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Jul
17
comment When is my last opportunity to turn a manifested Kytheon face up and still cause his trigger?
How can a 2/2 manifested kytheon without abilities generate a delayed triggered ability at start of combat?
Jul
6
comment Order of triggered abilties
@JonTheMon That question is answered here: boardgames.stackexchange.com/questions/12167/…
Jul
6
comment Does a permanent that was a creature until end of turn remain tapped after it stops being one?
The technical term you're looking for is tapped, not "turned".
Jul
6
comment Order of triggered abilties
What is the name of that enchantment?
Jul
4
comment Why does Mana-Burn exist in Magic: The Gathering?
@Pacerier When a card has a trigger for an event that never happens, that trigger obviously never goes off. But if you are playing with custom cards anyway, then you might as well reinstate mana burn as a house rule.
Jun
25
comment Ways to remove creatures with Shroud
possible duplicate of Does Wrath of God really destroy creatures with shroud? The answers to that question clarify that creatures with Shroud and other protective abilities can still be destroyed by sweeper spells and give examples of what cards are able to do that.
Jun
22
comment How can I ensure the Commander deck I'm creating is appropriate for my group's meta?
@doppelgreener If you know any of them, and one of them actually works well, share it with us! That is exactly the problem with opinion-based questions and answers. It's like asking a group of 100+-year olds how they got that old, and every one of them has their own little secret. Evidently, there is an objective reason why those people got to 100+ years of age, but that doesn't mean their answer is right, let alone that it applies to you.
Jun
22
comment How can I ensure the Commander deck I'm creating is appropriate for my group's meta?
I don't see a way to answer this objectively.
Jun
14
comment How does Spellheart Chimera count Fuse or Split cards?
AFAIK the 2 halves of split cards always have the same type, true. It was a hypothetical anyway.
Jun
12
comment How does Spellheart Chimera count Fuse or Split cards?
You can find the rules here: archive.wizards.com/Magic/tcg/article.aspx?x=magic/rules
Jun
12
comment How does Spellheart Chimera count Fuse or Split cards?
The card has two halves, each with its own mana costs, and you are correct that the mana costs would be added if something asked for its CMC. Hypothetically, if Far//Away had Instant on one half and Sorcery on the other, the whole card would count as as an "Instant Sorcery" card, adding the characteristics together. BUT it is still a single card, and when something such as the Chimera asks about the number of cards with a certain characteristic, not about the characteristic itself, split cards still only count as 1, even if both halves fulfill the condition.
Jun
12
comment How does Spellheart Chimera count Fuse or Split cards?
Far//Away would return "Instant + Instant" when asked about its card type, but it's still a single card and will count as 1 for Chimera.
May
30
comment Is Magic: The Gathering a consistent game?
I wonder how you would go about proving that answer anyway. Some sort of mathematical proof? I will readily admit that that would be beyond my abilities. Barring that, I have to base my answer on my lack of knowledge of counterexamples, and on my experience that the MtG ruleset has constantly been refined since its inception. If you have any idea how to go about proving the ruleset's consistency in a more rigorous way, let me know. If there is no better way, then downvotes (whether or not they're from you) are unwarranted.
May
22
comment Why is 21 damage from a commander lethal?
Is this a rant disguised as a question?
May
19
comment Can I cast a spell if I might be able to pay its cost but don't know yet?
Before this goes too off-topic/extended: join me in the chat room if you like chat.stackexchange.com/rooms/49/board-and-card-games
May
19
comment Can I cast a spell if I might be able to pay its cost but don't know yet?
@Waterseas Yes, but that's the limited case of doing the same thing over and over again. I meant in the general case, where a player could play a different spell/ability illegally every time.
May
19
comment Can I cast a spell if I might be able to pay its cost but don't know yet?
Good answer, I liked the Selvala citation. Just a clarification though: Casting a spell or activating an ability is considered legal until the opposite is shown, not the other way around as your first statement seems to imply. There is no obligation to "look ahead" and determine whether there is an illegal step before you get to such a point. Of course, if you make it a habit to make illegal plays over and over, you might be punished for slow play or something in high REL, but that's another matter which the CompRules don't care about.
May
14
comment What happens if you are unable to draw because your library is empty?
The CompRules are known to repeat a lot of rules in several places, nothing unusual about this rule in particular in that sense.
May
13
comment Can uncounterable spells still be countered somehow?
Killing an opponent removes all of his/her spells from the stack. That is relevant to multiplayer games.
May
4
comment Why does Cascade exile?
Late comment: I agree with @Affe, if only for the reason that there is a very similar mechanic in Ripple that uses revealed cards instead of exiled: Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)