785 reputation
221
bio website lumenaris.com
location California
age 32
visits member for 2 years, 6 months
seen 2 hours ago

I play lots of games, develop a few. Check out my publisher's page at lumenaris.com.

New games published in 2013:

Games published in 2012:

  • Caravans of Asia: Trading on the Silk Road in the days of Marco Polo.
  • Arabian Sails: An expansion for Caravans; sailing ships on the monsoon winds of the Indian Ocean.

Mar
21
comment Soviet space exploration board game (now with pictures)
@WojciechGac, once you've submitted it to boardgamegeek, post a link to it here for all us curious people.
Mar
14
comment Square cards larger than 70mm (2¾″)
For this game, there are a great many possible squares, with only a few in use at any time. Tiles ended up adding too much volume to the product.
Mar
14
comment What are some good games or techniques for helping kids learn to “lose gracefully”?
Play games that have intermediate goals. Maybe you didn't win the Crown of Erebor, but you did acquire the Scepter of Saint Stephen, and you became President of Botswana.
Feb
19
comment Players who can't seem to follow the rules — What can be done?
Consider the question posed: Is there anything a game designer can do to help them understand how the game is played? It's not about someone who doesn't want to follow the rules, it's about someone who doesn't know they're not following the rules.
Jan
25
revised What is this game with multiplying aliens and random weapons?
In the hope that this site is still around years from now, I've changed a relative date to an absolute one.
Jan
25
suggested suggested edit on What is this game with multiplying aliens and random weapons?
Jan
14
comment Square cards larger than 70mm (2¾″)
Four quarters may equal a dollar bill, but an apple and two triremes can't be added together very well.
Jan
14
comment Does Eclipse under-estimate the game length, or are we playing it incredibly slowly?
At least one game company (the one I work for) does exactly this, estimating the time based on players who know the game. In my experience, new players' playing time is so variable that it isn't helpful to put it on the box.
Jan
14
comment How can you have units with secret locations on the board?
It doesn't help at all for what I'm trying to do, but it's such an unusual way of accomplishing secret locations that I'm quite glad you posted it.
Jan
13
comment Square cards larger than 70mm (2¾″)
Ther reason these cards need to be large is because people are putting tokens on top of them when they're in play, not because they have too much information on them.
Nov
7
comment How to show turn order when turn order can change during the round
@GendoIkari, that's correct. On your turn, you can only swap your marker with the adjacent player's marker, either ahead of or behind you.
Nov
7
comment How to show turn order when turn order can change during the round
Changing players' turn orders relative to each other is the whole point, actually (see the example I gave with Jim, Steve, and Betty).
Nov
6
revised How to show turn order when turn order can change during the round
added 146 characters in body
Nov
6
comment How to show turn order when turn order can change during the round
But if the turn markers are moving along the track during the round, how can you tell who should take their turn next?
Nov
6
asked How to show turn order when turn order can change during the round
Oct
24
awarded  Custodian
Oct
24
reviewed Satisfactory What is needed to play X-wing with 4 players?
Oct
24
reviewed Satisfactory Can both monsters in Tokyo yield at the same time after an attack?
Oct
11
accepted Identify a game: escape from a labyrinth of square cards on an alien spaceship
Oct
11
comment Identify a game: escape from a labyrinth of square cards on an alien spaceship
This isn't it, but I can certainly see the similarities!