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May
28
comment MTG: Enchantments that require opponent to pay mana to attack
There is also Dream Tides from Visions which has a similar effect: gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=3638
May
24
comment “Diplomacy” rule clarification, unit under attack
There is a rather complicated convey chain you can set up which results in a paradox under the rules, as the army will cut support from its destination if it is convoyed, but if its cutting an allies support to keep its convoying fleet in place then the fleet will be dislodged, so the convoy doesn't happen, which means the support isn't cut...
May
15
comment Can people win at Diplomacy using a “Qin strategy?”
Being on the team of 4 in a 4vs3 certainly sounds like a good plan.. Not sure it deserves its own name though!
May
1
comment If I forfeit Breaking News, will the tags stick?
Yes, Joshua B triggers a "gain a click, gain a tag at the end of your turn" ability, while Breaking News has 2 separate abilities. This means you can't cheat a click out of Joshua B without getting the tag, unless you use Decoy.
Apr
18
comment Can regeneration save my creatures from Turn // Burn?
@warbaker it used to be more sensible in 4thEdition where there was a damage prevention/regeneration step after damage was assigned where those things were done before creatures were destroyed. The new rules are cleaner, but weirder.
Apr
18
comment Can regeneration save my creatures from Turn // Burn?
This way the creature has an extra regeneration shield until the end of the phase(turn?) in case they try to finish it off.
Apr
17
comment How do two Notion Thieves interact with each other?
Hmm replacement effects can only trigger once off the same trigger, but with 2 Notion Thieves its a different drawing of a card by a different player each time...
Apr
15
comment Does activating Sensei's Divining Top make me miss my counterbalance trigger?
Ah I read the "you may..." as you may add the ability to the stack, rather than adding it to the stack automatically and then choosing later.
Apr
15
comment Does activating Sensei's Divining Top make me miss my counterbalance trigger?
I * think* you have to activate counterbalance to add it's effect to the stack, then use sensei's top add it's ability to the stack. Now you get to resolve the top before the counterbalance effect.
Apr
3
comment What happens to destroyed districts in Citadels?
Since the magician lets you return your hand to draw a hand of the same size, if you want one of the rare purple cards which gains you victory points equal to the number of cards in your hand, you could spend all your turns drawing 1, exchanging until you find it! Not saying its a good tactic, just that drawing an ever increasing number of cards a turn would quickly get through the deck!
Mar
8
comment Why did I win “Asia Passport” achievement early?
@Sergii It itself is a legendary Asia map achievement, so in order to obtain you, you must first have it! It should say "Win all OTHER achievements for the Legendary Asia map". But that's just being pedantic really.
Mar
7
comment Why did I win “Asia Passport” achievement early?
As stated you should never be able to win it, as it is a Legendary Asia achievement and so you need to have it in order to earn it!
Mar
6
comment What are the chances of shooting the moon in Hearts?
@markovchain with perfect information it then becomes a game of brinkmanship, I'm not going to take a heart when I could wait for you to take one. Players would rapidly discard cards which would allow them to prevent a shoot-the-moon in order to force their opponents to take hearts to avert it.
Mar
6
comment Am I at legal risk if I use a mechanism from another game in my own design?
@Johno patft.uspto.gov/netacgi/… You'd think you couldn't patent stuff like this, but turns out you can patent anything.
Mar
6
comment Am I at legal risk if I use a mechanism from another game in my own design?
I believe the only board game related patent is "tapping" for Magic the gathering. Not sure how enforcible it is though.
Feb
21
comment Monopoly Alternatives
You can play the "speed" monopoly from the original rulebook. This is where you deal all the properties randomly to players before you begin the game, essentially saving you the first ~30mins of the game and start with less starting cash.
Feb
20
comment Help me identify this card game with secret, changing rules
When someone adds a rule about not playing two co-prime cards in a row, you know you need to stop playing.
Feb
11
comment What was the largest flop in board game history?
Netrunner actually sold pretty well in the millions of copies. I think they over-produced the initial print run though.
Feb
4
comment If I cast Flicker on an unearthed creature, does it remain exiled?
I thought phasing out triggered "leaves play" effects, while phasing in didn't trigger "enters play". Doesn't that mean that when it phases out it triggers the "leaves play" and so is exiled? Or is "Leaves the battlefield" and "leaves play" not the same term?
Jan
14
comment Does a card that affects 'each' creature affect creatures that enter the battlefield after it resolves?
Interesting that "All white creatures get +1/+1" and "All white creatures get +1/+1 until end of turn" behave differently with respect to newly created creatures!