2,823 reputation
533
bio website potatoengineer.110mb.com/…
location Seattle, WA
age 34
visits member for 1 year, 8 months
seen 2 hours ago

1d
comment How exactly is Tally Ho! imbalanced?
Since it's asymmetrical, it's very hard to prove that it's balanced. Perhaps they were too lazy to prove it?
2d
comment Are there specific deck combinations to avoid in Smash Up?
Can you answer the question that was asked? What combinations should be avoided?
Apr
19
comment What specific strategies have the highest win:loss ratio in Uno?
The question is asking for complete (or complete-ish) strategies; as it stands, this is an incomplete answer. Can you take a little time and answer the other parts of the question? Also, the other answers here give a decent idea of what to think about. Don't worry about having a provably-correct strategy, just fill in the rest of the parts of the question with the plays you tend to do when those situations come up.
Apr
19
comment What specific strategies have the highest win:loss ratio in Uno?
Can you expand this so that it's a more-complete strategy of what you do and when? Deciding when to change your color is an important part of the game, but what do you do the rest of the time?
Apr
19
comment Elder Sign charater traits
This is simply giving the same information as the other answer. Do you have anything new to add?
Apr
14
comment What happens if you get lost while rescuing Jenny?
+1 for "take the action that does the most harm." I suppose the game really is out to get you.
Apr
6
comment In Haunt #43 - The Star Sickness: I'm a Traitor and Have the Serum, now what?
Lying about injecting yourself would be a breach of the rules: there are clear rules of what happens when you inject yourself, and the correct way to inject yourself is to say "I inject myself" or similar.
Apr
4
comment How can I get the trait clips in Betrayal at House on the Hill to stay on?
YouTube videos have a habit of getting removed, one way or another. Can you summarize the important bits here in text and/or images?
Apr
3
comment Good rules for combining the various expansions start tiles
This isn't very clear; which expansions are contributing what tiles in your explanation? Are you ignoring any of the rules for start tiles in various expansions?
Mar
30
comment Are there specific deck combinations to avoid in Smash Up?
The question is about which combinations to avoid, not which combinations to pick. Can you answer the question? (And welcome to Board and Card Games!)
Mar
27
comment Mono-Green Deck: Responding to Sorceries/Instants?
I don't understand; how does ignoring non-creature permanents protect this deck from instants and sorceries? Can you suggest any cards or strategies? And when killing an opponent "fast enough," how fast is that with a mono-green deck? Can you expand your answer with details and possibly examples?
Mar
17
comment Are there specific deck combinations to avoid in Smash Up?
Welcome to Board & Card Games! Have a +1 for a good answer. We aren't quite a forum; you shouldn't usually get a response to "anybody else feel this?", because your answer to the question should stand on its own without extra discussion.
Mar
4
comment First aid skill
@scenia, both answers here are simply opinion. I added this opinionated answer to balance the other one, and because I believe it to be correct. Apparently, it's slightly more popular. (You make excellent points about the wording, though.)
Feb
27
comment Feeding The Baby After The Next Harvest
I'm not quite clear on what you're asking. Are you saying that, if you have a baby two rounds prior to the harvest (so you have a grown adult in the round just before the harvest), that it should only take one food?
Feb
24
comment Unsporting trades in the end-game of settlers of Catan
@HNJSlater Your last question, about your actions in previous games making players mad at you (and affecting the current game) would make an excellent separate question. Would you consider editing it out of this question and asking a new question with it? (And welcome to Board & Card Games!)
Feb
17
comment How should hands that are EXTREMELY strong in one suit (10+ cards) be bid?
Instead of describing your own example in detail, can you speak to the question being asked? You can use your example to highlight details in your answer, but in its current state, this answer isn't very focused. (Also: welcome to Board and Card Games! We're not like most forums; there's less random chatter here, but once you get 20 reputation, you can join Board & Card Games Chat.)
Feb
15
comment Adding additional weapons to rock-paper-scissors
I don't quite follow this. Are you saying you need to assign a number to each option, and then do some math to that number? Could you add an example, and flesh out your answer a bit so it stands on its own rather than referencing other answers? (Also: welcome to Board & Card Games!)
Feb
7
comment How do Platinum Angel and Darksteel Reactor interact?
@BolucPapuccuoglu The problem is that the Reactor will trigger an infinite number of times in the first upkeep where it hits 20 counters: "Did I win? No." Reactor still has 20 counters, so "Did I win? No." Repeat an infinite number of times. (It's exceedingly silly, but rules are not known for being flexible.)
Jan
19
comment Are there specific deck combinations to avoid in Smash Up?
What about deck combinations to avoid? You aren't answering the question that was asked. Also, welcome to B&CG!
Jan
12
comment When does the game end when the last player pushes the first player over the 40-point limit?
I don't understand the question; you're saying the first and last players both have over 40 points. Why would the game go for another round?