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Apr
3
comment What happens to destroyed districts in Citadels?
Since the magician lets you return your hand to draw a hand of the same size, if you want one of the rare purple cards which gains you victory points equal to the number of cards in your hand, you could spend all your turns drawing 1, exchanging until you find it! Not saying its a good tactic, just that drawing an ever increasing number of cards a turn would quickly get through the deck!
Mar
8
comment Why did I win “Asia Passport” achievement early?
@Sergii It itself is a legendary Asia map achievement, so in order to obtain you, you must first have it! It should say "Win all OTHER achievements for the Legendary Asia map". But that's just being pedantic really.
Mar
7
comment Why did I win “Asia Passport” achievement early?
As stated you should never be able to win it, as it is a Legendary Asia achievement and so you need to have it in order to earn it!
Mar
6
comment What are the chances of shooting the moon in Hearts?
@markovchain with perfect information it then becomes a game of brinkmanship, I'm not going to take a heart when I could wait for you to take one. Players would rapidly discard cards which would allow them to prevent a shoot-the-moon in order to force their opponents to take hearts to avert it.
Mar
6
comment Am I at legal risk if I use a mechanism from another game in my own design?
@Johno patft.uspto.gov/netacgi/… You'd think you couldn't patent stuff like this, but turns out you can patent anything.
Mar
6
comment Am I at legal risk if I use a mechanism from another game in my own design?
I believe the only board game related patent is "tapping" for Magic the gathering. Not sure how enforcible it is though.
Feb
21
comment Monopoly Alternatives
You can play the "speed" monopoly from the original rulebook. This is where you deal all the properties randomly to players before you begin the game, essentially saving you the first ~30mins of the game and start with less starting cash.
Feb
20
comment Help me identify this card game with secret, changing rules
When someone adds a rule about not playing two co-prime cards in a row, you know you need to stop playing.
Feb
11
comment What was the largest flop in board game history?
Netrunner actually sold pretty well in the millions of copies. I think they over-produced the initial print run though.
Feb
4
comment If I cast Flicker on an unearthed creature, does it remain exiled?
I thought phasing out triggered "leaves play" effects, while phasing in didn't trigger "enters play". Doesn't that mean that when it phases out it triggers the "leaves play" and so is exiled? Or is "Leaves the battlefield" and "leaves play" not the same term?
Jan
14
comment Does a card that affects 'each' creature affect creatures that enter the battlefield after it resolves?
Interesting that "All white creatures get +1/+1" and "All white creatures get +1/+1 until end of turn" behave differently with respect to newly created creatures!
Jan
9
comment How do Data Raven and Chum interact?
Looks like putting a Chum in front of any ICE which gets Femme Fatale'd would be a good move then :)
Jan
9
comment How do Data Raven and Chum interact?
How about if you use Femme Fatale to bypass the DataRaven? You still encountered it to trigger the Femme Fatale's bypass ability(which happens at the same time as the tag or quit, but you can bypass first as its your turn and avoid the tag), but didn't break any subroutines. Does this mean that the Chum will trigger when the second ice is bypassed with Femme?
Jan
9
comment Dominion Dark Ages: Ruin Strategies
I thought at first that procession would be good with Rats, since you could gain expensive actions that way while getting rid of Rats. Don't be fooled! You have to play Rats twice while only getting to trash the 1 card, so you still gain Rats, even if you can gain a good action too!
Jan
2
comment Where can I find good tile layouts for Settlers of Catan?
From looking at that, it seems there will be a huge advantage to going last, as most location have similar "pips" and so choosing both settlements together will be very beneficial. Normally the advantage varies between going first, second, third or fourth depending on the layout.
Dec
26
comment Simultaneous win conditions in Android: Netrunner?
Ah, including that FAQ with the boxed set would have been helpful!
Nov
27
comment Why creature enchantments aren't playable?
Enchantment Creature spells which can be cast as an instant can mitigate the 2for1 by gaining a card advantage when cast, eg to defeat an opponents attacking creature for no loss, or to counter a spell by giving protection. This means if they get 2for1'ed later, they still break even.
Nov
9
comment Avoiding stealing a resource when moving the robber in Catan
@beam022 Yes, that makes much more sense. In a "You need 4 ore to win" with 4 wheat, 2 ore and a wood in your hand situation then removing the robber from your 6 ore hex with 2 cities before rolling would give you a chance to win before your opponent wins for sure in his next turn.
Nov
9
comment Avoiding stealing a resource when moving the robber in Catan
@beam022 Ah, I see you mean use a soldier to move the robber before rolling, but not taking a resource. I thought you meant if you rolled a 7. The question then is, why play a solider when you won't take the card? Better to roll the dice (you might get a 7 anyway and move it) and then play the solider afterwards letting you steal a card up to 8 (or 9 if you rolled something you needed.) Seems like a waste of a solider card to use it and not take a card on purpose!
Nov
8
comment Avoiding stealing a resource when moving the robber in Catan
@beam022 But you have rolled the 7, if you aren't building anything this turn, you don't want to start your next turn with the same 7 cards and still not build anything. You therefore NEED some card, and taking it now when you have the chance is the best option. You could easily gain a card next turn, and then get robbered before your next turn anyway.