| bio | website | dschachtler.dssr.ch |
|---|---|---|
| location | Switzerland | |
| age | 30 | |
| visits | member for | 2 years, 6 months |
| seen | Feb 27 '12 at 13:29 | |
| stats | profile views | 27 |
C# developer by trade - Gamer by passion...
On the PC I play Action RPG's (just give me D3 already!), Strategy and Hack & Slash games (just give me D3 already!)
Away from the computer I love to play board and card games with friends and family.
I've also dabbled in quite a few CCG's. My personal favorite was EVE: The Second Genesis - which I've followed from it's early beginnings to it's bitter end...
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Feb 28 |
awarded | Nice Answer |
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Jan 14 |
awarded | Good Answer |
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Nov 12 |
awarded | Nice Question |
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Nov 10 |
awarded | Nice Question |
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Nov 9 |
awarded | Nice Question |
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Oct 26 |
awarded | Yearling |
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Sep 21 |
awarded | Custodian |
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Jun 8 |
awarded | Popular Question |
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Apr 3 |
awarded | Enlightened |
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Apr 3 |
awarded | Nice Answer |
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Mar 8 |
awarded | Nice Answer |
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Jan 9 |
awarded | Nice Answer |
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Dec 27 |
awarded | Nice Answer |
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Nov 14 |
comment |
Are the A-sides and B-sides of the wonder boards really balanced? I wouldn't expect the two sides to be balanced. I've never played the B side but from the rules I got the impression that they are simply more complex than the A sides... I always expected that you'd either all play the A side or all play the B side. |
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Nov 10 |
answered | In The Resistance is it always a bad idea for the spies to fail the first mission? |
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Oct 26 |
awarded | Yearling |
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Oct 26 |
answered | What is the optimal method to shuffle an organised deck of cards |
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Oct 24 |
comment |
What's the easiest way to prototype a board game design? @SteveBennett - No idea about where to get piecepack. I personally never saw the appeal in it so I never checked. I would only consider it as a source of stand in pieces while I figure out the mechanics. After that I'd choose my components based on the theme I'm aiming for. |
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Oct 24 |
awarded | Enlightened |
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Oct 14 |
answered | What's the easiest way to prototype a board game design? |