Reputation
1,849
Top tag
Next privilege 2,000 Rep.
Access moderator tools
Badges
9 22
Newest
 Revival
Impact
~31k people reached

Mar
20
comment Why Does Magic Use The “Paris Mulligan” Rule?
Actually, I'd argue this isn't true. For example, in a 40 card deck with 17 land (above average) there is about a 10% chance of drawing only one land or less. Assuming a single mulligan back to 7 cards you've got a 1% chance per game of pretty much losing at the start. In a 16 round tournament you'd play between 32 - 48 games. So basically half the players would be hosed with a single mulligan at least once. Without a mulligan 10% loses due to poor luck is unacceptable.
Feb
24
comment Which has to be declared first: Marklights or Jink?
The rules aren't written well; so people easily interpret them the way that makes sense to them. I haven't accepted my own answer because I'm just as likely to be biased as the next person. Honestly, I'd prefer something official form GW. In the meantime I'm not going to accept any answer that's at negative score.
Feb
24
comment Which has to be declared first: Marklights or Jink?
"The decision must be made before any of the to hit rolls have been made." isn't vague at all.
Feb
24
comment Which has to be declared first: Marklights or Jink?
I should have just -1ed your poor answer and left it at that rather then getting dragged into an extended conversation that isn't really the intended purpose of comments.
Feb
24
comment Which has to be declared first: Marklights or Jink?
The "crossed out line" is not redundant. It mentions a specific timing. To claim it IS redundant is the same as claiming it's not there.
Feb
24
comment Which has to be declared first: Marklights or Jink?
There's nothing personal about it. You mention Forging the Narrative which isn't actually a rule, it's great for resolving situations between you and a friend, but I'm looking for an actual rules answer. Additionally, your explanation is kind of all over the place and you ignore some of the rules to arrive at your conclusion. By your second numbered list, if you DON'T ignore a whole sentence of the rules, Jinking happens at step 6.5.
Feb
24
comment Which has to be declared first: Marklights or Jink?
-1 because ignoring part of the rules (or calling them redundant) doesn't actually help answer a question.
Feb
6
comment Catan starting strategies — actual data?
Another potential issue is that people often take pity on those who get a bad initial position, offering them favorable trades, or taking action (such as Robber) against players with better initial setup. This would likely skew the data some, if it even existed. If you are in first place, it's better to "hurt" the player in 2nd then the player in 4th.
Jan
30
comment Which has to be declared first: Marklights or Jink?
Nope. And GW has even updated the Tau FAQ in the meantime, toclarify a Markerlight question that no one is really asking.
Jan
14
comment Is pretending to want to trade before playing a monopoly card objectionable?
Why the downvote?
Nov
21
comment 7 wonders Babel and Armada
My FLGS got Babel in on Wednesday... So assuming there isn't a run on the the first printing, you should be able to get your hands on a copy fairly easily now.
Oct
16
comment Which has to be declared first: Marklights or Jink?
I'd say that choosing a gun is definitely part of shooting at a target. You can't shoot at something without picking which gun you are going to shoot (when you have multiple options) therefore picking is part of shooting. So you must spend markerlights before you pick (since you have to spend them before you shoot).
Oct
16
comment Which battleforce should I buy as a newbie player?
Maybe go Necron then? Or IG, they're probably the shootiest of the remaining choices.
Oct
8
comment Which has to be declared first: Marklights or Jink?
I don't think it's near that bad. Tau player says "This unit will shoot at that unit using X markerlights to Y." If cover is being ignored Jink is irrelevant. If it's not then the defender's last chance to Jink is after the first weapon to fire is chosen but before the to hit roll dice are rolled.
Oct
8
comment Modernising a 90s Warhammer 40K Army
It's especially useful once you have a large army and lots of options to choose from. The pro version is IMO well worth it, as you can save favorite units (I almost always take the same Deamon Princess, and it's really nice to be able to add her with a single click, for example.) That said the free version is still a huge time saver on the list construction front.
Oct
8
comment Modernising a 90s Warhammer 40K Army
Not needed, but certainly useful, would be Battlescribe. This could give you an idea of how many points of models you have, and to a lesser extent, what you will need/want to buy.
Aug
15
comment Is it always better to play a knight immediately?
It's worth noting, that since TIES for largest army go to the person who acquires it first, playing your Third Knight ASAP can be advantageous (or 4th if someone else already has Largest Army w/ 3 Knights).
Mar
16
comment How Unethical Is A Purely “Blocking” Move In Ticket To Ride?
Honestly, I'm kind of surprised no one has linked to the Penny Arcade comic. NSFW: penny-arcade.com/comic/2012/04/16
Mar
13
comment Where can I find D4 dice that are truncated tetrahedrons?
While this is true, chances are d4s are not going to be used anywhere that money is on the line, so it probably won't be a big deal if "3" comes up a bit more frequently than it should, and "4" slightly less. Additionally as these would be designed by hand, unless some effort was put into it, chances are slim that inequality would be intentional.
Mar
13
comment Where can I find D4 dice that are truncated tetrahedrons?
Actually, I'm pretty sure if you cast enough Magic Missiles, those dice WILL come up on the small side. My steampunk polyset has a D4 that can balance on the points, and we joke that when it does it'll be a 5! (Set is not cheap, but available here: shapeways.com/model/636461/…