787 reputation
222
bio website lumenaris.com
location California
age 32
visits member for 2 years, 10 months
seen 44 mins ago

I play lots of games, develop a few. Check out my publisher's page at lumenaris.com.

Some of my published board/card games:


Jul
15
comment Square cards larger than 70mm (2¾″)
@warren, no need for that -- this game's about to go to print with large square cards.
Jul
15
comment Square cards larger than 70mm (2¾″)
@Anzeo, the square grid of the game is very important. Each square may have apples, triremes, and money on it. To break up that square into three different cards would be hard to reconcile with the square grid nature.
Jul
2
awarded  Curious
Jun
20
comment What is it about Twilight Struggle that keeps it so consistently highly rated on BGG?
A question like this is likely to get many different answers that are all "correct". On BGG that might be a good question, but around here we usually like questions that have a single, objective answer.
Jun
12
comment Tactics/strategies to win the chip firing game between two-players
This is a very open-ended question.
May
15
comment Can a solo game be converted into a cooperative game (and vice versa)?
I don't think having opposing factions makes for a cooperative game, but rather a competitive game.
May
6
accepted How to show turn order when turn order can change during the round
Apr
23
comment Game for a blind person
Normally I'd say this kind of question would be too open-ended, but there are so few deep strategy games that don't require sight.
Mar
21
comment Soviet space exploration board game (now with pictures)
@WojciechGac, once you've submitted it to boardgamegeek, post a link to it here for all us curious people.
Mar
14
comment Square cards larger than 70mm (2¾″)
For this game, there are a great many possible squares, with only a few in use at any time. Tiles ended up adding too much volume to the product.
Mar
14
comment What are some good games or techniques for helping kids learn to “lose gracefully”?
Play games that have intermediate goals. Maybe you didn't win the Crown of Erebor, but you did acquire the Scepter of Saint Stephen, and you became President of Botswana.
Feb
19
comment Players who can't seem to follow the rules — What can be done?
Consider the question posed: Is there anything a game designer can do to help them understand how the game is played? It's not about someone who doesn't want to follow the rules, it's about someone who doesn't know they're not following the rules.
Jan
25
revised What is this game with multiplying aliens and random weapons?
In the hope that this site is still around years from now, I've changed a relative date to an absolute one.
Jan
25
suggested suggested edit on What is this game with multiplying aliens and random weapons?
Jan
14
comment Square cards larger than 70mm (2¾″)
Four quarters may equal a dollar bill, but an apple and two triremes can't be added together very well.
Jan
14
comment Does Eclipse under-estimate the game length, or are we playing it incredibly slowly?
At least one game company (the one I work for) does exactly this, estimating the time based on players who know the game. In my experience, new players' playing time is so variable that it isn't helpful to put it on the box.
Jan
14
comment How can you have units with secret locations on the board?
It doesn't help at all for what I'm trying to do, but it's such an unusual way of accomplishing secret locations that I'm quite glad you posted it.
Jan
13
comment Square cards larger than 70mm (2¾″)
Ther reason these cards need to be large is because people are putting tokens on top of them when they're in play, not because they have too much information on them.
Nov
7
comment How to show turn order when turn order can change during the round
@GendoIkari, that's correct. On your turn, you can only swap your marker with the adjacent player's marker, either ahead of or behind you.
Nov
7
comment How to show turn order when turn order can change during the round
Changing players' turn orders relative to each other is the whole point, actually (see the example I gave with Jim, Steve, and Betty).