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May
9
revised What is the converted mana cost of a spell with {X} when cast with the Miracle mechanic?
added 106 characters in body
May
9
comment What is the converted mana cost of a spell with {X} when cast with the Miracle mechanic?
@Circeus He doesn't define the CMC as 9. The XX in the mana costs and the X in the alternative costs are completely unrelated.
May
9
answered What is the converted mana cost of a spell with {X} when cast with the Miracle mechanic?
May
7
comment How does trample interact with damage prevention effects and indestructible blockers?
@thesunneversets Then again, this site is supposed to give qualified answers. Always going the extra length to cite rules references is what sets us apart from a regular forum and should be encouraged. Nothing keeps you from summarizing an answer and additionally providing a solid reference.
May
2
comment Why play Land Grant?
@JSBᾶngs Notice the difference between a "Forest" and a "Basic Forest".
Apr
30
comment Relative amounts of luck in MTG limited formats?
That is hard to say. Rigorously comparing 6-pack sealed vs 4-pack sealed is possible, because you can easily compare probabilities. Comparing Sealed vs Draft involves a lot more hand-waving because everything changes. You don't have perfect information about the pool from the beginning, you get to draw from a much smaller overall pool, and your choices affect everyone, as everyone affects your possible choices. So it's hard if not impossible to put meaningful numbers into that comparison. Qualitatively, I fully agree with your conclusion that Draft has the largest relative skill component.
Apr
30
revised Relative amounts of luck in MTG limited formats?
added 109 characters in body
Apr
30
comment In Carcassonne, what is the point of a Bridge in the expansion set?
@Ian That's a bug or a wrongly implemented rule though. I have that expansion at home, and the rules explicitly state that bridges do not split farms.
Apr
30
answered Relative amounts of luck in MTG limited formats?
Apr
29
answered In Carcassonne, what is the point of a Bridge in the expansion set?
Apr
19
awarded  Scholar
Apr
19
accepted Is it possible to get old Vanguard cards?
Apr
19
revised Is it possible to get old Vanguard cards?
deleted 1 characters in body
Apr
19
asked Is it possible to get old Vanguard cards?
Apr
16
comment Which tournament format best emphasizes winning (as opposed to avoiding last place)?
@AlexP Exactly what I wanted to write about splitting prizes as well. Also correct with the "increasingly arbitrary" tie breakers - you can only make up so many justifiable tie breakers. Adding more will be exactly like flipping a coin anyway, so why not cut it short right then.
Apr
16
comment Which tournament format best emphasizes winning (as opposed to avoiding last place)?
@JoeGolton It depends on the details of course, but the general problem I see with single- as well as double-elimination for Settlers and any game with more than 2 rivals per match is simply "who to kick" after a match. Eliminating 3 of 4 players per match makes for a very short and probably boring tournament and IMHO does not do the element of randomness in Settlers justice. However, eliminating fewer than the 3 losers once again creates ties, which have to be broken by a yet another scoring system. So for certain kinds of games, an elimination system is just inherently bad.
Apr
16
comment Which tournament format best emphasizes winning (as opposed to avoiding last place)?
@CaulynDarr Chance is a valid method of deciding the winner after all reasonable methods have been exhausted. After all, if 2 or more players are tied after numerous tie breakers, then by all rights you could say they have played an equally strong tournament, and the more, increasingly arbitrary tie-breakers you make up, the more the process devolves into randomness anyway. Example: several important, national football leagues, even the World Cup have essentially a coin flip as the final tie breaker: theoffside.com/world-football/…
Apr
16
comment Which tournament format best emphasizes winning (as opposed to avoiding last place)?
In other words: In any kind of scoring system you will have edge cases, and if you remove one set of edge cases in favor of number of wins, you just create a new set. You can remove those edge cases too, ad infinitum, until you arrive at a point where only wins count - but that's classic single elimination and no longer Swiss of course, and hardly appropriate for a multi-player game.
Apr
16
comment Which tournament format best emphasizes winning (as opposed to avoiding last place)?
I don't quite see the problem with the scoring you linked to - first place gets disproportionate amount of points (5) compared to the runners-up (3, 2, 1 respectively); winner gets the victory margin as bonus for the overall score; number of games won is the first tie-breaker at equal score. That looks like a heavy emphasis on winning to me. As far as brokering deals is concerned, that's an inherent (if not sportsman-like) consequence of a Swiss system. I also don't see why a strong first and 2 second places are inherently worse than 2 weak wins and a last place.
Mar
22
comment Does a creature returned by the Undying effect have summoning sickness?
I think haste is an excellent design choice in combination with Undying and similar abilities, because you get to benefit from Haste twice instead of the usual once. As already pointed out, this opens a lot of combo options that just aren't there without Haste.