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Apr
14
comment How can I efficiently build a deck from a box of random cards?
I think the goal was to come up with a way to limit the number of cards that needed to be read. See my answer for one way that might be possible.
Apr
13
comment How can I efficiently build a deck from a box of random cards?
This kind of assumes you've read all the cards to identify which ones are Bombs, Removal, etc.
Apr
8
comment Occupations and minor improvements break the game?
Keep in mind that like most games with cards, the more you play, the faster you'll get at evaluating them. Starting with a smaller set of cards will help with this too.
Mar
29
comment Is there an extension that converts regular Pandemic to Pandemic Legacy: Season 1?
It is expensive because it is out of print, so you're paying secondary market prices. I would expect a reprint to occur at some time and drop the price.
Mar
25
comment How do we assign Game of Thrones seating positions?
Should this be tagged house-rules, since you seem to be looking for alternatives to the method explicitly listed in the rulebook?
Mar
22
comment Over-success when holding in Diplomacy
What outcomes are you trying to decide between? I don't see where there is any ambiguity.
Mar
16
comment Is there a tool that will help me construct a list of games with a more specific game mechanic?
Non-numeric dice is an obscure mechanic? I think I own more of those than I do games with traditional dice.
Mar
16
comment How many cards can I access in R&D / HQ?
Downvotes are for "not much research effort", not for off-topic questions. In this case, if you're getting downvotes, it is because people feel you should've seen it in the rules. I wouldn't sweat it, I've gotten plenty of downvotes for missing obvious things.
Mar
10
comment Does anyone know the name of this card game?
Sounds a lot like Rummy Royal, but some of the specifics seem off.
Mar
3
comment What are the probabilities of getting any or all five cards of Exodia using a specified monster card effect
This one seems really odd. Are you assuming that you haven't seen any of the Exodia cards yet when you use this? If you've seen one, you're guaranteeing that you're win con can never happen, regardless of how many you get in the new hand. If you assume you haven't seen any yet, its basically the same question as the first minus only you've shrunk the deck.
Feb
23
comment Dungeon Petz strategy
I voted to close as Too Broad, since the question is just asking for strategies for the game as a whole, as opposed to how to handle a particular situation. See meta.boardgames.stackexchange.com/questions/655/… and meta.boardgames.stackexchange.com/questions/1323/…
Feb
22
comment Board Games development online course
I don't know about online courses, but there are a number of books on the topic. If you want to broaden your question to include those, I'll suggest some.
Feb
18
comment D&D Adventure game system, additional adventures
Boardgamegeek has links to official WoTC adventures, but they are all dead and they don't seem to be accessible from the wayback machine since they are PDFs. It does have some unofficial ones though.
Feb
18
comment Stone Age Food Strategy
I think you are undervaluing the choice of intentionally running out of food. Say you have 8 workers and no farming. It will take 16 pips of hunting to feed them, or roughly 5 workers. Since you only lose 10 points by not feeding, you're better off using those workers for resources where they will earn 17.5 points. You also eliminate the possibility of a bad roll meaning you lose the points and still can't feed.
Feb
15
comment Stone Age Food Strategy
There's a quite a bit out there about the strategy that says "don't". The points you stand to gain by ignoring the fight for food is often more than the 10 point penalty you will pay. Especially because it eliminates the main downside of trying to rush additional workers right away. Of course, if everyone is playing with that strategy, then making a timely food buy might help you come out on top.
Feb
12
comment Most important buildings in 3 player version
2 of the three buildings you mention are expansion buildings, which the question doesn't seem to be including.
Feb
11
comment Most important buildings in 3 player version
I think the expected return rate has too many unknowns. The return rate on reds depends on whether other players have money when they roll that number. You also have to take into account the potential of building stealing, synergies such as the shopping mall, roll diversity, etc.
Feb
8
comment Scoring Bases in Smash Up
What was the action he played that blocked the base from scoring? If it was something that just changed the power present at the base, this would NOT stop scoring.
Jan
22
comment Can the Resistance Fighters use the fail card?
@User They did state it like that. You are literally the only person I have ever met that reads "must" in a rules document as optional.
Jan
22
comment Can the Resistance Fighters use the fail card?
If they meant "should" they would say "should". "Must" in a rules document is clearly compulsory. If you want to debate that, I'd suggest taking it to the English Language site.