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seen May 20 at 4:02

Apr
21
revised Flash Point without the Deck Gun?
edited tags
Apr
21
awarded  Custodian
Apr
21
reviewed Satisfactory Is a card that was played and immediately trashed “in play”?
Apr
21
comment How can we use multiple Carcassonne expansions without the game taking forever?
I feel like a time-limited game would significantly change the strategy with fields. The value of the fields grow as the game progresses. If the game is going to end early, a late-game field strategy is definitely not as useful. If nothing else, the player not winning fields could simply prolong the game.
Apr
21
awarded  Scholar
Apr
21
accepted Flash Point without the Deck Gun?
Apr
21
comment Flash Point without the Deck Gun?
Tried this once where any player could spend 2 AP to drive the firetruck (same as the ambulance) or 2 AP to fire the deck gun (without the ability to reroll). This seems a lot better, but I'll have to give it a few more tries to gauge how much this alters the game difficulty.
Apr
21
comment Flash Point without the Deck Gun?
My problem isn't that the Driver/Operator is too good, per se, but rather that the fact that he's necessary. Doing away with the Driver/Operator is virtually a guaranteed loss.
Mar
2
awarded  Student
Mar
2
asked Flash Point without the Deck Gun?
Dec
22
comment Are there any alternative rules for Settles of Catan to rely less on luck?
What's the best way to keep track of these trades in the futures market? I've tried this casually without writing things down, for instance, and it turned into a charity instead.
Dec
22
awarded  Supporter