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Dec
3
comment What are some good ways to transition to more complex strategic thinking games?
@VolleyJosh I think you have a valid point so I heavily modified the answer. I added in a progression in each category after first describing the type of person. What do you think?
Dec
2
comment Is “meaningful decisions per hour” a good measure for how fun a game might be?
Many people love Monopoly, despite the low density of meaningful decisions. I think it has high variability due to the luck of where you land. Breaking out "variability" seems worth while, as it seems to be about the only thing that has people play certain games over and over. The card Game of War (which has zero decisions and which I therefore hate) would never ever be played if you arranged the cards exactly the same before the start of each game. Variability is the ONLY thing that causes people to keep playing that game, so far as I can tell.
Dec
2
comment Is “meaningful decisions per hour” a good measure for how fun a game might be?
+1. Another item I think is worth adding: buildup or game progression. Think of opening/mid game/end game in chess, or the progression in Settlers of Catan from road building to settlements to cities and dev cards. In fact - meaningful decisions in chess are minimal the first few moves among competent players, but the density picks up once past the opening. Fluxx is an example of a game that suffers from having no progression.
Oct
6
comment How do you evaluate a building or plot quest?
@Jefromi I do get what you're saying about the other issues that crop up during the game. The most pressing is mandatory quests which can hit you on turn 7 and 8 and completely muck up your plans. There is also that possibility that the buildings coming into play are very weak and/or inflexible which makes it harder to do the arbitrary resource conversion. All that being said, my experience so far with this game is that paying attention to the VP equivalent of your choices (and in some cases get really lucky like going first in the game and taking Yawning Portal as first move) wins games.
Oct
6
comment How do you evaluate a building or plot quest?
@Jefromi Good point. I just changed "exactly" to "approximately."
Oct
6
comment How do you evaluate a building or plot quest?
@Jefromi Ok thanks for feedback. I put in an extra paragraph after the initial formula, explaining how to derive it. Not sure if it would help the answer to go into opportunity cost. I think one can look at every alternative on the board and see which yields the highest VP, which yields second-highest VP, and so on. As for being able to freely convert resources into VP via quests - I have found that to be the case in most games. Get many quests and gather many resources in the early part of the game, and just make sure to begin completing them all by turn 6 or 7.
Oct
6
comment How do you evaluate a building or plot quest?
@Jefromi Which assumption are your referring to, the 4 coins = 2 orange or black = 1 white or purple assumption? Or something else? And what do you mean by cost of placing agents - do you mean opportunity cost or the literal cost of coins to buy a building? If literal cost, I did include that in my explanation.
Sep
26
comment How do you evaluate a building or plot quest?
@karmington I happened to figure this out recently so thought I would share. If anyone has suggestions to improve the answer or provide a better one, so much the better. Doesn't happen often but stack overflow encourages this by having a button for displaying space to provide an answer while asking a question. I used that feature.
Aug
6
comment What pauper cards are legal in paper but not MTGO
@rainbolt As Jefromi stated in a comment to the sister question, this question asks for a maintained list elsewhere if possible. If that doesn't exist and you ask how to find out, the answer is going to be "here are the online-only sets; check every common in them" which is in the end even less useful than an out of date answer. Regardless, the question will likely be obsolete at some point when Wizards of the Coast takes an official stand on paper pauper, which is gradually becoming more popular. Until then, a list, even moderately out of date, is useful when building a collection.
Aug
6
comment What pauper cards are legal in paper but not MTGO
@waterseas I think the answers would be less clear and too long.
Aug
4
comment What pauper cards are legal in MTGO but not paper?
Yes you're right. I've been flipping back and forth between the two this morning and got it backwards. Thanks for the list!!
Aug
4
comment What pauper cards are legal in MTGO but not paper?
I think something didn't go quite right with the query. I asked a similar question on reddit a few hours ago, asking especially for cards that really matter. In addition to Chainer's Edict, other cards mentioned were Goblin Grenade, Desert, Pyrotechnics, and Sinkhole. Can you refine the query?
Aug
4
comment What pauper cards are legal in MTGO but not paper?
@Lyrion Can you think of a more clear example than Chainer's Edict to use in the question?
Jul
4
comment Is it possible to build a wide variety of decks at low cost? If so, how?
@Pacerier Not sure what you mean by "not to win." Yes I have some "for fun" decks but if any deck always loses it gets disbanded. I have one pauper deck that I am trying to be competitive with but I have only had time to go to one tournament since starting with mtg. So I'll have to be exposed to more games to refine my competitive pauper deck to do well against veteran pauper players. Anyway - the point I was trying to make is that I think of magic being much more fun with a very diverse metagame. From what I read, standard isn't all that diverse at any given point in time.
Jul
2
comment Is it possible to build a wide variety of decks at low cost? If so, how?
@Pacerier Another way to say it: It would be reasonable to say I am a hard core gamer. I also have no interest in spending hundreds of dollars (or more) for any given game. We have over 75 games in our games collection. For that reason I did not want to get into mtg at all. But we found a way to do it inexpensively and still experience some of the richness of the game.
Jul
2
comment Is it possible to build a wide variety of decks at low cost? If so, how?
@Pacerier The thing I enjoy most about magic is wide deck variety. To play with such variety and keep up with standard would cost over a $1000/year. At first I didn't want to do mtg at all because of that. What also helps variety is staying away from competitions, which greatly constrain the metagame. I have some very fun casual decks that can't possibly win for the first dozen turns yet they sometimes win in spectacular fashion (i.e. my tough dudes deck with cards like Kin-Tree Invokation and Fruit of the First Tree). I like to take 4 copies of one card and build a deck around it.
Jun
30
comment Is it possible to build a wide variety of decks at low cost? If so, how?
@Pacerier I have over 5000 commons and uncommons I purchased for $50. We have around 30 decks and 4 EDH decks in our house. That would be over $500 if purchased as individual cards. That's more than a few bucks. It all depends on whether you want to make many decks or are satisfied with 2 or 3.
Jun
30
comment Is it possible to build a wide variety of decks at low cost? If so, how?
@Pacerier looking up cards online is way to research specific cards. To buy cards in bulk at 1 penny each requires a local game store that has commons bins. You have to sift through the u sorted cards youself so real cost is time. You won't be able to get 1 penny cards if someone else sorted.
Jun
30
comment How much would it cost to get started with Magic: The Gathering?
@Pacerier yes. Cards from 20 years ago are fine in pauper.
Apr
14
comment When testing a deck, what % of rejected hands is acceptable?
In my first pauper tournament I saw cards I had never heard of that did a great job of reducing the mulligan factor thanks to card manipulation: Ponder, Brainstorm, Gitaxian Probe, Preordain, and Gush. That player was able to mulligan a lot because he could rebuild his hand with these cards and arrange for his turn 4 kill with Kiln Fiend or Nivix Cyclops. This was the player that wiped me out because I was unaware of this strategy.