3,471 reputation
1528
bio website boardgamegeek.com/user/…
location Cleveland
age 32
visits member for 9 months
seen 10 hours ago
stats profile views 59

I'm a board game player and designer in the Cleveland area. My BGG designer page is here: http://boardgamegeek.com/boardgamedesigner/13025/rob-herman


Feb
2
awarded  Nice Answer
Feb
2
reviewed Excellent Sake & Samurai / Beer & Vikings: Burning up spirits while being tormented
Feb
2
reviewed Reviewed Can the extra players extension work with Seafearers or Cities and Knights?
Feb
2
answered In bridge, does it make sense to “tighten” or 'loosen" up on bidding depending on vulnerability?
Feb
2
awarded  Custodian
Feb
2
reviewed Satisfactory Puerto Rico - Custom gameplay tweaks to introduce player interactions
Feb
2
reviewed Excellent Is it better to pick up a Chapel or Steward?
Feb
2
comment Do you get 2 coins from Xenophon for yellow cards put into play by Halicarnassus/Solomon?
Thank you. I am pretty confident. If the rest of the rulebook were written in the very formal, precise language typical of, say, M:tG or wargames, I might take pause, but in this case I think the intent is clear and the end result the one that makes the most sense.
Feb
2
answered Do you get 2 coins from Xenophon for yellow cards put into play by Halicarnassus/Solomon?
Feb
2
comment Do you get 2 coins from Xenophon for yellow cards put into play by Halicarnassus/Solomon?
No way. You are ignoring a giant flag that Solomon and Halicarnassus are supposed to be the same: they use identical icons. The different word choice in the manuals is unfortunate, but the game doesn't otherwise have a concept of "put into play without building" and there is no need to introduce one.
Feb
1
revised What are the important differences for games with 3, 4, 5, 6 and 7 players?
Corrected a typo
Jan
31
answered What are the important differences for games with 3, 4, 5, 6 and 7 players?
Jan
29
comment Processioning a Madman
Correct. Of course, if there were an Action card that cost 1--Poor House, or some other Action card that cost 1 because Bridge or Highway had reduced its cost--you would gain it.
Jan
25
reviewed Close How to find a game of Munchkin?
Jan
22
awarded  Civic Duty
Jan
17
awarded  Revival
Jan
16
reviewed Reviewed Must a caught novice walk back to her cell even when passing out of sight?
Jan
16
comment When trying to quickly end the game, is it better to skip building cities?
I agree that you will probably have 4 cities even in a rush strategy. I decide to rush based on the results of the first 2-3 turns, rather than a priori; maybe you get an unhelpful coins roll when you could really wanted workers on turn 2, so I take a development I can afford and just go from there. It would be strange not to toss 3 workers at city #4 at some point there; trying for the fifth is what I'm arguing against.
Jan
16
answered When trying to quickly end the game, is it better to skip building cities?
Jan
15
answered Would changing the value of Scrabble tiles have a negative effect on the game?