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11853
bio website sites.google.com/site/…
location Seattle, WA
age 31
visits member for 3 years, 1 month
seen 23 mins ago

R User, board game enthusiast.


Oct
10
comment 4-4 high approach joseki question
But, of course, "best" depends on full-board context. If the top is important to W, she could play 8 at E16 and push through. But it's purely W's choice at that point.
Oct
10
comment 4-4 high approach joseki question
Agreed. Black deviates from joseki with 5 (typically at C17), and looks thoroughly punished.
Oct
3
comment What deck should be used for a beginner in Netrunner
Ah, that makes sense! I was really confused because Jinteki is a corp, and I thought the "runs" was referring to how a runner runs, or maybe saying that the deck "runs poorly" like an engine "runs poorly", just without the "ly". Apologies. (It reads very clearly now, of course.)
Oct
2
revised What deck should be used for a beginner in Netrunner
deleted 3 characters in body
Oct
2
revised What deck should be used for a beginner in Netrunner
added 1 character in body
Sep
30
awarded  Explainer
Sep
22
revised Who does the Runner pay if a piece if ICE states “runner… pays X Credits”?
added 237 characters in body
Sep
22
answered Who does the Runner pay if a piece if ICE states “runner… pays X Credits”?
Sep
19
comment Clocking Android Netrunner
... 3 months later, this was definitely a good answer. To get up to a decent speed, we just needed a bit more practice and to get familiar with the cards we were using.
Sep
19
revised Clocking Android Netrunner
added 6 characters in body
Sep
12
comment What's the most intuitive way to use a die for a pass/fail test?
Disregarding common (I have no data, so no idea), I think the easiest method to understand is roll 1 die, and have a certain threshold for success (e.g., 4 or higher). I think associating higher numbers with better outcomes is natural, so and I think spelling it out as "4 or higher" rather than ">3" or ">=4" makes things plenty clear, even for non-gamers.
Sep
12
comment What's the most intuitive way to use a die for a pass/fail test?
@Joe But method and probability are so closely linked. Your first even/odd single die suggestion would be okay if you only ever want a 50:50 chance, but it generalizes really poorly. "Roll one die, you need a 4 or higher" does the same thing, but the method lends itself to adjustment to different success probabilities (1/6, 2/6, etc.). Using two dice seems completely unnecessary unless you want more control over the success probability than one die allows, in which case it's the only way to go.
Sep
10
reviewed Reviewed Are players required to make conquests on their turn?
Sep
10
reviewed Leave Open Is checkers just tactics?
Sep
10
reviewed Leave Open Does an item effect still occur if you go insanse/unconscious using it?
Sep
7
reviewed Leave Open Is there a program/game i can build a deck and play against AI's without a net connection?
Sep
7
reviewed Leave Open Is anyone aware of any score keeping apps (BB10 or Android) that can keep track of score (including extra meta-data)?
Sep
7
reviewed Approve suggested edit on What is this game with 16 pegs and 36 spools to fit on them?
Sep
5
comment Is it now a good time to buy rotating Magic Cards?
While this isn't a rules question, I'm surprised at the assumption that answers will need to be primarily opinion based. A good answer should be possible, should include some/lots of data, and, I think, be fairly easy to evaluate objectively.
Aug
26
awarded  Yearling