| bio | website | |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 1 year, 2 months |
| seen | Jun 14 at 7:37 | |
| stats | profile views | 3 |
|
Mar 7 |
comment |
If I lose control of an equipped creature, does the equipment stay attached to it? This answer is incorrect.The ruling refers to "control of" auras or Equipments. The Aura or Equipment is still attached to the creature, but is controlled by the other player. |
|
Jan 14 |
comment |
How to Measure Luck vs Skill in Games? @tttppp, yes, but that means the skill value is defined in terms of the probability to win, meaning that a statement such as "A game is more luck based if the less skilled player has higher chance to win, with the same difference in skill" is meaningless. This is problematic if you are looking for an objective way to measure luck. |
|
Jan 11 |
comment |
How to Measure Luck vs Skill in Games? Note that the parameter for how wide the curve is for e.g. normal distribution, is not really measurable, as you have no fixed scale for the x axis (i.e. what is "+1 skill"). One attempt at an objective measure might be the limit of the distribution as x goes to infinite, i.e. the probability that the most superbly skilled player imaginable beats a "normal player". |
|
Oct 22 |
comment |
Does Cremate counter Flashback, Scavenge, and their ilk? Ah, I see, I parsed it so the first comma became a "then". My bad. |
|
Oct 22 |
comment |
Does Cremate counter Flashback, Scavenge, and their ilk? Technically, if you initiate the Cremate, even if it is opponents main phase, he can't cast it if it is a sorcery (since the stack is not empty). So anytime the opponent passes priority is a fine time to Cremate a sorcery. |
|
Aug 6 |
comment |
Does casting a card and paying for it work like this? A more common example of when this does work, is using e.g. a chromatic sphere to pay for a card with affinity. That is, you can use the chromatic sphere to reduce the cost, and still use the colored mana to pay for the spell. |
|
May 21 |
comment |
Maximum attainable points for a single player in a two player game of Carcassonne Yes, it should be 7 farms, for some reason I got the idea you had 9 meeples. Edited the answer. |
|
May 15 |
comment |
When should you side lands in and out? That is correct, I did not consider that. I would suspect that one remaining issue which is more likely to be valid in constructed, is that the number of lands is only part of the issue. You also need to have the right colors of lands. Since constructed decks often include many colors, it is likely more problematic to ensure a good distribution when changing the mana base, and I would suspect most don't find it worth the extra testing required (note: I'm not a very good magic player, so I don't really know the pro's reasoning). |
|
May 9 |
comment |
What is the converted mana cost of a spell with {X} when cast with the Miracle mechanic? I agree with Alex P. Choosing X is a separate step from selecting to use an alternative cost (although taken at the same time, in 601.2b). All references to X on the same card must be considered the same, so the X in XX also has the value 3 in this case. |
|
May 9 |
comment |
What is the converted mana cost of a spell with {X} when cast with the Miracle mechanic? I guess this reasoning would mean the CMC of a flashback Devil's play would be 1 regardless of X. That feels wrong to me, but maybe that is the way the rules work? |