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Jul
26
comment Are there specific deck combinations to avoid in Smash Up?
As a beginner, I'm just looking for "if I pick deck x first, then I'm better off avoiding decks a, b and c" for the types of reasons listed in the current answer. Trying to adjust for the opponents' choices is far more than what I'm looking for. And yes, I'm primarily interested in the basic game, not expansions, although the info from the expansions is helpful
Jan
3
comment How does the double strike mechanic interact with other mechanics like lifelink or trample?
@DavidZaslavsky I thought not. That should be included in the answer, I think, since the question speculates that doublestrike with lifelink should result in simply multiplying the attacker's power by 2 to determine life gained.
Jan
3
comment How does the double strike mechanic interact with other mechanics like lifelink or trample?
With regards to lifelink, your answer seems to assume lifelink and trample. What happens if a doublestrike creature has lifelink, but not trample, and kills the blocker on the first strike combat step? Damage does not go to the player without trample (the attacker is still blocked), but does it still deal damage that triggers lifelink, even though the blocker is already in the graveyard?
Dec
31
comment Can a single player have all nine potential queens in one game?
I don't believe "weak playing" would be sufficient for 9 queens. The opponent would almost have to be actively attempting to assist.
Dec
27
comment Munchkin as a two player game
My wife and I have played a lot of 2 player Munchkin rounds, and the asking for help is much rarer, and involves much higher bribes than in games with larger numbers of players, but it still happens.
Dec
15
comment Solid openings for Blitz Chess
@tdc I don't know if a list is possible. Some of your criteria seem difficult, if not impossible, to quantify. "Tactical traps" are difficult to associate with specific openings, simply because the variations are so numerous, and tactical traps are typically something associated with mid-game (earlier they are usually called "blunders"). Making your opponent think depends largely upon how well they know that particular opening line.
Dec
15
comment Solid openings for Blitz Chess
@tdc I'm having trouble of thinking of popular gambits that aren't very easy to decline. Usually it is simply a matter of developing instead of capturing immediately.
Dec
15
comment Solid openings for Blitz Chess
@ire_and_curses I also tend to offer gambits in blitz, but only the ones I am most familiar with. The whole "if I screw up" is the key point; you are more likely to screw up a gambit that you haven't played frequently, and therefore it is more likely to be a problem. Really, my point on gambits ties in with my point on overall familiarity with the opening. However, between a gambit and non-gambit opening that you aren't very experienced with, the standard opening is a safer bet in blitz. I don't say gambits are bad. Just riskier.
Nov
1
comment What are good resources or techniques to improve one's offence or finishing game?
+1 for Dan Heisman!
Oct
21
comment How to replace Leatherback Baloth in the post-Zendikar environment in a deck of this type?
@edem hexproof only prevents spells from targeting that creature. Spells that say "do x to all creatures" don't target, so therefore hexproof does not protect them, nor does shroud.
Oct
10
comment What techniques should I use to teach my 5-year old to play chess?
Forks can involve up to 4 pieces, and knight movement is a bit more complicated than linear geometry. That aside, I'm not sure I'm seeing how this actually answers the question. Developing board vision is definitely important, but how do you teach a 5 year old to develop it?