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Mar
15
comment What are some good ways to transition to more complex strategic thinking games?
@Konerak Based on multiple comments from you and StasK, I did add a line to the Stategy-only type of player indicating the willingness of some of these types of players to tolerate modest amounts of luck so long as skill matters the most.
Mar
14
revised Do the vast majority of Rat-a-tat Cat rounds end very quickly?
shortened title, which also made it more accurately reflect the Q&A
Mar
14
accepted Do the vast majority of Rat-a-tat Cat rounds end very quickly?
Mar
14
comment Do the vast majority of Rat-a-tat Cat rounds end very quickly?
I just carefully reread the rules and you are correct - I was doing it wrong. For such a simple game, it is remarkable how poorly the rules are written. I've now read through them at least 4 times and every time I've discovered things I was doing incorrectly.
Mar
13
comment Do the vast majority of Rat-a-tat Cat rounds end very quickly?
Thanks for correcting. Interesting that my guess of "4" was so far off from your 2.63 derived from simulation. BTW, by my interpretation of the rules, you can swap the peek card into your hand if you want. So a "peek" card is therefore not "worse than useless." You can replace a 9 with it, which in turn leads to a random draw, whose average will be around 5. Not sure if that means the 2.63 increases slightly.
Mar
13
comment Do the vast majority of Rat-a-tat Cat rounds end very quickly?
Your answer cites <10 while I had calculated <6 (based on the idea that a typical last draw by opponents will drop their score of 20 by 4 (i.e. a 9 gets replaced by 5). Can you elaborate as to why 10 as opposed to 6?
Mar
12
revised Do the vast majority of Rat-a-tat Cat rounds end very quickly?
The were several ambiguities in the explanation portion of question. Made more precise.
Mar
12
accepted Is Duplicate Bridge (standard Matchpoints) a game of pure skill?
Mar
12
accepted Promised future trades as part of legal trades? (Solution described, alternatives/comments requested)
Mar
12
asked Do the vast majority of Rat-a-tat Cat rounds end very quickly?
Mar
11
revised What are some good ways to transition to more complex strategic thinking games?
incorporated comment feedback on "mostly skill" games and added intro sentence to better tie answer to question
Mar
5
comment Is Duplicate Bridge (standard Matchpoints) a game of pure skill?
Thanks @BAryabhata. I adjusted based on your comments.
Mar
5
revised Is Duplicate Bridge (standard Matchpoints) a game of pure skill?
added 28 characters in body; edited title
Mar
5
comment Is Duplicate Bridge (standard Matchpoints) a game of pure skill?
@BAryabhata I'm not understanding your comment/question. My intention is to describe typical club and tournament play, where you play with the same partner but against a bunch of different partnerships. Is my wording ambiguous? If so, which part?
Mar
5
comment What are some good ways to transition to more complex strategic thinking games?
@StasK I did ask (will be interesting to see the answers): boardgames.stackexchange.com/questions/6806/…
Mar
5
asked Is Duplicate Bridge (standard Matchpoints) a game of pure skill?
Mar
5
comment What are some good ways to transition to more complex strategic thinking games?
@StasK Given the interesting discussion, I'm sensing the formation of a good question here: "Once the hands are dealt - is Bridge a strategy-only game?" I think the answer is a nuanced "no." If I'm playing in a tournament with my human partner against 11 other Robotic partnerships, each with a different bidding system, then there is an element of luck as to which hands maps better to particular bidding systems. If you want to assume identical bidding systems, there is STILL a luck element that has to do with going for low probability overtricks which will lead to top or bottom score.
Mar
5
comment What are some good ways to transition to more complex strategic thinking games?
@StasK Duplicate-style play greatly reduces but does not eliminate luck from sources such as finesses, weak players, hands which play to your strengths, etc. First tournament I did with my wife we happened to play 19 out of 24 hands as defense. We won that tournament, because we happen to play defense together very well, and managed to avoid my wife's somewhat weak declarer play. More common example is that you play a run-of-the-mill obvious hand against brilliant opponents then play a challenging hand against the weakest partnership. That's lucky (1st hand average score, 2nd top score).
Mar
5
comment What are some good ways to transition to more complex strategic thinking games?
@StasK My game-loving 6-year old son loves all games but has a friend who literally will only play Chess, Arema, and Checkers (My guess is he'd happily play Go if someone taught it to him). So that is all these two kids play. You're probably right that most people fall into multiple categories but I can thing of at least one person I know who is purely in one of these categories, which is how I came up with them (yes - I know - not very scientific). I would not say Bridge is strategy-only . . .
Mar
5
comment What are some good ways to transition to more complex strategic thinking games?
@StasK Do you think the #7 "Strategy-only" section I added adequately covers game players who dislike games of luck?