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Mar
5
revised Is Duplicate Bridge (standard Matchpoints) a game of pure skill?
added 28 characters in body; edited title
Mar
5
comment Is Duplicate Bridge (standard Matchpoints) a game of pure skill?
@BAryabhata I'm not understanding your comment/question. My intention is to describe typical club and tournament play, where you play with the same partner but against a bunch of different partnerships. Is my wording ambiguous? If so, which part?
Mar
5
comment What are some good ways to transition to more complex strategic thinking games?
@StasK I did ask (will be interesting to see the answers): boardgames.stackexchange.com/questions/6806/…
Mar
5
asked Is Duplicate Bridge (standard Matchpoints) a game of pure skill?
Mar
5
comment What are some good ways to transition to more complex strategic thinking games?
@StasK Given the interesting discussion, I'm sensing the formation of a good question here: "Once the hands are dealt - is Bridge a strategy-only game?" I think the answer is a nuanced "no." If I'm playing in a tournament with my human partner against 11 other Robotic partnerships, each with a different bidding system, then there is an element of luck as to which hands maps better to particular bidding systems. If you want to assume identical bidding systems, there is STILL a luck element that has to do with going for low probability overtricks which will lead to top or bottom score.
Mar
5
comment What are some good ways to transition to more complex strategic thinking games?
@StasK Duplicate-style play greatly reduces but does not eliminate luck from sources such as finesses, weak players, hands which play to your strengths, etc. First tournament I did with my wife we happened to play 19 out of 24 hands as defense. We won that tournament, because we happen to play defense together very well, and managed to avoid my wife's somewhat weak declarer play. More common example is that you play a run-of-the-mill obvious hand against brilliant opponents then play a challenging hand against the weakest partnership. That's lucky (1st hand average score, 2nd top score).
Mar
5
comment What are some good ways to transition to more complex strategic thinking games?
@StasK My game-loving 6-year old son loves all games but has a friend who literally will only play Chess, Arema, and Checkers (My guess is he'd happily play Go if someone taught it to him). So that is all these two kids play. You're probably right that most people fall into multiple categories but I can thing of at least one person I know who is purely in one of these categories, which is how I came up with them (yes - I know - not very scientific). I would not say Bridge is strategy-only . . .
Mar
5
comment What are some good ways to transition to more complex strategic thinking games?
@StasK Do you think the #7 "Strategy-only" section I added adequately covers game players who dislike games of luck?
Mar
4
revised What are some good ways to transition to more complex strategic thinking games?
typos, added one more type of player, tightened up wording
Mar
4
comment What are some good ways to transition to more complex strategic thinking games?
@StasK - In my experience, I've seen a wide range in (what you call) ultra-competitiveness among many different game player types. So it's not so much a type of player, as another variable independent of game player type. So I couldn't really figure out how to work that into my classification scheme. I did think of one more type to incorporate into my scheme: Strategy-only.
Mar
2
comment What are some good ways to transition to more complex strategic thinking games?
Your basic point is borne out in my experience as a nature-born game lover. I once joined some old friends for a gaming session where I played 4 different games, each one new to me, and had a headache by the end (though I did end up buying one). Similarly, my first experience with Dominion, there was an entirely new set of cards with each new round, including newly introduced rules - again the headache. And I'm a guy who picks up games quickly. For those who are not fast-learning game lovers, I would imagine the principles you laid out to be even more helpful.
Mar
2
answered What are some good ways to transition to more complex strategic thinking games?
Feb
21
revised Promised future trades as part of legal trades? (Solution described, alternatives/comments requested)
Shortened title and slightly shortened Q as I'm thinking length may have been offputting
Feb
20
awarded  Nice Answer
Feb
14
revised How should hands that are EXTREMELY strong in one suit (10+ cards) be bid?
typo
Feb
14
accepted In Seafarers of Catan, are there any special rules for ships or harbors in lakes?
Feb
8
revised In Seafarers of Catan, are there any special rules for ships or harbors in lakes?
more concise
Feb
6
revised Promised future trades as part of legal trades? (Solution described, alternatives/comments requested)
added "trading" tag
Feb
6
asked In Seafarers of Catan, are there any special rules for ships or harbors in lakes?
Feb
4
comment What are common contracts in Catan?
The new question is: boardgames.stackexchange.com/questions/6448/…