936 reputation
214
bio website
location Rochester, NY
age 29
visits member for 2 years, 10 months
seen Apr 21 at 17:37

I've worked in IT since 2006 after a brief stint in Journalism. At various points, I've been paid to work with MySQL, MS Office/VB type stuff, XML, HTML and Java. I'm currently a developer working mainly in Java, and am working on some Android and iOS apps in my spare time.


Mar
24
answered How do game designers come up with suggested (or minimum) age requirements for games?
Mar
10
comment Why isn't the minimum bid for a property its mortgage value?
Slightly off the question's topic, but I do have a slight philosophical disagreement with the idea of not mortgaging properties to acquire more. I'm not a Monopoly strategy expert, but the best players I know all liberally mortgage properties and use the proceeds to drive up their rents elsewhere; one landing on a medium valued hotel will often bring in enough cash to unmortgage most it. I agree with your caveat that this should definitely done to complete a group, but I think there are enough other situations (trade bait etc.) that I wouldn't characterize it as a bad idea overall.
Feb
28
comment Which expansion to get for BSG Board game?
+1 for a very comprehensive answer. If you dislike the sympathizer rules (as I do), there's also an official variant for the base game that gets rid of them. I just recently found this, so I haven't tried it yet, but I probably will next time I play 4/6 without Cylon leaders. The BGG page for the rules has a disclaimer that they haven't been tested with expansions, so note that. Link: fantasyflightgames.com/ffg_content/Battlestar_Galactica/…
Feb
28
answered How can I mitigate some of the downtime between player's turns?
Feb
24
answered Who goes first in Pandemic?
Feb
10
comment How do I find players willing to participate in test-playing my games?
It also matters why they dislike it. If the idea is there, but there's some mechanic that's broken (which you probably won't catch yourself, since different people have different play styles), gamers will generally be patient with that and be interested in trying again. My first run of one prototype was with my wife, who does not play games typically. There was a broken mechanic, but she essentially said that she won't ever voluntarily play it again, because she didn't see potential for her to ever enjoy it.
Feb
10
comment How do I find players willing to participate in test-playing my games?
Really? I'd believe you could do it, but it's very surprising to me that a board game could actually be faster this way (unless it's because you have a larger pool). I admit I've never tried it, but it seems like you'd lose a lot of data from misunderstood rules for a game of any complexity. Even in published games, many a gamer needs to refer to an FAQ in the middle. How do you handle questions, or ensure that they were playing correctly?
Feb
10
revised How do I find players willing to participate in test-playing my games?
corrected typo
Feb
10
answered How do I find players willing to participate in test-playing my games?
Feb
10
comment How do I tell potential game designers their ideas are bad?
+1 especially for the last sentence. Constructive criticism is the reason for playtesting/editing.
Feb
10
comment How do I find players willing to participate in test-playing my games?
This is certainly a good idea for beta testing - that is, if the game has undergone some refinements, has a rulebook that is clear and comprehensive, etc. For the first few plays, though, it's important to do it locally so that you're there to answer questions and clear up misconceptions in real time.
Feb
7
comment How To Mitigate The Random Factor In Agricola?
@thesunneversets If getting family growth actions immediately is indeed the optimal strategy in all situations at high levels of play (I don't have enough experience to assess whether or not that's true), then I don't think there's an answer to your original question; you would need to keep yourself in a position that you can take it immediately regardless of when it comes up (which I think is what warbaker was referring to). For what it's worth, I'm not talking about most of the game here; I'm saying if it comes out at Turn 5, it may make sense to wait for Turn 6, depending on the game state.
Feb
6
awarded  Commentator
Feb
6
comment How To Mitigate The Random Factor In Agricola?
@thesunneversets I agree with about the opportunity cost. Maybe in theory family growth is always the optimal action, but what if there are 12 wood sitting there? Or you have a card that would make taking one vegetable net you 4? Or if you really need both clay and reed this turn? One of the things I like about Agricola is that everything is a trade-off - family growth is investing in the future at the expense of the present, and while it's certainly a worthwhile investment (especially due to the 3 points as you mention), I don't think it's always the best tactical move.
Feb
6
answered How To Mitigate The Random Factor In Agricola?
Feb
3
answered How does the cost of designer board games compare to other forms of entertainment?
Jan
31
comment Where to find lists of cheap Cubes?
The link in @Hackworth's answer has quite a few lists. I just web searched "magic cube list" and got a bunch of stuff from forums on places like MTGsalvation and Wizards.
Jan
31
comment Where to find lists of cheap Cubes?
+1 because this is a good answer in general. In my case specifically, I only have 120 cards (traded most for board games when my friend was trying to quit), so I'd have to buy regardless if I was going to use official cards. (Perhaps a large lot of cheap commons would do the trick.) As for proxies, I don't mind, but half the people I play with do. They honestly might not even go for a really low powered cube, but I thought it'd be worth a shot.
Jan
30
asked Where to find lists of cheap Cubes?
Jan
30
comment How much should the University cost?
No need to code something - check this: boardgamegeek.com/filepage/8766/pr_030205-zip?. It runs in Excel. There are a few little bugs in it, but it'll get you in the ballpark.