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 Yearling
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Aug
23
awarded  Yearling
Aug
17
comment Effective combinations of Shermans out of Blood, Guts, and Glory
This question is about the composition of individual tank platoons, not about the composition of the entire army. Why is your selection better than other options? What does it accomplish that can't be done with something else? And can you clean up your formatting a bit? This answer is hard to read.
Jul
30
awarded  Nice Answer
Jul
18
revised Can you exchange items with another player, or can you only give items to another player on your turn?
Whoops, forgot the link to the FAQ.
Jul
17
answered Can you exchange items with another player, or can you only give items to another player on your turn?
Jul
17
answered Can two bases be scored in one turn?
Jun
26
comment Which alternative methods of choosing a starting player actually WORK?
Start player has been reprinted, but the Android app called "Start Player" is just a spin-the-bottle app.
Jun
1
revised Cthulhu flux metamorphosis/ madness clarification
parallel to doom icons.
May
17
comment Technically highest 7 Wonders score
Science might be the way to go - it has a slow start, but the last few science buildings would each give very large bonuses.
May
16
answered Cthulhu flux metamorphosis/ madness clarification
May
4
accepted What happens if you get lost while rescuing Jenny?
Apr
28
accepted When taking damage to an outfit, does damaging an arming space also apply a -1 to the outfit's die?
Apr
5
awarded  Enlightened
Apr
5
awarded  Nice Answer
Mar
5
accepted If a Hero makes a Speed/Sanity/other non-Might attack, when does the Traitor reveal that the target lacks that trait and can't be attacked that way?
Mar
3
comment If a Hero makes a Speed/Sanity/other non-Might attack, when does the Traitor reveal that the target lacks that trait and can't be attacked that way?
Good point; as it happened in the game I played, I stopped the Hero from rolling dice. Mind you, the existence/nonexistence of a trait can be an important strategic decision, too: the game I played had a character loaded for bear (both Ring and Sacrificial Dagger), but the lack of a trait could be a very unpleasant surprise for a Sanity 8, Might 2 character.
Mar
3
revised If a Hero makes a Speed/Sanity/other non-Might attack, when does the Traitor reveal that the target lacks that trait and can't be attacked that way?
added 285 characters in body
Mar
3
asked If a Hero makes a Speed/Sanity/other non-Might attack, when does the Traitor reveal that the target lacks that trait and can't be attacked that way?
Mar
2
comment Betrayal at House on the Hill - “Voodoo” (Haunt 25) - Do you continue if the traitor dies?
@GendoIkari's answer covers that: the bit about "the Traitor can win if he's dead" rule uses monsters as an example of what can cause the Traitor to still be active with the potential to win. The main rules don't mention any extra rules for specific haunts, so the only option is to apply logic: just because monsters were the first example of how the Traitor could still win while dead, doesn't mean it's the only example. And in the Voodoo haunt, the chief menace is the dolls, not the Traitor.
Mar
2
answered Betrayal at House on the Hill - “Voodoo” (Haunt 25) - Do you continue if the traitor dies?