worth 2, and 5 1s is worth 3.
Feb
12
comment What is your average VP score rolling 2 versus 4 dice after an initial 3322xx roll?
It also shows that strat 2 gets you 2.48 EV when you have (0,0,0,0,0,0) - so you can expect that or greater from all rolls.
Feb
12
comment What is your average VP score rolling 2 versus 4 dice after an initial 3322xx roll?
I've added a rundown of every initial roll here: pastebin.com/TFGQ7DH6 - what's interesting to note is that strat 2 wins the most, and that strat 3 scores better on (0,0,0,0,0,0) than it does on (0,0,1,1,2,2) - indicating that there is definitely a strat 4 that works better overall. note that in that pastebin, a 4 on the end is the 3rd bit being set - so 7 (being 111 in binary) means they all tie. The ideal strat4 would have bit4 set in all cases.
Feb
12
comment What is your average VP score rolling 2 versus 4 dice after an initial 3322xx roll?
I don't understand Tokyo, so that doesn't mean anything to me. But, being a gamer, I could see 3 being better than 2. :)
Feb
12
comment What is your average VP score rolling 2 versus 4 dice after an initial 3322xx roll?
And by 2.9 I really mean 3.1.
Feb
12
comment What is your average VP score rolling 2 versus 4 dice after an initial 3322xx roll?
updated to reflect the massive bug that changes the outcome, and increases your odds by .2 :D
Feb
12
comment What is your average VP score rolling 2 versus 4 dice after an initial 3322xx roll?
I removed the continues and commented that out. My results are still in line with the hand-calculated data for the first run, but the second run now appears more accurate. And it changes the result significantly.
Feb
12
comment What is your average VP score rolling 2 versus 4 dice after an initial 3322xx roll?
332211 is as useful as 3322xx - the 1s get rerolled trying to get either a 3 or a 2 in strat 2 (and in strat 3, actually). So nothing to correct there. As far as strat 3 reverting to strat 2 over strat 1 for the failover: in that scenario, you have 2 2s and 2 3s. You are correct, but the engine does not agree with you. I do agree with you, though - therefore it must be the engine that is incorrect. I'm unable to find the bug, but I suspect it has to do with how it counts the total and the score, and how it weights the more-likely scenarios.
Feb
12
comment What is your average VP score rolling 2 versus 4 dice after an initial 3322xx roll?
I've posted a formal analysis, with code, that says you should get more than 2.9 points for an initial roll of 3,3,2,2,x,x.
Feb
12
comment What is your average VP score rolling 2 versus 4 dice after an initial 3322xx roll?
If you're going to define the strategy of "rerolling 2 vs rerolling 4" you must also define the strategy for the second reroll. I instead think this should be rephrased "What strategy yields the highest expected value for 3322xx?"
Feb
11
comment Does Monopoly involve skill to a considerable degree?
Games like Settlers and Monopoly tend to reward coming in a high place ahead of winning. Naturally winning is good, coming in second is very very good. It is generally considered better to come in second every time than to come in first occasionally and lower places most times.
Feb
8
comment Does the first piece in a standard blokus game have to have a square on a corner cell?
I'm not the only Blokus player? :-D Yay!!!
Feb
6
comment Does Monopoly involve skill to a considerable degree?
That is not a bluff. That is a lie. A bluff involves taking game actions that you would take if you had certain resources but you don't. If you're playing 5 card stud poker, and you have TJQK of spades showing, and you tell your opponent there's a 1/52 chance you have a straight flush, that is not a bluff. That's just a lie. It's verifiable false.
Feb
6
comment Does Monopoly involve skill to a considerable degree?
It is difficult to bluff games with perfect information, which Monopoly is.
Feb
3
comment Penalty For Skipping Priority
I think the most important part here is recognizing that skipping the upkeep stage is a shortcut most players implicitly use, and if you wanted to do something at upkeep you should announce it either before or as you pass turn. "Go, and during your upkeep, I ..." as he can be assumed to have passed priority to you as part of the shortcut.
Jan
24
comment What is the original purpose of Bazaar of Baghdad?
2. If you find two crappy cards, you got unlucky admittedly. But most looting requires you to discard first, then draw because of how much more powerful it is than Bazaar. 3. Tutors are a whole different ball of wax and really can't be compared. Cantrips cost mana and aren't repeatable like this is. They also only draw 1 card at a time, which is twice as slow as Bazaar.
Jan
23
comment What is the original purpose of Bazaar of Baghdad?
This does nothing to actually explain why it is useful. If you can learn by looking at that link, then it shouldn't be hard to put that in your answer. Also, that is current deck lists, while the question is in reference to the state of affairs when it was released.
Jan
22
comment What happened with Chronicles?
They did the same thing World of Warcraft does with "welfare epics" - that pisses off the raiders and AH fiends every time they do it.
Jan
20
comment Do type-changing static abilities allow triggering?
One could call the argument irrelevant because the deck with march of the machines and soul warden will lose to just about anything but catacomb slug. :-)